Changes since 0.9.0:
- Game History window added.
- Forward/backward through game added. This is similar to undo/redo
but does not affect existing board moves.
- Don't allow opening more than one Pattern Evaluation window.
- Preferences dialog box is no longer modal. So game can be played
even when this dialog box is opened.
- Switch computer color menu is inactive when computer or human
plays both colors.
- Add missing text domain binding for i18n.
- Add en_GB locale messages.
- GNOME 2 is now required.
- Enable i18n.
- Toolbar added.
- GUI code reorganization.
- Undo/redo menus become active/inactive according to current game
state.
- Customizing game graphics is supported.
- Reorganize undo/redo mechanism.
openssl, which is why my name was marked down here. I haven't found the
time to update the patches, as they require some merging in the rather
crufty configure script. So drop my name here, but provide a URL for the
old patch.
Changes since 10.9b:
- Removed more MS-DOS specific code; functionality improved.
- Implemented what I call "fraction slack". This perfects float to
fraction conversion, and now Mathomatic doesn't rely on perfect
floating point routines. "-O" option added to CFLAGS in file
"makefile" (we can do this now).
- Changed modf() to fmod() where possible.
- Accuracy increased one more digit by reducing the "epsilon" variable.
- Cleaned up "makefile".
- Took a step towards internationalization with gettext(3) by
calling _() for all English strings. Everything ported except for
the "help" command.
- Commented out some unfactoring code that wasn't helpful and took out
the "pause" command from "all.in" for easier testing.
- Rearranged "simplify" command to simplify better.
- Removed some more unfactoring code and made simplification much
better. Go figure. Perfection has been achieved.
- Added "unfactor fully" option.
- Added "make test" to fully test Mathomatic after compilation.
- Removed masking of 8th bit in all Mathomatic input.
- Updated primes program with a nice user interface.