per PR#43910 from Ryo ONODERA.
Furthermore, nasm is only required for mmx support.
Made mmx optionify and let to exactly depend on nasm with mmx option.
(disabled by default).
This changes the buildlink3.mk files to use an include guard for the
recursive include. The use of BUILDLINK_DEPTH, BUILDLINK_DEPENDS,
BUILDLINK_PACKAGES and BUILDLINK_ORDER is handled by a single new
variable BUILDLINK_TREE. Each buildlink3.mk file adds a pair of
enter/exit marker, which can be used to reconstruct the tree and
to determine first level includes. Avoiding := for large variables
(BUILDLINK_ORDER) speeds up parse time as += has linear complexity.
The include guard reduces system time by avoiding reading files over and
over again. For complex packages this reduces both %user and %sys time to
half of the former time.
In file included from pa_mac_core.c:124:
pa_host.h:55: error: conflicting types for 'uint32'
/System/Library/Frameworks/Security.framework/Headers/cssmconfig.h:64: error: previous declaration of 'uint32' was here
use <inttypes.h> and uint32_t instead.
note that according to player/lib/audio/Makefile.am, this old portaudio
lib is used only if HAVE_MAC_OSX.
intended to have this file in an installed package. It also conflicted
with pkgsrc's manual page handling, since it does not have a well-known
file extension.
and add a new helper target and script, "show-buildlink3", that outputs
a listing of the buildlink3.mk files included as well as the depth at
which they are included.
For example, "make show-buildlink3" in fonts/Xft2 displays:
zlib
fontconfig
iconv
zlib
freetype2
expat
freetype2
Xrender
renderproto
set OVERRIDE_DIRDEPTH to find any libtool scripts deeper in the WRKSRC
tree unless they're named something other than "libtool".
SHLIBTOOL_OVERRIDE generally doesn't need to be specified either -- just
define it to the empty list and shlibtool-override will look for libtool
scripts.
- Added integration with libsrtp for player and mp4live
- Updated for gcc 4.0
- Integrated changes from SDL-1.2.9
- Added support for Quicktime .mov aac audio
- Fixed some issues with H.264 hinting.
- Fixed some issues with mp4v2 and metadata
- Added some atoms for OpenIPMP for mp4v2.
- Added some APIs for mp4v2 to access atom properties.
- Added wide filenames for mp4v2 for Windows.
- Changed RTP library APIs to use unsigned, const when applicable.
- Added new RTP library APIs for session creation.
- Added RFC 3605 (rtcp port doesn't have to be rtp port + 1) in player
and mp4live.
- Smoothed out changes to audio correction in player
- Fixed player initialization when media takes a long time.
- Fixed playback of mp3 files with id3 tags.
- Added some H.264 nerd knobs in mp4live
The MPEG4IP project provides a standards-based system for encoding,
streaming, and playing encoded audio, video and text. To achieve
this we've integrated a number of existing open source packages,
and created some original code to fill in the gaps.
Please note this project is intended for developers who are interested
in standards based audio and video, and Internet streaming. It is
not intended for end-users.