Problems found with existing digests:
Package fotoxx distfile fotoxx-14.03.1.tar.gz
ac2033f87de2c23941261f7c50160cddf872c110 [recorded]
118e98a8cc0414676b3c4d37b8df407c28a1407c [calculated]
Package ploticus-examples distfile ploticus-2.00/plnode200.tar.gz
34274a03d0c41fae5690633663e3d4114b9d7a6d [recorded]
da39a3ee5e6b4b0d3255bfef95601890afd80709 [calculated]
Problems found locating distfiles:
Package AfterShotPro: missing distfile AfterShotPro-1.1.0.30/AfterShotPro_i386.deb
Package pgraf: missing distfile pgraf-20010131.tar.gz
Package qvplay: missing distfile qvplay-0.95.tar.gz
Otherwise, existing SHA1 digests verified and found to be the same on
the machine holding the existing distfiles (morden). All existing
SHA1 digests retained for now as an audit trail.
Overview of changes in Clutter 1.110 [2012-05-03]
=================================================
* Initial alpha release of the new introspection-based Clutter Perl bindings
Clutter 1.002
=============
* Allow omitting FOREACH_WITH_INTERNALS from Container implementations,
just like the documentation said
* Improve Clutter::Animation documentation
* Improve the examples
Clutter 1.001
=============
* Add Clutter::Cogl::Pango API bindings
* Fix a segmentation fault when parsing path nodes of type 'close'
* Add Clutter::Path::foreach() and Clutter::Path::to_cairo_path()
* Allow constructing Clutter::Path objects both by using the stringified
SVG notation and by using lists of Clutter::PathNode objects
* Add more units to the test suite, covering Clutter::Path and Clutter::Event
* Fully document Clutter::Path
* Add an example of a Clutter::Container implementation
* Improve documentation
Clutter 1.000
=============
* First developers snapshot of the Clutter Perl bindings
* Depend on Clutter 1.0.0
* Drop the clutter-gtk, clutter-gst and clutter-cairo bindings
* Add more COGL bindings under Clutter::Cogl
* Port more examples from Clutter to Perl
* Provide more C API for bindings based on perl-Clutter
* Add ParamSpec bindings for colors and units
Perl bindings to the Clutter OpenGL canvas. Clutter aims to give a nice
and easy GObject based API for creating fast, heavily stylised applications,
such as media box UI, presentations, kiosk style applications, etc.
Clutter uses OpenGL for rendering.
The Clutter Perl bindings allow you to write canvas-based applications in
a Perlish and object-oriented way, freeing you from having to care about
casting and memory management of the original Clutter C API, and yet
remaining close to its spirit.