1.3.13
- Resolve minor spacing issue in rtl non-overlap kerning
- python3 for graphite.py
- Better fuzzing
- Better building on windows
1.3.12
- Graphite no longer does dumb rendering for fonts with no smarts
- Segment caching code removed. Anything attempting to use the segment cache gets given a regular face instead
- Add libfuzzer support
- Builds now require C++11
- Improvements to Windows 64 bit builds
- Support different versions of python including 32 bit and python 3
- Various minor bug fixes
bug fixes, possibly some security fixes, although they are not
explicitly mentioned in the change log.
Pkgsrc changes:
* Remove patch which no longer applies.
Upstream changes:
1.3.10
. Address floating point build parameters to give consistent positioning
results across platforms
. Various bug fixes
1.3.9
. Add Collision COLL_ISSPACE to allow for visible spaces in collision
avoidance
. Add segment and pass direction information to tracing output
. Bug fix rule length testing in 32-bit
. Increase slanted margin distances for collision avoidance
. Change kerning algorithm to simple outline expansion.
Seems to make no visible difference.
. Add trace2svg to test tools
1.3.8
. Various bug fixes arising from fuzzing
. Fix regression that stopped piglatin from working
. Make collision avoidance kerning give more regular results
. Minor modification to clustering algorithm to handle variable width chars
Security update.
Changelog doesn't mention them though?!
1.3.7
. Bug fixes
. Start to deprecate SegCache. This will be going away in a later release.
1.3.6
. Bug fixes
1.3.5
. Bug fixes
. Security bug fix
. Fix ARM misalignment problem
. Track latest cmake
1.3.4
. Transition from Mercurial to Git
. Bug fixes
. Fix Collision Kerning ignoring some diacritics
. Handle pass bits 16-31 to speed up fonts with > 16 passes
. Various minor fuzz bug fixes
. Make Coverity happy
. Add GR_FALLTHROUGH macro for clang c++11
1.3.3
. Slight speed up in Collision Avoidance
. Remove dead bidi code
. Bug fixes
. Between pass bidi reorderings and at the end
. Decompressor fuzz bugs
. Other fuzz bugs
1.3.2
. Remove full bidi. All segments are assumed to be single directioned.
. Bug fixes:
. Decompressor corner cases
. Various fuzz bugs
1.3.1
. Deprecation warning: Full bidi support is about to be deprecated. Make contact
if this impacts you.
. Change compression block format slightly to conform to LZ4
. Bug fixes:
. Handle mono direction text with diacritics consistently. Fonts
now see the direction they expect consistently and bidi now
gives expected results.
. Fixed lots of fuzz bugs
. Coverity cleanups
. Build now works for clang and/or asan and/or afl etc.
1.3.0
. Add collision avoidance
. Shift Collider
. Kern Collider
. Octabox outlines and subboxes
. Add compressed Silf and Glat table support
. Bug fixes:
. Stop loops forming in the child, sibling tree
. Handle bidi mirroring correctly if no bidi occurring
Problems found with existing digests:
Package fotoxx distfile fotoxx-14.03.1.tar.gz
ac2033f87de2c23941261f7c50160cddf872c110 [recorded]
118e98a8cc0414676b3c4d37b8df407c28a1407c [calculated]
Package ploticus-examples distfile ploticus-2.00/plnode200.tar.gz
34274a03d0c41fae5690633663e3d4114b9d7a6d [recorded]
da39a3ee5e6b4b0d3255bfef95601890afd80709 [calculated]
Problems found locating distfiles:
Package AfterShotPro: missing distfile AfterShotPro-1.1.0.30/AfterShotPro_i386.deb
Package pgraf: missing distfile pgraf-20010131.tar.gz
Package qvplay: missing distfile qvplay-0.95.tar.gz
Otherwise, existing SHA1 digests verified and found to be the same on
the machine holding the existing distfiles (morden). All existing
SHA1 digests retained for now as an audit trail.
patches/patch-Graphite.cmake (CREATE_LIBTOOL_FILE):
Fix incorrect library_names
patches/patch-src_CMakeLists.txt:
Don't pass -nodefaultlibs to compiler or the build fails for missing
symbols on PowerPC and possibly other platforms.
Graphite is a project within SIL's scripts and software dev
groups to provide cross-platform rendering for complex writing
systems.
Graphite2, a new version of the Graphite engine, is available
at: http://projects.palaso.org/projects/graphitedev with its
own bug tracker.