* New feature for installing landscapes from ZIP archives.
* New plugin: Solar System editor.
* New plugin: Time Zone manual override.
* New translatable strings: stars and nebulae.
* Selected plugins loaded by default.
* Fixed on change of sky culture.
* Fixed clearing of single constellation selection.
* Fixed constellation art engine, removing distortion of images.
* Changed GUI styles (all dialogs now use "Title Bar", the two different tabbed
widget implementations are styled consistently).
* Changed Solar System engine, allowing "Comets" and "Minor planets" to be
handled as classes of objects separate from "Planets".
* Translatable plugin names, descriptions and some other strings.
* Oculars plugin: now uses a configuration file instead of SQL.
* Oculars plugin: added manual override of keyboard shortcuts.
* Oculars plugin: CCD sensors formula fixed.
* Satellites plugin: added new orbit prediction engine.
* Satellites plugin: added trajectory visualization.
* Satellites plugin: fixed problems leaving satellite TLEs out of date.
* Satellites plugin: can now update TLEs from a local file.
* Satellites plugin: satellite visibility can now be saved from satellites
dialog.
* Telescope control plugin: fixed bad serial port names on Windows.
* Telescope control plugin: fixed telescopes disappearance on startup.
* Telescope control plugin: added manual equinox/epoch override.
* Various rendering problems resolved.
* SQLite dependency dropped. The Qt SQLite driver no longer needs to be
packaged with Stellarium.
* Bug fix release.
* Fixed unpredictable openGL related crashes on win32.
* Fixed run on MacOSX Tiger/Leopard/Snow Leopard.
* Disable OpenGL shaders by default for stars and atmosphere. User activate
it by setting use_glshaders = true in the [main] section of the config.ini
* Fixed the handling of the Qt -graphicssystem parameter. Now it is ignored
if it is not used properly.
* Improved OpenGLES2 support (not finished yet).
* Added Qt widgets flags on the main windows to avoid filling background
(this boosted the program a lot on linux).
changes:
Added reset all config options button.
Added code for uncompressing gzip files (borrowed from from libkde)
Allowed for gzip compressed JSON files.
Fixed flip buttons bug.
Fixed min FPS feature.
Implemented screenshots inverted colors feature + associated GUI.
Re-coded grid display from scratch. It is now much faster and much more robust.
Refactored large part of the Navigator and Projector classes. Added a
StelPainter class allowing many optimizations and simpler API.
Re-added telescope control key bindings.
Improved the doxygen developers documentation.
Added Simbad lookup to the search window.
Fixed ecliptic line rendering.
Fixed grid rendering bugs.
Added ZIP archive support with code copied from KDE SVN.
Fixed sun's magnitude bug.
Added automatic star catalog downloader to GUI. Star catalog settings are now
defined in a config file.
Converted system-dependent star catalog memory mapping code to QFile::map().
Added log file for debugging output. Prepends system specs, such as memory
and CPU information.
Imported KdeWin32 code for POSIX emulation on Windows.
Fixed build with Qt 4.5.
Fixed full screen problems at init.
Optimized VecXX contructors (no more default values).
Added translations for Albanian and Bosnian.
Fixed many bugs.
* Global switch to Qt. Don't support SDL main application anymore.
* The whole StelApp class is managed by a QGraphicsScene, inside a
QGraphicsView.
* Removed deprecated sources from the core of stellarium.
* Continued API cleaning and simplifications.
* Performed large refactorings to use portable Qt API.
* Re-organized the source files into sub-directories.
* Migrated config file parsing to a QSettings based implementation.
* Exposed some methods as slots so that they can be scripted in the future.
* Created the new Qt-based GUI button bars.
* Recoded from scratch the new QWidget based GUI rendered in the QGraphicsView
using style sheets.
* Moved stars/planets halo rendering into SkyDrawer.
* Implemented dynamic eye adaptation for bright objects.
* Optimized atmosphere computation and others, speed can be increased up to
a factor of 2.
* Implemented light pollution following the Bortle scale index.
* Improved and optimized stars rendering (updated colors, sizes and added
large halo for very bright ones, use GL lists for drawing stars by bunch)
* Created a new SkyTile class supporting lazy dynamic multi-resolution images
loading and display. Image trees can be stored as JSON files.
* Startup is much faster.
* Migrated the previous nebula textures to the new format.
* Added a LocationManager for managing observing locations and cleaned
the code of observer.
* Changed key bindings, use F1.. F6 for opening dialogs.
* Tab completion on the search dialog.
* Added descriptions for the sky cultures and improved the ones for landscapes.
* Added a new mars landscape.
* Fixed many bugs.
This is primarily a bug fix and stabilization release. Apart from bug
fixes, users can expect to see improved start-up times and a new sky
culture (Tupi-Guarani) as well as some progress with translations and
overall stability.
changes:
-Larger star catalogue, New sky cultures, New projections, Some new
nebula textureS
-Better accuracy of planetary positions, more precise positioning of
nebula textures
-New orbital calculation class making it possible to add comet objects
-Fly to planets by pressing control-G when one is selected
-Landscape locations - can set the location according to the landscape
-Places of interest improved
-New landscape: Garching, (near Munich, Germany)
-Data file layout change
-minor bug fixes, and significant changes to the code base
pkgsrc visible change: uses cmake
Re-enabled some script recording features (select, pan/tilt, zoom)
Fixed win95/98 missing .dll bug.
Applied patch for sun C/C++ compiler to work.
Hopefully fixed buggy text display using patch from David ZH.R. Huang
Applied patch for MacOSX compilation.
Display real language names instead of two letters codes in the GUI.
Removed HR landscape and added Ocean instead.
Many bug fixes from sf.net.
Added new translations for af vi he mt bg th ar and updated the others.
* radial texture for planetary rings
* telescope control using external telescope server programs
* minimum_fps patch by nuisance78
* image flipping
* Automatically get locale codes on win32 (works sometimes)
* Many bugs fixes, thanks to bug reporters on sf.net!
changes:
-multilingual interface
-accuracy and speed is greatly enhanced
-more objects from the NGC catalogue
-list of world cities: easily select your location
-home planet setting
-spherical landscapes
-night vision mode
-interface improvements
-default font is now the Bitstream Vera Truetype font
-constellation boundaries
-spheric mirror projection
PKGLOCALEDIR and which install their locale files directly under
${PREFIX}/${PKGLOCALEDIR} and sort the PLIST file entries. From now
on, pkgsrc/mk/plist/plist-locale.awk will automatically handle
transforming the PLIST to refer to the correct locale directory.
Michal Pasternak.
Stellarium is a free software. It renders 3D photo-realistic skies in real
time. With stellarium, you really see what you can see with your eyes,
binoculars or a small telescope.