0.74
- Several small game specific fixes/hacks/support. (Offensive,
Roadhog, GTA installer, Kingdom O' Magic soundcard detection,
Pirate booter, Armored Fist installer)
- Add the S3-specific 640x480 256 color mode. (fixes regression in "Wooden
Ships and Iron Men" and "I Have No Mouth And I Must Scream")
- Fix a stack overflow that could crash DOSBox.
- Add fake microphone input. (fixes Talking Parrot)
- Modify adlib turn off code, so that it doesn't turn off in
cases where the same sound is repeated over and over again.
- Several small fixes to the CDROM audio code. (HOMM2, Redneck
Rampage and others)
- Several improvements to the CDROM emulation code. (fixes Alpha
Storm and GT Racing 97)
- Some small CPU fixes that might fix something.
- Handle opcode 0xff subcode 7 as invalid instruction. (fixes dif-2 & others)
- Some hercules fixes. (Testdrive)
- Improve support for blanked parts that wrap around to the start of
the screen. (fixes Magic Circle demo and Sid&Al)
- Remove old OPL cores as the new ones seem to work very nicely.
- Modify movie recording code so that the movies aren't corrupt when
you exit dosbox without stopping the movie.
- Change RGB3x scaler to look more pretty.
- Improve initial register values compatility of the GUS.
- Added autodetection for Gameblaster. (games can find it now)
- Change render preferences a bit to be more compatible with Windows 7.
- Add DOS fixes to terminate program. (fixes Fortune Teller)
- Add FFREEP. (fixes Trucks)
- Improve FPU ST80 in C mode when writing zero. (fixes Antigok)
- Add special int10 scanline function. (fixes mz700 and probably lots
of games that mess with them)
- Fix scrolling in rarely used video modes. (fixes Orphee)
- Modify game specific hacks a bit so that Kick off 3 works again.
- Lots of fixes to the INT10 video parameter table. (Seven spirits
of ra and others)
- Add VGA blanking in machine=vgaonly. (used by Alien Carnage)
- CGA, PCJr, Tandy: Add video blanking, change display start latch
timing, sync pulse width correction.
- PCJr, Tandy: implement vertical retrace interrupt.
- PCJr, CGA: line-by-line video emulation.
- PCJr: support on-screen change of color modes 4medium to 16low. (used
by Ghostbusters booter)
- Hercules: Add green and amber monochrome support.
- All machines: only update the video timing when needed. (Jungle Hunt,
others that synchronize to the video screen might profit)
- Several small DOS fixes.
- Some UMB related fixes. (The Legacy without UMB)
- Fix version number of DSP for SB 1.5. (fixes a few games)
- Several VGA emulation improvements. (Allertone football manager)
- Some Tandy fixes. (Mech Warrior)
- Small improvements and fixes to the OPL emulation.
- Add low level Tandy DAC emulation.
- Some EMS fixes. (fixes Mortal Kombat and others)
- Change SoundBlaster DSP reset mechanism, add sb irq acknowledge logic.
(fixes stmik-based applications)
- Some interrupt pointer location modifications. (fixes Tinker Tales)
- Some fixes to the BOOT code. (fixes Last Mission)
- Respect write-only file information. (fixes Champions of Zulala)
- Some RTC fix. (fixes Tully Bodine and others)
- Improve mouse emulation to work better with Water World.
- Hopefully fix the translation of the configuration file.
- Speed up and fixes for the recompiler core. (pitfall2 pcjr)
- Change memory start location. (fixes 7th Guest installer)
- Several fixes to the batch file handling. (Shift and
use the typed first %0 instead of the parsed %0)
- Improve file redirection and redirected line ends. (fixes
Phantasmagoria 2 DOS installer)
- Fix compilation with new MAC os X version.
- Add 16C550A FIFO support to the serial port emulation.
- Improve modem emulation to get higher speeds.
- Change default samplerates to 44100, blocksize to 1024 and prebuffer to 20,
so that hopefully certain soundcards produce more fluent sound playback.
- Add some rarely used, but for some games critical flags to
the internal commands.
- Add -userconf flag, so that the userspecific configuration can
easily be used together with -conf configfile.
- Improve internal timing with repeating timers (especially with
the dynamic core).
0.73
- Add two new opl2+opl3 emulators. (better speed, different implementation
approach)
- Improved DRO recording/better file structure.
- Add EGA emulation.
