Commit graph

31 commits

Author SHA1 Message Date
wiz
3faf991a33 Bump applications PKGREVISIONs for python users that might be using
python3, since the default changed from python33 to python34.

I probably bumped too many. I hope I got them all.
2014-05-17 16:10:41 +00:00
joerg
ec996826a4 Fix inline use. Do not use nested functions. 2013-03-28 21:25:51 +00:00
wiz
d1b820f37b Recursive bump for png-1.6. 2013-02-16 11:18:58 +00:00
wiz
2c72a9f0b9 Remove xextproto/buildlink3.mk in most cases where it occurs with
libXext/buildlink3.mk, now that it is included there.
Leave the places where its API version is set or variables from it
are used directly (about 3 packages).
2012-10-23 10:24:02 +00:00
asau
45127be31e Drop superfluous PKG_DESTDIR_SUPPORT, "user-destdir" is default these days. 2012-10-06 11:54:29 +00:00
wiz
f98e8b0585 Add inet6 to default suggested options. It's 2012. 2012-06-12 15:45:54 +00:00
obache
2cd654bab6 Bump PKGREVISION from default python to 2.7. 2012-03-15 11:53:20 +00:00
dholland
85640821af Add libXxf86dga and libXxf86vm and their *proto, because it wants them
and with native X finds part of them and then dies. Also apply
REPLACE_PYTHON to a python script and add python dep.
2011-07-05 03:44:06 +00:00
wiz
af3596f984 png shlib name changed for png>=1.5.0, so bump PKGREVISIONs. 2011-01-13 13:36:05 +00:00
wiz
e8d8834f6a Bump PKGREVISION for libpng shlib name change.
Also add some patches to remove use of deprecated symbols and fix other
problems when looking for or compiling against libpng-1.4.x.
2010-06-13 22:43:46 +00:00
snj
349b3e6d28 Conditionally add some Linux files to the PLIST. Fixes PR pkg/37690.
PKGREVISION not bumped as a binary package would not have been generated
before, and all other operating systems are unchanged.
2009-05-22 16:50:00 +00:00
joerg
3b0d97b0de Add DESTDIR support. 2008-06-20 01:09:05 +00:00
jlam
841dfa0e7a Convert to use PLIST_VARS instead of manually passing "@comment "
through PLIST_SUBST to the plist module.
2008-04-12 22:42:57 +00:00
jlam
07dd3147c6 Convert packages that test and use USE_INET6 to use the options framework
and to support the "inet6" option instead.

Remaining usage of USE_INET6 was solely for the benefit of the scripts
that generate the README.html files.  Replace:

	BUILD_DEFS+=	USE_INET6
with
	BUILD_DEFS+=	IPV6_READY

and teach the README-generation tools to look for that instead.

This nukes USE_INET6 from pkgsrc proper.  We leave a tiny bit of code
to continue to support USE_INET6 for pkgsrc-wip until it has been nuked
from there as well.
2007-09-07 22:12:10 +00:00
joerg
f0b8538214 Ensure all directories preexist and fix PLIST for the partial
installation before. Bump revision.
2007-06-30 19:16:26 +00:00
joerg
ea4b41afd9 Modular Xorg support. 2007-01-15 16:55:14 +00:00
wiz
ad782541d0 Bump PKGREVISION and BUILDLINK_ABI_DEPENDS (where applicable)
for SDL shlib changes.
2006-06-12 16:28:05 +00:00
joerg
762ff336e7 Fix libtool fragment in configure for DragonFly.
Conditionalize Sun audio plugin on NetBSD and SunOS.
2006-05-15 23:33:22 +00:00
wiz
02f8f7c52d Bump BUILDLINK_ABI_DEPENDS.png and PKGREVISION for png-1.2.9nb2 update. 2006-04-17 13:45:57 +00:00
jlam
6ad6aef9d4 Replace references to ossaudio.buildlink3.mk with oss.buildlink3.mk.
Remove deprecated ossaudio.buildlink3.mk.
2006-03-09 21:04:39 +00:00
joerg
5911def816 Recursive revision bump / recommended bump for gettext ABI change. 2006-02-05 23:08:03 +00:00
wiz
7e1c5bfbc9 Convert aalib to options framework, adding an 'x11' option, and remove
aalib-x11 and aview-x11.
SDL dependencies change, so bump PKGREVISION (and BUILDLINK_RECOMMENDED)
for affected packages.

Addresses PR 32046 by Leonard Schmidt.
2005-12-11 09:40:37 +00:00
jlam
95fd1f6ec9 Massive cleanup of buildlink3.mk and builtin.mk files in pkgsrc.
Several changes are involved since they are all interrelated.  These
changes affect about 1000 files.

