Commit graph

11008 commits

Author SHA1 Message Date
kim
c92f2dfd7f Updated to ywho-1.2:
- the hosts are displayed in alphabetical order
2000-04-01 06:04:30 +00:00
dmcmahill
1d646b8454 add missing configure argument for Qt location. 2000-04-01 05:40:52 +00:00
dmcmahill
106da7e385 move the very short post-extract script into the Makefile.
Also, the initial package was provided by John Refling <johnr@imageworks.com>
in PR pkg/9073.  Thanks John.
2000-04-01 00:30:53 +00:00
wiz
2e7052268b Update gif2png to 2.3.2. Changes since 2.3.0:
* Bug fix for aspect-ratio handling (Glenn Randers-Pehrson <glennrp@home.com>).
* No more direct assignments of the PNG info structure members;
  it's all done through the API now.
2000-04-01 00:29:07 +00:00
dmcmahill
2e021dcec3 add and enable mg2a 2000-04-01 00:23:22 +00:00
dmcmahill
03f6c7f279 initial import of mg2a-1.10.
Mg (mg) is a Public Domain EMACS style editor.  It is "broadly"
compatible with GNU Emacs.  Mg was formerly named MicroGnuEmacs,
but is not associated with the GNU project.

This program is intended to be a small, fast, and portable editor for
people who can't (or don't want to) run real Emacs.
2000-04-01 00:21:25 +00:00
wiz
fa80616d54 Update tiff-library to 3.5.5. Changes from 3.5.4 are some bugfixes
and beginning support for 2-4GB files. Complete list of changes at
http://www.libtiff.org/v3.5.5.html
2000-04-01 00:05:27 +00:00
jdolecek
0cdf3386d8 Upgrade to 2.1.4. This is only bugfix release, no new features. 2000-03-31 15:31:24 +00:00
dmcmahill
f58c8f67c5 remove the ONLY_FOR_ARCH. It seems to work on other than NetBSD/sparc. 2000-03-31 13:25:02 +00:00
hubertf
6976776735 Update to bind9.0.0 beta2. Changes:
Many more config file options
  implemented (see doc/misc/options for a
  summary of the current implementation
  status), portability improvements, (works
  much better than beta 1 on FreeBSD 3.4),
  and bugfixes (almost all bugs reported
  against beta 1 have been fixed).
2000-03-31 11:15:23 +00:00
wiz
9c3bd33489 Update to its-1.0.1. Only minor changes. 2000-03-30 23:24:43 +00:00
fredb
92e5afa750 Add "bison" to BUILD_DEPENDS. Closes PR pkg/9711. 2000-03-30 20:28:12 +00:00
tron
f8aa99bfe4 Apply GIF patch in "post-patch" target so that an interrupted build
can be continued.
2000-03-30 16:40:47 +00:00
tron
b46c494815 Adapt for "qt1" package. 2000-03-30 15:22:43 +00:00
rh
49c016b944 Add and enable libsscript 2000-03-30 15:00:12 +00:00
rh
138644f76e Initial import of libsscript-2.0, a simple library for creating network
oriented software in C.
2000-03-30 14:59:26 +00:00
rh
850dc26dc9 Add and enable libstash 2000-03-30 14:12:36 +00:00
rh
93eb8b7e27 Initial import of libstash-19990912, a collection of programming support
routines and useful algorithms.
2000-03-30 14:10:42 +00:00
wiz
5f5466150b remove overlooked obsoleted patch 2000-03-30 14:04:47 +00:00
pooka
fe40794d9b Upgrade to mutt-1.1.10i. This contains bugfixes and is another release candidate for mutt-1.2 2000-03-30 13:31:34 +00:00
hubertf
204a64e7d7 Change detection of IPv6-enabled packages by searching for
"^BUILD_DEFS.*=.*USE_INET6" instead of just "USE_INET6" in the pkg's
Makefile.