- Add special vga machine mode. Supports more of the exotic tricks like
changing the palette during screen updates, 9x16 fonts etc.
- Added special machine modes for the following svga cards:
- S3
- Paradise
- Tseng
- Fix problems with the vga split line feature.
- Improve vesa emulation.
- Add optional selection of old vesa mode for games that don't work
with certain vesa features.
- Improve video BIOS emulation to behave more like a real bios.
- Fixes for emulated 4bpp graphics modes.
- Fixes to paging system.
- Various fixes and improvements for the recompiling core.
- Add arm backend for the recompiling core.
- Add some mscdex quirks when dealing with files that are exactly 8.3 long.
- Small fixes to batch file handling.
- Small fixes to the XMS memory handling.
- Various fixes for aligned memory on hosts that want it.
- Various improvements to the mouse.
- Fixes and small speed ups to the debugger.
- Fix and improve lot's of compilation problems. (curses detection,
GCC 3.4 and GCC 4.X fixes)
- Added some basic auto keyboard layout handling. (windows only currently)
- Add basic support for evdev keyboard driver.
- Various fixes to the timer. (improve mode 2 timer changes,
implement mode 1, improve gate2 handling)
- Add audio extraction and mci audio support. Should enable CDROM audio
for Vista and adds volume control.
- Improve the directory cache speed a lot, especially with mounting slow
media like network paths.
- Various fixes to the create temporary file call.
- Don't keep batchfiles open during execution. Allows rewriting of the
active batchfile. (menu programs use this trick sometimes)
- Fix problems with filenames with 2 extensions.
- Add some more lowlevel dos tables.
- Fixes to hercules emulation.
- Fix flag handling for special case of ROR.
- Make the batchfile handling in regard to IF more flexible.
- Fixes to scrolling/panning feature.
- Add prefetch queue emulation.
- Make the emulated cpu type selectable. This is mainly the
identification commands and the way paging works.
- Some special EMS functionality added. (OS handles, zero-page handling)
- Improve support for EMS when booting a different OS.
- Improve cdrom speed detection by games.
- Improve stability of cycle guessing code, when there is background
activity.
- Fix various mscdex and cdrom detection schemes.
- Added Coremidi support on Mac OS X.
- Improve support for DOS devices when used to detect the existance
of directories in various ways.
- Add IRQ 2 emulation on VRET. (ega only)
- Added video parameter table and video state functionality.
- Increase default freespace to 250 MB.
- Some fixes to the fat filesystem handling for disk images.
- Some soundblaster fixes and command additions.
- Fix mixer 16bit direct transfers on bigendian hosts.
This release fixes a few bugs that slipped through when releasing 0.71.
Here a list of the changes:
* Fixed unitialized variable in joystick. (Fixes crashes on Vista and Mac OS X)
* Some bugfixes and speedups to the 64 bit recompiling core.
* Fixed sign flag on soundblaster dma transfers (Space Quest 6 intro)
* Fixed a bug in keyboard layout processing code and fixed certain layouts.
* Fixed Dreamweb.
* Improved speed unlocking when running cycles=max.
* Fixed a crash related to the tab completion in the shell.
* Improved aspect correction code. Should now be like how a real monitor handles it.
* Fixed a bug in the xms status report code. (Blake Stone 1.0 shareware)
* Added a lot more keyboard layouts.
* Fixed crash related to changing the scaler before a screen was created.
* Hopefully fixed compilation on *bsd.
* Enabled auto cpu core selection for recompiling core as well.
* Made the used joystick selectable when 4axis is specified.
* Added some hints for inexperienced DOS users to the shell.
A bugfix release this time, but we couldn't resist adding a few new
exciting features:
* Added a new recompiling cpu core which is easier to port!
* Added a x86_64 and a mipsel_32 recompiling core.
* Fixed hangups on certain platforms after long gameplay of several games.
* Fixed several joystick bugs.
* Improved cdrom support. (fixes for audio, iso and detection.)
* Improved SVGA and VESA. (detection and display)
* Fixed a few textmodes and improved ansi emulation a bit.
* Fixed pcspeaker and certain types of soundeffects.
* Added undocumented mousebackdoor.
* Made mount and imgmount a bit easier to use. (ioctl by default, support
for ~ and ~username, auto size guessing for images)
* Fix a few compilation problems on various hosts and a general code
cleanup.
* Several small fixes that improve compatibility.
- Improve register handling and support with XMS.