The first major change is rewriting bsd.builtin.mk as well as all of
the builtin.mk files to follow the new example in bsd.builtin.mk.
The loop to include all of the builtin.mk files needed by the package
is moved from bsd.builtin.mk and into bsd.buildlink3.mk.  bsd.builtin.mk
is now included by each of the individual builtin.mk files and provides
some common logic for all of the builtin.mk files.  Currently, this
includes the computation for whether the native or pkgsrc version of
the package is preferred.  This causes USE_BUILTIN.* to be correctly
set when one builtin.mk file includes another.

The second major change is teach the builtin.mk files to consider
files under ${LOCALBASE} to be from pkgsrc-controlled packages.  Most
of the builtin.mk files test for the presence of built-in software by
checking for the existence of certain files, e.g. <pthread.h>, and we
now assume that if that file is under ${LOCALBASE}, then it must be
from pkgsrc.  This modification is a nod toward LOCALBASE=/usr.  The
exceptions to this new check are the X11 distribution packages, which
are handled specially as noted below.

The third major change is providing builtin.mk and version.mk files
for each of the X11 distribution packages in pkgsrc.  The builtin.mk
file can detect whether the native X11 distribution is the same as
the one provided by pkgsrc, and the version.mk file computes the
version of the X11 distribution package, whether it's built-in or not.

The fourth major change is that the buildlink3.mk files for X11 packages
that install parts which are part of X11 distribution packages, e.g.
Xpm, Xcursor, etc., now use imake to query the X11 distribution for
whether the software is already provided by the X11 distribution.
This is more accurate than grepping for a symbol name in the imake
config files.  Using imake required sprinkling various builtin-imake.mk
helper files into pkgsrc directories.  These files are used as input
to imake since imake can't use stdin for that purpose.

The fifth major change is in how packages note that they use X11.
Instead of setting USE_X11, package Makefiles should now include
x11.buildlink3.mk instead.  This causes the X11 package buildlink3
and builtin logic to be executed at the correct place for buildlink3.mk
and builtin.mk files that previously set USE_X11, and fixes packages
that relied on buildlink3.mk files to implicitly note that X11 is
needed.  Package buildlink3.mk should also include x11.buildlink3.mk
when linking against the package libraries requires also linking
against the X11 libraries.  Where it was obvious, redundant inclusions
of x11.buildlink3.mk have been removed.
2005-06-01 18:02:37 +00:00
jlam
6a6cd5f01f Replace explicit build dependencies on bison and manipulations on the
YACC variable with USE_TOOLS+=bison.
2005-05-22 20:28:47 +00:00
jlam
585534220c Remove USE_GNU_TOOLS and replace with the correct USE_TOOLS definitions:
USE_GNU_TOOLS	-> USE_TOOLS
	awk		-> gawk
	m4		-> gm4
	make		-> gmake
	sed		-> gsed
	yacc		-> bison
2005-05-22 20:07:36 +00:00
tv
f816d81489 Remove USE_BUILDLINK3 and NO_BUILDLINK; these are no longer used. 2005-04-11 21:44:48 +00:00
wiz
1f2ba12d0f PKGREVISION bump for glut dependency removal (SDL/buildlink3.mk). 2005-03-27 15:43:32 +00:00
tv
c487cb967a Libtool fix for PR pkg/26633, and other issues. Update libtool to 1.5.10
in the process.  (More information on tech-pkg.)

Bump PKGREVISION and BUILDLINK_DEPENDS of all packages using libtool and
installing .la files.

Bump PKGREVISION (only) of all packages depending directly on the above
via a buildlink3 include.
2004-10-03 00:12:51 +00:00
snj
6d8afaf59c Update to quakeforge 0.5.5.
This release fixes zillions of bugs (most notably, game saving/loading
now works).  Also included is PNG support.  There are too many little
changes to note, so see the ChangeLog for details.
2004-08-25 20:26:17 +00:00
snj
2a73f7bd2a configure needs "--disable-xmms" for this to build when xmms is installed.
Pointed out by xtraeme@.
2004-04-18 03:03:59 +00:00
snj
a5696f12f1 Initial import of QuakeForge 0.5.4.
QuakeForge is a 3D graphics game engine based on id Software's legendary
Quake and QuakeWorld game engine.  Its purpose?  To improve the state of
the game by improving the engine and making it accessible to as many
people as possible.

It uses SDL, straight Xlib, or OpenGL.
2004-04-17 03:04:03 +00:00