Suggested by Jun-ichiro itojun Hagino <itojun@iijlab.net> on tech-pkg.
2000-03-30 13:01:49 +00:00
wiz
f88a0a03d8 Add and document variable BASH_STATIC, as per pkg/8792 by Jim Bernard
<jbernard@mines.edu>.
2000-03-30 12:13:13 +00:00
wiz
30d77e4e21 Update bash to 2.04; also add variable BASH_STATIC for static linking.
Changes: too many to list here, check the CHANGES file.
2000-03-30 11:56:31 +00:00
jlam
e8ed14de03 Fix English grammer and spelling 2000-03-30 07:12:52 +00:00
jlam
6f9698f441 Check for "/usr/include/openssl/rsa.h" instead of "/usr/bin/openssl" on
-current.
2000-03-30 06:51:55 +00:00
jlam
13abd96232 Adapt to use gsx11 instead of gs to render into an X11 window. 2000-03-30 06:37:15 +00:00
jlam
49688e3ae0 Adapt to use gsx11 instead of gs to render into X11 window. 2000-03-30 06:36:30 +00:00
jlam
e3dd7b12c1 Change dependency to ghostscript-[0-9]*. 2000-03-30 05:50:13 +00:00
enami
1ac96cfc72 Use .include "" instead of <> to include bsd.prefs.mk. 2000-03-29 03:13:02 +00:00
augustss
b9e9114afb Update to compile with the latest usb.h 2000-03-29 02:55:32 +00:00
dmcmahill
db2bcabb17 update to point at qt-2.0.2. This pkg now compiles again (has been broken
for some time).  Leave marked as BROKEN because it complains of not finding
a "tiles.xpm" file at run time.
2000-03-29 00:29:51 +00:00
dmcmahill
6c2510b272 update to vipec-2.0.1
the previous pkg was based on a development version of vipec.  This version
is considered a stable release.
2000-03-28 21:48:41 +00:00
dmcmahill
340121dd0e update to 2.0.2. Thanks to Matthias Scheler for doing most of the work.
Qt-1.44 is still available as the x11/qt1 package as Qt-2 is not 100% backwards
compatible with Qt-1.44.

A complete list of changes to Qt since 1.44 can be found online at
http://www.trolltech.com/changes/index.html


