Commit graph

4 commits

Author SHA1 Message Date
xtraeme
b6c34d8c90 Update games/openmortal to 0.7.
2004-05-01 Version 0.7 is released. Brief changelog:

    * OpenMortal now runs in high or true color video mode (instead of
      256-color).
    * Transparent shadows
    * Added "team mode": both player can choose many fighters into a
      team. When a fighter dies, the next in the team takes his/her place.
    * New (non-proprietary) sound effects.
    * New character: Judy
    * One new arena
2004-05-02 21:48:17 +00:00
xtraeme
ab134da95e Welcome to openmortal-0.6
2004-03-03 Version 0.6 is released. Brief changelog:

    * New character: Aisha
    * One new arena
    * Improved network mode (fair game for both players)
    * Portugese translation
    * Joystick / gamepad support
    * Improved blocking and slightly :) better game balance.
    * Projectiles for all! :)

2004-01-31. Version 0.5 is released. Brief changelog:

    * Translations (4 languages)
    * Shadows
    * Network mode and MortalNet
    * Parallax scrolled background (in 3 arenas so far)
    * New fonts
    * One more arena
    * Friendlier player key selection
2004-03-06 17:32:11 +00:00
xtraeme
f98eeed65b Updated to 0.4
Changes:

	o One extra story screen.
	o New "earthquake" visual effect.
	o New "official" characters: Ambrus, Dani
	o 5 new third party characters! (Thanks, guys!)
	o 6 more arenas
	o Projectile attacks
	o Game speed can be set from menu
	o Gameplay improvements: "Maximum combo" (no infinite combos) and
	  no more "cornering"
	o Several bugfixes
2004-01-08 15:24:14 +00:00
xtraeme
acb128e346 Initial import of openmortal-0.3 from pkgsrc-wip.
Mortal Szombat is a parody of the popular coin-up game, Mortal Kombat. It
is currently playable (maybe even enjoyable), although it is still under
development. Only two-player game is supported, single-player games against
computer opponent is not planned yet. There are currently 9 playable
characters, and 8 more in the making!
2003-12-03 18:52:37 +00:00