Changes since xmame-0.56.1 include:
* Added the ability for xmame to interpret file names as game names,
e.g., 'xmame.x11 /path/to/mspacman.zip' should now work. (Peter
Trauner)
* Renamed several xmame-specific keyboard functions to prevent a clash
with svgalib and to avoid future clashes. (Bugzilla #123)
* Added rapid-fire support for joysticks, enabled with -rapidfire or
-rapidf. (Shyouzou Sugitani)
* Reduce the number of patches needed by passing flags down to the make(1)
process instead of patching the Makefiles and sources in unnecessary ways.
* Remove unnecessary endian.sh script as the computation is down directly
in the package Makefile.
* Preliminary support for platforms other than NetBSD.
* Generalize the package Makefile enough to make it usable if/when xmess
compiles again on UNIX platforms
* Use the general INSTALL scripts to manage the spool directory during
installation/deinstallation.
Approved by kristerw@netbsd.org.
As usual, this is a sych. with MAME 0.56 (i.e. a slew of new games and
emulation improvments.)
Unix specific changes include:
- Numeric keypad support is now much better. (Andre Majorel)
- Added arbitrary height scaling, available via the -arbheight option
and started sanitizing the blit core. This currently only works with
the X11 (windows, DGA1, DGA2) and svgalib drivers. (Adam Moss)
- Added -usbpspad/-pspad switch for support of the direction buttons on
the Playstation gamepad. (Bill Adams)
- The -hotrod/-hr and -hotrodse/-hrse should actually work now.
- Fixed a bunch of warnings that occurred when linking with GNU binutils
using -warn-common.
- Added DGA2 documentation: src/unix/doc/dga2.txt. (Shyouzou Sugitani)
- Added special-cased fast 2x1 and 3x1 scaling to the blit core. (Adam
Moss)
- Added several AdvanceMAME effects, available via -effect/-ef. Note
that these effects are not available for some video drivers, nor do
they work on actual 24-bit (packed) displays yet. (Ben Saylor)
Changes since 0.54.1 include:
- Applied a fix for the Bubble Bobble driver. (Haze)
- Applied a fix for Konami games. (Aaron Giles)
- Using -debug no longer results in a segfault.
- Applied a patch for the ES550x that fixes the runaway voices in Puzzle
Bobble 3 and might fix other games with problems. (Aaron Giles)
- Added -samplepath/-sp and -artworkpath/-ap command line options.
Changes since 0.53.1:
- Everything from MAME 0.54.
- Fixed a compile error in the xgl target caused by a change in the
core. (Sven Goethel)
- Applied a patch that fixes CPS2 games. (Aaron Giles)
Changes since 0.37b15.1 include:
- Everything from MAME 0.37b16 except for steadykey support and the new
RGB blitters. These may be appearing in a later release. :-)
- Added Matt Lowry's latest README, which has been missing from xmame
for several releases.
- Fixed the contrib/porting/prep-new-mame script so it doesn't omit the
README file.
- QNX Photon2 updates: A fix for dirio.c which allows xmess to compile
under the QNX 6.1 internal beta; audio has better verbosity; fixed a
bug which caused games utilizing a mouse to core dump. (Travis Coady)
- Fixed some ANSI/ISO warnings in the GLmame code.
- Changed contrib/porting/prep-new-mame to reflect the new .txt files
bundled with MAME.
- Updated contrib/porting/porting.txt to refer to src/windows rather
than src/msdos for diffing between versions, since the Win32 target
is now the primary one.
- Updated the docs to mention that KDE 2.2b1 has been reported to fix
the xmame.x11 problem whereby the window never displays without using
a workaround.
Changes since 0.37b14.2 include:
- Everything from MAME 0.37b15 except for 'steadykey' support.
- Added an aRts sound server driver. (Manuel Teira)
- Added another aRts sound server driver. It needs reasonable aRts
server settings, something like artsd -F 6 -S 4096 should be ok to get
near accurate response time. (Petr Smotek)
- ALSA updates: Added preliminary support for ALSA 0.9 API; split the
0.5 and 0.9 API stuff into separate files. (Shyouzou Sugitani)
- HotRod support is now enabled by either -hotrod or -hotrodse, just
like the DOS/Win32 version.
- Added dummy flicker and vector orientation functions to fxvec.c so
that xmame.xfx can link again.
This contains everything from MAME 0.37b14 except for 'steadykey' support.
The Unix-specific changes that affect NetBSD are:
- The sound device is now released when the emulation is paused.
(Shyouzou Sugitani)
- Added -hotrod for HotRod and HotRod SE support. Set it to 1 for
HotRod, 2 for HotRod SE.
- Fixed a bug in logerror() that could cause a crash. (Pete French)
Changes since 0.37b12.1
- Everything from MAME 0.37b13.
- Numerous updates to the OpenGL target. (Sven Goethel)
- Added Photon2 display support for the QNX target. (Travis Coady)
- You can now run "make clean68k" before building with a different 68k
core. (Mike Coates)
- Applied a patch from StretchMAME that prevents a bunch of games from
segfaulting on startup. (Shyouzou Sugitani)
- A fix for the sprites in CVS games. (Nicola Salmoria)