New major features

     * Support for international software development:
          + QTranslator and the QObject::tr() function
          + QTextCodec (and subclasses)
          + QString is now a 16-bit Unicode string with good support for legacy 8-bit interoperation.
            (The old 8-bit string class from Qt 1.x has been renamed to QCString.)
          + QChar - a Unicode character
     * Rich Text
          + QTextView - formatted text and images
          + QTextBrowser - navigate formatted text and images
          + QStyleSheet - define your own XML formatting tags
          + QSimpleRichText - display rich text anywhere
     * Convenient and powerful new collection classes:
          + QMap<Key,Type> - QDict with arbitrary keys
          + QValueList<Type> - QList of types other than pointers
          + QStringList - QValueList<QString> with helper functions
     * Dialogs
          + QColorDialog - user picks a color
          + QFontDialog - user picks a font
          + QWizard - framework for leading users through steps
     * Layout
          + QGrid, QHBox, QVBox - grid and boxes of widgets automatically assembled
          + QHGroupBox, QVGroupBox - easy framed groups of widgets
          + QSizePolicy - a widget's abilities to change size in different ways
     * Custom layouts
          + New, much simpler and more powerful API for creating custom layouts
     * PNG Support
          + PNG support is now included in the core library
     * Support for generalized configurable GUI styles:
          + QStyle and subclasses
     * Session management
          + QSessionManager - saving state when the system shuts down
     * Extended coordinate system
          + QPoint, QPointArray, QSize and QRect now have 32-bit coordinates
     * Cleaner namespace
          + Global functions, enums and macros now either start with a 'q' or have been moved into the
            new namespace class "Qt"
2000-03-28 21:41:42 +00:00
tron
a1f66340fa Set "${M4}" to "gm4" so that we really use the GNU "m4". 2000-03-28 20:07:14 +00:00
tron
4ae7ab0a33 Activate support for alternate input devices as suggested by
Lennart Augustsson in PR pkg/9688.
2000-03-28 18:38:41 +00:00
tron
bdce291a61 Add and enable "tidy". Fixes PR pkg/9532 by Takahiro Kambe. 2000-03-28 17:24:11 +00:00
tron
423c3c3277 Adapt this package to NetBSD using patches supplied by Takahiro Kambe
in PR pkg/9532.
2000-03-28 17:22:19 +00:00
tron
ae63d7d433 Import "tidy" from FreeBSD ports collection:
Fixes and tidies up HTML files
2000-03-28 17:13:34 +00:00
tron
e7a989ea4a Depend on "p5-Data-Dumper" 2.10 or newer. 2000-03-28 16:50:24 +00:00
tron
7ef8ea2b4d Update for "p5-Data-Dumper" to version 2.101 supplied by Takahiro Kambe
in PR pkg/9531. Changes since version 2.10:
- Minor release to sync with version in 5.005_03. Fixes dump of
  dummy coderefs.
2000-03-28 16:36:31 +00:00
enami
f6dc42faee Include bsd.prefs.mk so that one can control this package using mk.conf
as well as command line.
2000-03-28 07:08:41 +00:00
tron
c97018a973 Add conflict with old "gnuchess" 4.x packages. 2000-03-28 06:34:47 +00:00
tron
ce839a18e8 Add missing slash to URL for "ftp.freeciv.org". 2000-03-28 06:28:28 +00:00
fredb
fb77f6e7ee Remove redundant settings of "M4" and "YACC" in CONFIGURE_ENV. 2000-03-28 02:44:01 +00:00
jlam
823b5cd30a Remove freeciv and add and enable freeciv-client, freeciv-client-gtk,
freeciv-server and freeciv-share.
2000-03-28 00:36:50 +00:00
jlam
70c6f08d8b Freeciv client with GTK+ interface
WHAT'S CHANGED SINCE 1.9.0:

 - Internationalization extended.  Still needs improvement.
   New ./doc directory for localized versions of README and INSTALL.
   Current localizations: de en_GB es fr hu no pl pt pt_BR ru.
 - Added Civ1/2-like Barbarians.  Controlled by two server options.
 - Many more nations added.
 - Worklists -- Players can now specify a list of things to be built in
   a city.
 - The AI now utilizes diplomats/spies aggressively.
 - Added a variant (1) of Michelangelo's Chapel.
 - Initial rates after Revolution will try to maximize Science.
 - Rapture-triggered city growth will no longer empty the foodbox.
 - Map generator improvements:
   - Gen 1 hills more uniform north/south.
   - Gen 2+ will tend to make fewer length-one rivers.
 - Added unit-death explosion animation.
 - No longer will cities with exactly 0 (zero) production surplus be given
   a "free" shield every turn.
 - Command-line arguments made more consistent between server and client.
 - Caravans now provide a research benefit when initially establishing a
   trade route, equal to the monetary benefit.
 - Diplomat/Spy changes:
   - Changed all actions to more closely conform to Civ2 rules.
   - Changed "diplchance" to be %-chance of success.  Used in many ways.
   - Diplomat/Spy may attempt action with any movement left.
   - Added "At Spy's Discretion" selection to steal and sabotage dialogs.
   - Allow Spies to steal tech from a city more than once (gets harder).
   - May only poison towns of size greater than 1 (one).
   - May only sabotage units that are alone on a square.
   - When a city is subverted, only nearby units change sides.
   - Veteran status improves defense against other Diplomats/Spies.
 - Added production display of number of turns remaining to build.
 - Small, shield-like flags tilesets (trident_shields, engels_shields).
 - Airbase changes (for Civ2 compliance):
   - Ground units can attack Air units when they are parked on an Airbase.
   - Units are defeated only singly when on an Airbase (like a Fortress).
 - Revised and improved the server 'help' command.
 - New intro graphics.
 - Ships may now have their movement reduced after a combat in which they
   are damaged.
 - Added display of production values to main map "city tiles" display.
 - Increased the Add-To City size limit to 9 to conform to Civ2.
 - Settler's "Connect" feature -- Automatically connect two points with
   Road, Railroad, Irrigate or Fortress.
 - Several AI improvements.
 - New ruleset support for CITIES, most notably cities are now drawn in
   different sizes and styles.
 - Allow specifying unambiguous player name prefix, instead of full
   player name, for server commands taking a player name argument.
 - Added multi-client configuration support.
 - Added 'read' and 'write' server commands.
 - Added "best nation" column to Demographics report.
 - Changed Fighters and Stealth Fighters to not cause unhappiness (Civ2).
 - Cities on mountains will produce an extra food (Civ2).
 - Fixed bug where Lighthouse was not producing veteran sea units.
 - Ported to Amiga.  (This is not included with a "distribution"; get it
   directly from the CVS <http://www.freeciv.org/contribute.html#SetupCVS>,
   or from a CVS Snapshot <http://www.freeciv.org/latest.html>.)
 - Lots of bug fixes, code cleanups, and help-text improvements.
2000-03-28 00:35:49 +00:00
jlam
b5a971da5b Freeciv client with Xaw interface.
WHAT'S CHANGED SINCE 1.9.0:

