Commit graph

25 commits

Author SHA1 Message Date
rillig
358b2ef45f Fixed the path to the AWK interpreter of bin/spice2sim. This is needed for
all bulk builds with CHECK_INTERPRETER=yes. Bumped PKGREVISION.
2006-06-18 11:27:41 +00:00
wiz
eb0c65f224 Fix build on -current, and add missing -Wl,-R (should fix bulk build problem). 2006-02-16 18:06:46 +00:00
joerg
5911def816 Recursive revision bump / recommended bump for gettext ABI change. 2006-02-05 23:08:03 +00:00
rillig
23fc22fc06 Fixed pkglint warnings. 2006-02-03 01:58:43 +00:00
joerg
b63a884731 Enforce GNU readline. 2006-01-25 22:21:09 +00:00
joerg
d5a9cd32a0 Always include string.h, strdup works better that way. 2006-01-13 18:46:06 +00:00
joerg
4c67618270 Fix errno. Fix implicit prototype mismatches. Add DragnFly support.
On DragonFly, just fetch using the macros, e.g. using the slow path.

Use pkgsrc readline instead of local version. Bump revision.
2006-01-06 18:14:06 +00:00
rillig
b71a1d488b Fixed pkglint warnings. The warnings are mostly quoting issues, for
example MAKE_ENV+=FOO=${BAR} is changed to MAKE_ENV+=FOO=${BAR:Q}. Some
other changes are outlined in

    http://mail-index.netbsd.org/tech-pkg/2005/12/02/0034.html
2005-12-05 20:49:47 +00:00
dmcmahill
b7d3653ce2 repair compilation on netbsd/alpha (and probably others too) 2005-09-24 02:09:41 +00:00
minskim
b9fe6148b5 Use endian.mk to build on more platforms. 2005-09-22 15:28:35 +00:00
jlam
95fd1f6ec9 Massive cleanup of buildlink3.mk and builtin.mk files in pkgsrc.
Several changes are involved since they are all interrelated.  These
changes affect about 1000 files.

The first major change is rewriting bsd.builtin.mk as well as all of
the builtin.mk files to follow the new example in bsd.builtin.mk.
The loop to include all of the builtin.mk files needed by the package
is moved from bsd.builtin.mk and into bsd.buildlink3.mk.  bsd.builtin.mk
is now included by each of the individual builtin.mk files and provides
some common logic for all of the builtin.mk files.  Currently, this
includes the computation for whether the native or pkgsrc version of
the package is preferred.  This causes USE_BUILTIN.* to be correctly
set when one builtin.mk file includes another.

The second major change is teach the builtin.mk files to consider
files under ${LOCALBASE} to be from pkgsrc-controlled packages.  Most
of the builtin.mk files test for the presence of built-in software by
checking for the existence of certain files, e.g. <pthread.h>, and we
now assume that if that file is under ${LOCALBASE}, then it must be
from pkgsrc.  This modification is a nod toward LOCALBASE=/usr.  The
exceptions to this new check are the X11 distribution packages, which
are handled specially as noted below.

The third major change is providing builtin.mk and version.mk files
for each of the X11 distribution packages in pkgsrc.  The builtin.mk
file can detect whether the native X11 distribution is the same as
the one provided by pkgsrc, and the version.mk file computes the
version of the X11 distribution package, whether it's built-in or not.

The fourth major change is that the buildlink3.mk files for X11 packages
that install parts which are part of X11 distribution packages, e.g.
Xpm, Xcursor, etc., now use imake to query the X11 distribution for
whether the software is already provided by the X11 distribution.
This is more accurate than grepping for a symbol name in the imake
config files.  Using imake required sprinkling various builtin-imake.mk
helper files into pkgsrc directories.  These files are used as input
to imake since imake can't use stdin for that purpose.

