nop'ing XResizeWindow. This makes it act nearly as if -noresize
is always given on the command line. Oddly enough, this permits
you to resize the window freely. (All "resize" does is attempt
to scale the vertical for you. Without it, you can make the window
tall enough to show a black bar on the bottom--that's all.)
- - Now compiles "out of the box" with g++ 2.8.0 and later.
- - Game window is now taller, for a better view.
- - Now alway double-buffered.
- - OpenGL rendering mode. (Disabled by default in the package.
Set USE_MESA=YES to build in support for Mesa.)
Assorted fixes and tweaks: conditionally disable work-around for
__GNUC__<3.91; enable -funroll-loops per Imakefile comment; NetBSD needs
to include unistd.h to get select().