Commit graph

12 commits

Author SHA1 Message Date
adam
da0a125726 revbump for boost-libs 2021-04-21 13:24:06 +00:00
nia
b5b8cf27b3 iortcw: Fix powerpc executable suffix 2020-11-13 16:17:06 +00:00
nia
2c91ab5a09 iortcw: Remove hardcoded list of CPU architectures 2020-09-09 11:22:27 +00:00
leot
b13a568190 *: revbump for libsndfile 2020-08-18 17:57:24 +00:00
adam
d62c903eea revbump after updating security/nettle 2020-05-22 10:55:42 +00:00
adam
7d4b705c63 revbump after boost update 2020-05-06 14:04:05 +00:00
nia
0d35d22676 iortcw: Set USE_INTERNAL_LIBS=0 rather than specifying them one-by-one. 2020-04-12 11:16:17 +00:00
wiz
f669fda471 *: recursive bump for libffi 2020-03-08 16:47:24 +00:00
jperkin
26c1bffc9f *: Recursive revision bump for openssl 1.1.1. 2020-01-18 21:48:19 +00:00
ryoon
eedd1e806f *: Recursive revbump from devel/boost-libs 2020-01-12 20:19:52 +00:00
nia
06753121f3 iortcw: Fix lost PLIST variables 2019-11-18 16:20:02 +00:00
nia
50c8019448 Add games/iortcw.
Return to Castle Wolfenstein is a World War II-based first person shooter
with occult themes, developed by Gray Matter Interactive and released in
2001.

iortcw merges features and fixes from the ioquake3 version of the id Tech
3 game engine into the open source release of Return to Castle Wolfenstein.

A copy of the Return to Castle Wolfenstein data files is required to play
iortcw.
2019-11-17 17:56:48 +00:00