This changes the buildlink3.mk files to use an include guard for the
recursive include. The use of BUILDLINK_DEPTH, BUILDLINK_DEPENDS,
BUILDLINK_PACKAGES and BUILDLINK_ORDER is handled by a single new
variable BUILDLINK_TREE. Each buildlink3.mk file adds a pair of
enter/exit marker, which can be used to reconstruct the tree and
to determine first level includes. Avoiding := for large variables
(BUILDLINK_ORDER) speeds up parse time as += has linear complexity.
The include guard reduces system time by avoiding reading files over and
over again. For complex packages this reduces both %user and %sys time to
half of the former time.
jfranz at bsdprojects dot net.
AdPlug is a free, cross-platform, hardware independent AdLib sound player
library, mainly written in C++ and released under the LGPL. AdPlug plays
sound data, originally created for the AdLib (OPL2) audio board, directly
from its original format on top of an OPL2 emulator or by using the real
hardware. No OPL chip is required for playback.