0.9.11:
# Add support for gcc 4.0
# Fix sound issue when hovering over selectable text
# Add mission tips/help to menu
# Keep track of goodies caught and missed
0.9.12:
# Display update text on screen via simple scroller.
# Added next gen shippy eye-candy.
# Added volume control for music and sfx.
# Added weapon/ammo display to critterboard.
# Moved all special critter files into a subdirectory.
# Added migration code to update previous installs.
# Allow vertical ship movement.
# Nicer shield.
# Display control over starfield and nebula.
# Add SDL detected fullscreen resolutions to resolution list.
# Add menu option to allow non 4:3 resolutions.
# Add 2 new levels.
# Fix for gcc 4.0.1.
# Misc fixes.
# Updated Readme.html.
1.0.0:
# Added a Boss level and related support.
# Made "Game Over" look less pixelated.
# Created a separate submenu for Audio and Video config.
# Fixed leaks.
1.0.1:
# Updates for Mac Universal Binary.
1.0.2:
# OSX: Added a workaround for a bug in one of the 3rd party libs.
Changelog:
# Re-added Hello Wiener level.
# Updates for building on OS X.
# Added default key bindings for secondary and tertiary weapons for those poor one button Mac mice users.
# Allow starting the game from the top level source directory. This should also fix the problem where people start the game the first time but from the wrong place which would then create a bad .critter file.
# Added better ASCII support when entering pilot name.
# Updates for gcc 3.4
Changes:
* Added support for changing resolution at runtime.
* Added option to restart game after death when you didn't make the top ten.
* Minor fixes and updates.