All platforms:
GBA mode.
Bootrom support.
Many performance improvements.
Several bug fixes.
Windows , Linux and Mac (desktop):
Fullscreen.
Multi-line cheat input to add multiple cheats in batch.
BSD support.
5 custom palettes.
Debugger: go-to address, double click in jumps, back, memory breakpoints.
RetroArch (libretro):
Apple TV
macOS ARM
OpenDingux
Gearboy is a cross-platform Game Boy / GameBoy Color emulator written in C++.
## Features
- Accurate CPU emulation, passes cpu_instrs.gb from blargg's tests.
- Accurate instruction and memory timing, passes instr_timing.gb and
mem_timing.gb from blargg's tests.
- Supported cartridges: ROM, ROM + RAM, MBC1, MBC2, MBC3 + RTC, MBC5, HuC-1
and MBC1M (multicart).
- Accurate LCD controller emulation with correct timings and priorities
including mid-scanline effects.
- Game Boy Color support.
- LCD screen ghosting effect as seen in the original Game Boy.
- LCD dot matrix effect.
- Sound emulation using SDL Audio and Gb_Snd_Emu library.
- Save battery powered RAM cartridges to file.
- Save states.
- Compressed rom support (ZIP).
- Game Genie and GameShark cheat support.
- Full debugger with disassembler, breakpoints, debug symbols, memory editor,
IO inspector and and VRAM viewer including tiles, sprites, backgrounds and
palettes.