Commit graph

10 commits

Author SHA1 Message Date
tv
f816d81489 Remove USE_BUILDLINK3 and NO_BUILDLINK; these are no longer used. 2005-04-11 21:44:48 +00:00
recht
8833df0e32 Fix build on Darwin by explicitly linking against libXext.
While at it also include x11/xextensions/buildlink3.mk since it is used
directly.
ok'd by adam
2005-03-25 10:10:31 +00:00
agc
6a7b384635 Add RMD160 digests 2005-02-24 08:45:01 +00:00
xtraeme
4f57fc7390 Update to 0.4.0.
Some changes:

        Add anti-aliased trapezoids, rectangular clipping, multiple
        geometry arrays, bitmap geometry, mask surface convolution
        filtering.
2005-02-09 21:20:03 +00:00
rh
5c52ee2f39 Update glitz to 0.2.3. Changes are too numerous to list here. They
include a revamped graphics engine and tons of bug fixes.  Closes PR
pkg/28107 by Francois Briere, thanks!
2004-11-15 03:33:22 +00:00
tv
c487cb967a Libtool fix for PR pkg/26633, and other issues. Update libtool to 1.5.10
in the process.  (More information on tech-pkg.)

Bump PKGREVISION and BUILDLINK_DEPENDS of all packages using libtool and
installing .la files.

Bump PKGREVISION (only) of all packages depending directly on the above
via a buildlink3 include.
2004-10-03 00:12:51 +00:00
jlam
1a280185e1 Mechanical changes to package PLISTs to make use of LIBTOOLIZE_PLIST.
All library names listed by *.la files no longer need to be listed
in the PLIST, e.g., instead of:

	lib/libfoo.a
	lib/libfoo.la
	lib/libfoo.so
	lib/libfoo.so.0
	lib/libfoo.so.0.1

one simply needs:

	lib/libfoo.la

and bsd.pkg.mk will automatically ensure that the additional library
names are listed in the installed package +CONTENTS file.

Also make LIBTOOLIZE_PLIST default to "yes".
2004-09-22 08:09:14 +00:00
recht
ef6869d4d9 update to glitz-0.1.2
Sadly, there's no real news file avaiable. So, I guess it's the usual
bug-fixes and optimizations.
2004-05-11 17:35:06 +00:00
kristerw
9477c8113e USE_X11 and include mk/pthread.buildlink3.mk to make sure the package
finds the necessary include files.
2004-05-03 23:03:21 +00:00
adam
4277a7c587 Glitz is a portable 2D graphics library that uses OpenGL to render hardware
accelerated graphics.  It supports many of the latest OpenGL features, such as
efficient off-screen rendering using pbuffers. Rendering can be carried out by
arbitrary OpenGL layers, thanks to glitz's extensible backend system.

Glitz is designed to match the X Render Extension semantics and provides
a general way for accelerating this imaging model.  Glitz can be used as
a stand-alone layer above OpenGL but is also designed to act as a backend for
cairo, providing it with OpenGL accelerated output.
2004-04-27 12:11:43 +00:00