 - Internationalization extended.  Still needs improvement.
   New ./doc directory for localized versions of README and INSTALL.
   Current localizations: de en_GB es fr hu no pl pt pt_BR ru.
 - Added Civ1/2-like Barbarians.  Controlled by two server options.
 - Many more nations added.
 - Worklists -- Players can now specify a list of things to be built in
   a city.
 - The AI now utilizes diplomats/spies aggressively.
 - Added a variant (1) of Michelangelo's Chapel.
 - Initial rates after Revolution will try to maximize Science.
 - Rapture-triggered city growth will no longer empty the foodbox.
 - Map generator improvements:
   - Gen 1 hills more uniform north/south.
   - Gen 2+ will tend to make fewer length-one rivers.
 - Added unit-death explosion animation.
 - No longer will cities with exactly 0 (zero) production surplus be given
   a "free" shield every turn.
 - Command-line arguments made more consistent between server and client.
 - Caravans now provide a research benefit when initially establishing a
   trade route, equal to the monetary benefit.
 - Diplomat/Spy changes:
   - Changed all actions to more closely conform to Civ2 rules.
   - Changed "diplchance" to be %-chance of success.  Used in many ways.
   - Diplomat/Spy may attempt action with any movement left.
   - Added "At Spy's Discretion" selection to steal and sabotage dialogs.
   - Allow Spies to steal tech from a city more than once (gets harder).
   - May only poison towns of size greater than 1 (one).
   - May only sabotage units that are alone on a square.
   - When a city is subverted, only nearby units change sides.
   - Veteran status improves defense against other Diplomats/Spies.
 - Added production display of number of turns remaining to build.
 - Small, shield-like flags tilesets (trident_shields, engels_shields).
 - Airbase changes (for Civ2 compliance):
   - Ground units can attack Air units when they are parked on an Airbase.
   - Units are defeated only singly when on an Airbase (like a Fortress).
 - Revised and improved the server 'help' command.
 - New intro graphics.
 - Ships may now have their movement reduced after a combat in which they
   are damaged.
 - Added display of production values to main map "city tiles" display.
 - Increased the Add-To City size limit to 9 to conform to Civ2.
 - Settler's "Connect" feature -- Automatically connect two points with
   Road, Railroad, Irrigate or Fortress.
 - Several AI improvements.
 - New ruleset support for CITIES, most notably cities are now drawn in
   different sizes and styles.
 - Allow specifying unambiguous player name prefix, instead of full
   player name, for server commands taking a player name argument.
 - Added multi-client configuration support.
 - Added 'read' and 'write' server commands.
 - Added "best nation" column to Demographics report.
 - Changed Fighters and Stealth Fighters to not cause unhappiness (Civ2).
 - Cities on mountains will produce an extra food (Civ2).
 - Fixed bug where Lighthouse was not producing veteran sea units.
 - Ported to Amiga.  (This is not included with a "distribution"; get it
   directly from the CVS <http://www.freeciv.org/contribute.html#SetupCVS>,
   or from a CVS Snapshot <http://www.freeciv.org/latest.html>.)
 - Lots of bug fixes, code cleanups, and help-text improvements.
2000-03-28 00:35:25 +00:00
jlam
8b8955f85b Freeciv game server.
WHAT'S CHANGED SINCE 1.9.0:

 - Internationalization extended.  Still needs improvement.
   New ./doc directory for localized versions of README and INSTALL.
   Current localizations: de en_GB es fr hu no pl pt pt_BR ru.
 - Added Civ1/2-like Barbarians.  Controlled by two server options.
 - Many more nations added.
 - Worklists -- Players can now specify a list of things to be built in
   a city.
 - The AI now utilizes diplomats/spies aggressively.
 - Added a variant (1) of Michelangelo's Chapel.
 - Initial rates after Revolution will try to maximize Science.
 - Rapture-triggered city growth will no longer empty the foodbox.
 - Map generator improvements:
   - Gen 1 hills more uniform north/south.
   - Gen 2+ will tend to make fewer length-one rivers.
 - Added unit-death explosion animation.
 - No longer will cities with exactly 0 (zero) production surplus be given
   a "free" shield every turn.
 - Command-line arguments made more consistent between server and client.
 - Caravans now provide a research benefit when initially establishing a
   trade route, equal to the monetary benefit.
 - Diplomat/Spy changes:
   - Changed all actions to more closely conform to Civ2 rules.
   - Changed "diplchance" to be %-chance of success.  Used in many ways.
   - Diplomat/Spy may attempt action with any movement left.
   - Added "At Spy's Discretion" selection to steal and sabotage dialogs.
   - Allow Spies to steal tech from a city more than once (gets harder).
   - May only poison towns of size greater than 1 (one).
   - May only sabotage units that are alone on a square.
   - When a city is subverted, only nearby units change sides.
   - Veteran status improves defense against other Diplomats/Spies.
 - Added production display of number of turns remaining to build.
 - Small, shield-like flags tilesets (trident_shields, engels_shields).
 - Airbase changes (for Civ2 compliance):
   - Ground units can attack Air units when they are parked on an Airbase.
   - Units are defeated only singly when on an Airbase (like a Fortress).
 - Revised and improved the server 'help' command.
 - New intro graphics.
 - Ships may now have their movement reduced after a combat in which they
   are damaged.
 - Added display of production values to main map "city tiles" display.
 - Increased the Add-To City size limit to 9 to conform to Civ2.
 - Settler's "Connect" feature -- Automatically connect two points with
   Road, Railroad, Irrigate or Fortress.
 - Several AI improvements.
 - New ruleset support for CITIES, most notably cities are now drawn in
   different sizes and styles.
 - Allow specifying unambiguous player name prefix, instead of full
   player name, for server commands taking a player name argument.
 - Added multi-client configuration support.
 - Added 'read' and 'write' server commands.
 - Added "best nation" column to Demographics report.
 - Changed Fighters and Stealth Fighters to not cause unhappiness (Civ2).
 - Cities on mountains will produce an extra food (Civ2).
 - Fixed bug where Lighthouse was not producing veteran sea units.
 - Ported to Amiga.  (This is not included with a "distribution"; get it
   directly from the CVS <http://www.freeciv.org/contribute.html#SetupCVS>,
   or from a CVS Snapshot <http://www.freeciv.org/latest.html>.)
 - Lots of bug fixes, code cleanups, and help-text improvements.
2000-03-28 00:34:33 +00:00
jlam
0bd4b3167d Machine independent files for Freeciv.
WHAT'S CHANGED SINCE 1.9.0:

