bdf2sfd 1.1.4 (2020-10-08)
- Add support for seccomp on arm
- Update error message to use seccomp architecture names
- Add a note in the README about sandboxing and fuzzing
- Make displayUsage() and error() static
- Reduce amount of fprintf() calls when outputting SFD header
bdf2sfd 1.1.3 (2020-07-12)
- Remove some unneeded seccomp related includes
- Validate architectures for seccomp
- Add seccomp support on i386, tested on glibc and musl
- Use __NR_ instead of SYS_ prefix in #if defined checks
bdf2sfd 1.1.2 (2020-06-10)
- Use CLOCK_REALTIME if CLOCK_MONOTONIC is not available
- Get rid of the runtime variable, it is only used once
- Remove duplicate <string.h> include
- Add missing <stdio.h> include
- Add <stdint.h> include instead of <inttypes.h>
- Define _GNU_SOURCE in CMakeLists.txt to avoid cluttering source files
- Add ENABLE_SECCOMP build option, to allow building seccomp support
- Add initial seccomp support to BDF2SFD
pkgsrc changes:
- Added GITHUB_RELEASE directives to fetch release file
- Enable test suite
ChangeLog:
bdf2sfd 1.1.1 (2020-03-30)
- Free a bunch of allocations on exit, to appease LSan
- Add links to NetBSD and Void Linux packages
- Drop the stride array, and calculate stride directly
- Add an error() function to wrap errx() calls
- Add tests for different BDF sizes, using stripped down versions of Spleen
bdf2sfd is a BDF to SFD converter, allowing to vectorize bitmap fonts.
It works by converting each pixel of a glyph to a polygon, which produces
large and unoptimized SFD files that should be post-processed using FontForge.