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4 commits

Author SHA1 Message Date
seb
e60316b4fe As discussed on tech-pkg@ revert for now the last updates of the Mesa packages.
Downgraded graphics/MesaLib to 6.4.2nb3
Downgraded graphics/glu to 6.4.2
Downgraded graphics/glut to 6.4.2
Downgraded graphics/glx-utils to 6.4.2
Downgraded graphics/MesaDemos to 6.4.2
Downgraded graphics/Mesa to 6.4.2

Approved byg agc@.
2007-08-13 11:18:28 +00:00
adam
b6250536dc Changes 7.0.1:
New features:
* Added a bluegene-osmesa build config
Bug fixes:
* Added a few missing OpenGL 2.0 API entrypoints
* Fixed glDrawPixels(GL_STENCIL_INDEX) pixel transfer
* GLSL bug fix: added vec2(vec4) constructor
* GLSL bug fix: .strq and .rgba writemasks didn't always work
* Stencil pixel map didn't always work for glDrawPixels
* Fixed polygon stipple bug in i915 driver
* Binding a zero-sized texture didn't disable texturing
* Queries of GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH didn't include
  the terminating zero
* glXChooseFBConfig() in Xlib driver didn't handle GLX_STEREO flag properly
* Fixed a GLSL function call bug
* glPointParameteriv(GL_DISTANCE_ATTENUATION_EXT) didn't work
* glGetAttribLocation() always returned 1
* Fixed a few memory-related bugs in GLU library

Changes 7.0.0:
New features:
* OpenGL 2.0 and 2.1 API support.
Bug fixes:
* Fixed a few fog-related bugs.
* Fixed broken GLSL mix() function.
* Fixed broken GLSL exp() functions.
* Fixed GLSL mod4(vec4, vec4) bug.
* Implemented GLSL asin(), acos(), atan() functions.
* Fixed an R300 driver bug that caused Xorg composite manager to crash
* Fixed R300 vertex program/matrix bug
* GLSL dFdx() and dFdy() work for fragment program inputs now (texcoords)
* Specifying an invalid texture unit as a sampler could lead to a crash
* The GLX protocol request for glXDestroyPBuffer() was incorrect
* ARB vp state.light[n].half value was incorrect
* Fixed a positional light source bug
* Fixed point size attenuation problem
* glPopAttrib didn't restore texture object's LOD bias
* Fixed a TLS / TEXTREL problem
2007-08-12 15:14:46 +00:00
jlam
396fe8e4c8 Split Mesa/Makefile.common into Makefile.common and Makefile.lib.
The latter is used by packages that build libraries from the Mesa
sources, while the former is only if the package builds from the Mesa
sources.  Modify the various Mesa packages to include the proper
Makefile, and add some documentation to the Makefiles.

As a side effect, this suppresses the "duplicate target" warning in
graphics/glx-utils that was caused by having the same distfile listed
in DISTFILES more than once.
2006-08-01 21:40:19 +00:00
reed
8b437a6cc4 Import glx-utils. I chose the graphics category since that's
where the rest of its family is.

The glxinfo program can be used to learn about your OpenGL library.
It can identify the OpenGL implementation in use and the detected
hardware.

The glxgears program is a GLX implementation of the "gears" demo.

These tools are from the MesaDemos source code.
2006-06-13 23:44:09 +00:00