Commit graph

7 commits

Author SHA1 Message Date
joerg
af960babc6 Fix build issues with newer GCC 2011-11-25 21:50:31 +00:00
joerg
5ce6b0e932 Fix LP64 issues. Bump revision. 2008-06-21 18:12:42 +00:00
snj
7d6f286152 Convert to buildlink3. While here, fix build with gcc3. 2004-04-17 20:40:45 +00:00
wiz
bc879832dd Convert to buildlink2. 2002-10-20 12:59:07 +00:00
fredb
0dddfa2c84 Prevent windows from "oscillating" and walking off the screen by
nop'ing XResizeWindow. This makes it act nearly as if -noresize
is always given on the command line. Oddly enough, this permits
you to resize the window freely. (All "resize" does is attempt
to scale the vertical for you. Without it, you can make the window
tall enough to show a black bar on the bottom--that's all.)
2000-01-06 08:46:33 +00:00
fredb
481e26228b Update to battleball-2.1.
- - Now compiles "out of the box" with g++ 2.8.0 and later.
- - Game window is now taller, for a better view.
- - Now alway double-buffered.
- - OpenGL rendering mode. (Disabled by default in the package.
	Set USE_MESA=YES to build in support for Mesa.)
2000-01-06 08:36:07 +00:00
fredb
0c050913db Expand nested template for consumption by egcs-1.1.1. (Fixes pr-6748.)
Assorted fixes and tweaks: conditionally disable work-around for
__GNUC__<3.91; enable -funroll-loops per Imakefile comment; NetBSD needs
to include unistd.h to get select().
1999-08-07 10:36:16 +00:00