- Fix some issues with deleting open files.(windows only issue)
- Add dummpy LPT1 class. (windows only issue)
- Improve some of the internal dos commands. (choice, copy and shift)
- Improve ROM area. (for games that use it for random numbers or
overwrite it as some sort of detection thing)
- Improve compatibility of dynamic core by making it handle certain
pagefaults earlier.
- Move internal dos tables around so we have more umb memory.
- Add some dos tables.
- Dynamic core supports io exceptions.
- Move some interrupt handlers to XT Bios locations.
- Add a dynamic fpu on x86.
- Improve fpu on non-x86.
- Trapflag gets strickt priority over hardware IRQs.
- Trapflag support for the dynamic core.
- Add dummy TRx handling.
- Fix a few rarely used character functions.
- Improve auto cycle guessing code.
- Improve and extend the joystick support.
- Add autofire support.
- Improve the mapper so you can map keys to the joystick and vice versa.
- A few game specific video card fixes.
- Fix some 64 bit cpu bugs.
- Add support for certain cdrom detection schemes.
- Improve HSG/Red Book support.
- Improve MSCDEX.
- Improve dynamic core support under intel macs.
- Add basic support for clipper programs.
- Add support for different keyboard layouts.
- Add auto core guessing.
- Fix a few flags bugs.
- Fix a few small cpu bugs.
- Improve soundblaster detection rate by various programs.
- Improve EMS emulation. (allow mapping of non standard regions)
- Improve keyboard input codes on various OS-es.
- Fix problems with filenames having stackdata in them.
- Changed a few basic operations in DOSBox so they take emulated time.
- Improve dos ioctl functions.
- Improve DOS functions when dealing with virtual drive.
- Improve FAT drives.
- Better handling of volume-labels in file functions.
- Image disk cycling capability. (prompt)
- Try to reduce the impact of using an analog joystick.
- Several measures to avoid code invalidation on certain types
of self modification in the dynamic core.
- Add dynamic core memory function inlining.
- A few small mouse improvements. (some games are using things they
shouldn't)
- Add nullmodem emulation.(h-a-l-9000)
- Some small cga and hercules fixes.
- Add more scalers (hq2x/hq3x/sai). (Kronuz)
- Change configuration file loading support. It now supports
multiple configuration files.
- Make dynamic core capable of running some win32s programs.
- Fix and add some rare soundblaster modes. (Srecko)
- Better soundblaster mixer controls. (Srecko)
- Make soundblaster installation under windows much easier.
- Add device control channel handling.
- GEMMIS support (ems under windows).
- Support more colours in win 3. (vasyl)
- Don't show unmounted drives in windows filemanager.
- Fix some bugs in the int13 handler.
- Simulate some side-effects of bios interrupt handlers on flags.
- Add IPX functions needed by netbios.
- Make ports take emulated time.
- Tabcompletion is now aware of the CD command.
- Add suppport for the dac pel mask.
- Fixes to hercules emulation, better detection and bank switching.
- Fixes to tandy emulation, 640x200x16 mode and different sizes bank.
- EGA/VGA memory changes detection for faster rendering.
- Gus 16 bit fixes.
- Many timer improvements.
- Some pcjr fixes.
- Some booter fixes.
- Many small fixes.
* 4/15/16/32bpp VESA mode support
* Lot's of fixes for better vga compatibility
* Improved CGA composite output
* Added video capturing to avi
* Improved screen updating for more speed
* PCjr machine mode added
* Speedup cpu cores and fix endian issues
* FPU core speedup with assembly
* Improved keyboard and bios handling
* Lockfree mouse mode added again
* Improved builtin dos with umbs and better fat support
* Added VCPI emulation and fixed some issues with ems
* Improved support for booter games
* Modem and IPX support improved for multiplayer
* Countless other bugfixes and features added
Ok'ed by cube.
aalib-x11 and aview-x11.
SDL dependencies change, so bump PKGREVISION (and BUILDLINK_RECOMMENDED)
for affected packages.
Addresses PR 32046 by Leonard Schmidt.
- Fixed crash with keymapper (ctrl-f1) and output=surface.
- Added unmounting.
- Fixed multiple issues with drive labels.
- Fixed most if not all FILES=XX problems.
- Added redirection in the shell.
- Fixed crashes with subst.
- Fixed multiple crashes with the drive images support.
- Added a missing fpu instruction.
- Fixed some cpu and fpu instructions.
- Fixed a small bug related to font loading.
