Commit graph

5 commits

Author SHA1 Message Date
peter
665453b5f7 Update to 0.9.10.
Changelog:
# Re-added Hello Wiener level.
# Updates for building on OS X.
# Added default key bindings for secondary and tertiary weapons for those poor one button Mac mice users.
# Allow starting the game from the top level source directory. This should also fix the problem where people start the game the first time but from the wrong place which would then create a bad .critter file.
# Added better ASCII support when entering pilot name.
# Updates for gcc 3.4
2005-02-17 19:32:40 +00:00
peter
d65feb9102 Make this build with gcc 3.4.
Should fix PR 29381.
2005-02-15 23:10:09 +00:00
snj
de16647a17 Update to 0.99.
Changes:
* Added support for changing resolution at runtime.
* Added option to restart game after death when you didn't make the top ten.
* Minor fixes and updates.
2004-11-28 20:26:35 +00:00
recht
2e613826be Update to 0.98.
Changes:

* GCC 3.x support
* Added an autofire option
* Minor improvements

Submitted by Juan RP
Closes PR 22610
2003-08-27 09:01:03 +00:00
zuntum
9415f2cdaa Initial import of games/criticalmass
Critical Mass (aka Critter) is an SDL/OpenGL space shoot'em up game.

Submitted by Juan RP <juan@xtraeme.unixbsd.org> in PR#20567, thanks!
2003-04-12 17:09:18 +00:00