 - Internationalization extended.  Still needs improvement.
   New ./doc directory for localized versions of README and INSTALL.
   Current localizations: de en_GB es fr hu no pl pt pt_BR ru.
 - Added Civ1/2-like Barbarians.  Controlled by two server options.
 - Many more nations added.
 - Worklists -- Players can now specify a list of things to be built in
   a city.
 - The AI now utilizes diplomats/spies aggressively.
 - Added a variant (1) of Michelangelo's Chapel.
 - Initial rates after Revolution will try to maximize Science.
 - Rapture-triggered city growth will no longer empty the foodbox.
 - Map generator improvements:
   - Gen 1 hills more uniform north/south.
   - Gen 2+ will tend to make fewer length-one rivers.
 - Added unit-death explosion animation.
 - No longer will cities with exactly 0 (zero) production surplus be given
   a "free" shield every turn.
 - Command-line arguments made more consistent between server and client.
 - Caravans now provide a research benefit when initially establishing a
   trade route, equal to the monetary benefit.
 - Diplomat/Spy changes:
   - Changed all actions to more closely conform to Civ2 rules.
   - Changed "diplchance" to be %-chance of success.  Used in many ways.
   - Diplomat/Spy may attempt action with any movement left.
   - Added "At Spy's Discretion" selection to steal and sabotage dialogs.
   - Allow Spies to steal tech from a city more than once (gets harder).
   - May only poison towns of size greater than 1 (one).
   - May only sabotage units that are alone on a square.
   - When a city is subverted, only nearby units change sides.
   - Veteran status improves defense against other Diplomats/Spies.
 - Added production display of number of turns remaining to build.
 - Small, shield-like flags tilesets (trident_shields, engels_shields).
 - Airbase changes (for Civ2 compliance):
   - Ground units can attack Air units when they are parked on an Airbase.
   - Units are defeated only singly when on an Airbase (like a Fortress).
 - Revised and improved the server 'help' command.
 - New intro graphics.
 - Ships may now have their movement reduced after a combat in which they
   are damaged.
 - Added display of production values to main map "city tiles" display.
 - Increased the Add-To City size limit to 9 to conform to Civ2.
 - Settler's "Connect" feature -- Automatically connect two points with
   Road, Railroad, Irrigate or Fortress.
 - Several AI improvements.
 - New ruleset support for CITIES, most notably cities are now drawn in
   different sizes and styles.
 - Allow specifying unambiguous player name prefix, instead of full
   player name, for server commands taking a player name argument.
 - Added multi-client configuration support.
 - Added 'read' and 'write' server commands.
 - Added "best nation" column to Demographics report.
 - Changed Fighters and Stealth Fighters to not cause unhappiness (Civ2).
 - Cities on mountains will produce an extra food (Civ2).
 - Fixed bug where Lighthouse was not producing veteran sea units.
 - Ported to Amiga.  (This is not included with a "distribution"; get it
   directly from the CVS <http://www.freeciv.org/contribute.html#SetupCVS>,
   or from a CVS Snapshot <http://www.freeciv.org/latest.html>.)
 - Lots of bug fixes, code cleanups, and help-text improvements.
2000-03-28 00:33:37 +00:00
jlam
66b5ea344e Remove freeciv package. This is now split into freeciv-share,
freeciv-server, freeciv-client, and freeciv-client-gtk.
2000-03-28 00:30:19 +00:00