- Rewrote the devices support.
- Added capslock/numlock checks on startup.
- Fixed wave writing.
- A few internal DOS fixes.
- Timer fixes for the hybrid loader.
- Some small soundblaster fixes.
- The drive cache can now be cleared by a keycombo. (CTRL-F4)
- A few keyboard fixes.
- Compilation fixes on various platforms.
- Quite some debugger improvements.
- Fixed dir only showing files after the first run on cdrom drives.
- Added some cdrom detection checks.
- Enabled insert in the shell. (Easier editing of commands)
- Changed order in which executables appear with tab-completion.
- Fixed some issues with raw opl recording and using a slightly different
format
in the process. (More information on tech-pkg.)
Bump PKGREVISION and BUILDLINK_DEPENDS of all packages using libtool and
installing .la files.
Bump PKGREVISION (only) of all packages depending directly on the above
via a buildlink3 include.
Tuesday, February 3rd, 2004 - Harekiet
DOSBox 0.61 Released
* Added a beta dynamic cpu for x86 hosts (very unstable)
* Added opengl and hardware overlay display output
* Rewrote the vga screen updates to go in lines
* Added paging and v86 support to cpu emulation
* Added a config option to simulate a certain type of machine
* Added hercules graphics emulation
* Made CGA/TANDY modes more compatible
* Updated textmode drawing routines to support blinking colors
* Fixed VESA set page function that was documented wrong
* Fixed some wrongly emulated cpu opcodes.
* improved exception handling
* debugger: fixes; logging of gdt,lgt,idt, new commands(Fizzban)
* fixed some mscdex issues (drive letter header error, added get
directory entry)
* added/fixed some bios funcs
* added some rarely used xms functions (thanks c2woody!)
* implemented GUS emulation
* Added 16-bit DMA support (for GUS and eventually SB16)
* Fixed many small bugs in filehandling routines
* Many small FPU fixes (c2woody/Fizzban)
* Some keyboard improvements (pharlab games)
* Some Timer and cmos/rtc fixes (Mirek/Srecko/Others)
* Lot's of mouse fixes (Help from various people)
* Enabled internal modem
* Made the DOS parsing routines a bit more flexible
* Added Subst (Srecko)
* Added cdrom ioctl support for linux (prompt)
* Many internal DOS fixes: memory/files/datastructures.
* Got some help from c2woody in allowing more than 1 irq being served
* Disabled DPMI (not needed anymore. DOSBox handles almost every
extender)
* Search configfile in $HOME directory if none present in current
directory
* Added another way to switch to protected mode.
(Thanks Morten Eriksen!)
* Fixed some odd badly documented behaviour with PSP/DTA
* Added some warnings on opening of readonly files in writemode
(DOS default).
* Many shell enhanchements
* Fixed a win32 specific bug dealing with filenames starting with a "."
* Fixed some bugs with the directory structure: not found/can't save
errors
Changes since 0.58:
* Added basic 386 protected mode support.
* Added FPU emulation.
* Added a virtual modem to dial to TCP sockets, still somewhat bugged.
* Added VESA VBE 2.0 support for 256 color modes.
* Added SB PRO 2.0 support.
* Added internal DPMI host to handle some problematic games.
* Added some support for tandy video mode.
* Added some shell enhancements like tab-completion.
* Added better support for CD drives, better audio playing and cd labels.
* Added several features to the debugger.
* Changed memory system for future page mapping support.
* Changed large piece of VGA emulation core to handle
future changes for hercules and full cga,tandy emulation.
* Changed DMA for better accuracy.
* Changed Tandy 3-voice emulation to use MAME's sn76496 code.
* Fixed several bugs in directory caching code.
* Fixed bugs in PIT and real time clock for better timing.
* Fixed some issues with the console screen on windows.
* Fixed several issues with the internal mouse driver.
* Fixed bugs with files being opened multiple times, still not
perfect but better.
* Fixed a load of small other bugs that i've forgotten with these long
delays between releases
DOSBox is a DOS-emulator using SDL for easy portability to
different platforms, DOSBox has already been ported to
several different platforms, such as Windows, BeOS, Linux,
Mac OS X...
DOSBox emulates a 286/386 realmode CPU, Directory
FileSystem/XMS/EMS, a SoundBlaster card for excellent sound
compatibility with older games...
You can "re-live" the good old days with the help of
DOSBox, it can run plenty of the old classics that don't
run on your new computer !