The fifth major change is in how packages note that they use X11.
Instead of setting USE_X11, package Makefiles should now include
x11.buildlink3.mk instead.  This causes the X11 package buildlink3
and builtin logic to be executed at the correct place for buildlink3.mk
and builtin.mk files that previously set USE_X11, and fixes packages
that relied on buildlink3.mk files to implicitly note that X11 is
needed.  Package buildlink3.mk should also include x11.buildlink3.mk
when linking against the package libraries requires also linking
against the X11 libraries.  Where it was obvious, redundant inclusions
of x11.buildlink3.mk have been removed.
2005-06-01 18:02:37 +00:00
jlam
585534220c Remove USE_GNU_TOOLS and replace with the correct USE_TOOLS definitions:
USE_GNU_TOOLS	-> USE_TOOLS
	awk		-> gawk
	m4		-> gm4
	make		-> gmake
	sed		-> gsed
	yacc		-> bison
2005-05-22 20:07:36 +00:00
tv
f816d81489 Remove USE_BUILDLINK3 and NO_BUILDLINK; these are no longer used. 2005-04-11 21:44:48 +00:00
agc
7ea6ce3da9 Add RMD160 digests in addition to SHA1 ones. 2005-02-23 14:59:23 +00:00
he
cc6ba21b52 Bring this a tiny step closer to building by patching a missing semicolon
in one of the source files of the built-in readline library.
2004-09-17 09:36:02 +00:00
snj
a7f154ff91 Convert to buildlink3. 2004-04-11 05:00:33 +00:00
agc
f475db42cd Use stdarg rather than varargs.
This code is old - it's been ages since I've seen definitions for
sunview and X10...
2004-01-23 11:43:33 +00:00
grant
ed16993a08 replace deprecated USE_GMAKE with USE_GNU_TOOLS+=make. 2004-01-22 07:14:59 +00:00
grant
91f00f1cbc s/netbsd.org/NetBSD.org/ 2003-07-17 21:21:03 +00:00
wiz
246e1b5e85 s/${ENV}/${SETENV}/, noted by Kevin P. Neal in connection with PR 19586. 2003-02-09 14:38:51 +00:00
wiz
f96ac4781c Mark as using X11, and convert to buildlink2.
First one should fix shark bulk build problem.
2002-09-30 14:54:21 +00:00
wiz
44c3d794a9 Standardize. 2002-09-12 17:05:15 +00:00
dmcmahill
ce0885ea72 in the config script that comes with magic, check for /usr/libexec/cpp
and if that doesn't exist look for /usr/libexec/cpp0.  While here,
use ${X11BASE}/include instead of /usr/X11R6/include.

Should fix recently noted bulk build problems on 1.6 systems.
2002-07-14 03:47:46 +00:00
dmcmahill
4aa4d1526a use MAGIC_HOME instead of CAD_HOME as the environment variable which
points to the magic installation.  This avoids possible conflicts with
some other UCB tools which use CAD_HOME.  Noted in private email from
Daniel Senderowitz.
2002-05-18 23:18:43 +00:00
dmcmahill
d5335e8a3a import of magic-7.1
Magic is an interactive system for creating and modifying VLSI circuit
layouts.  With Magic, you use a color graphics display and a mouse or
graphics tablet to design basic cells and to combine them
hierarchically into large structures.  Magic is different from other
layout editors you may have used.  The most important difference is
that Magic is more than just a color painting tool: it understands
quite a bit about the nature of circuits and uses this information to
provide you with additional operations.  For example, Magic has
built-in knowledge of layout rules; as you are editing, it
continuously checks for rule violations.  Magic also knows about
connectivity and transistors, and contains a built-in hierarchical
circuit extractor.  Magic also has a plow operation that
you can use to stretch or compact cells.  Lastly, Magic has routing
tools that you can use to make the global interconnections in your
circuits.

Magic is based on the Mead-Conway style of design.  This means that it
uses simplified design rules and circuit structures.  The
simplifications make it easier for you to design circuits and permit
Magic to provide powerful assistance that would not be possible
otherwise.  However, they result in slightly less dense circuits than
you could get with more complex rules and structures.  For example,
Magic permits only Manhattan designs (those whose edges are vertical
or horizontal).
2002-04-06 21:37:28 +00:00