Commit graph

18 commits

Author SHA1 Message Date
tron
73d05e2276 Recursive PKGREVISION bump for OpenSSL API version bump. 2014-02-12 23:17:32 +00:00
tron
a36fb86593 Try to fix the fallout caused by the fix for PR pkg/47882. Part 3:
Recursively bump package revisions again after the "freetype2" and
"fontconfig" handling was fixed.
2013-06-04 22:15:37 +00:00
wiz
c83ffb8583 Bump freetype2 and fontconfig dependencies to current pkgsrc versions,
to address issues with NetBSD-6(and earlier)'s fontconfig not being
new enough for pango.

While doing that, also bump freetype2 dependency to current pkgsrc
version.

Suggested by tron in PR 47882
2013-06-03 10:04:30 +00:00
joerg
3769fa0bfc Add a number of includes hidden by libstdc++'s name space pollution. 2013-04-29 21:31:09 +00:00
wiz
d1b820f37b Recursive bump for png-1.6. 2013-02-16 11:18:58 +00:00
jperkin
becd113253 PKGREVISION bumps for the security/openssl 1.0.1d update. 2013-02-06 23:20:50 +00:00
obache
64deda1dc9 recursive bump from cyrus-sasl libsasl2 shlib major bump. 2012-12-16 01:51:57 +00:00
asau
45127be31e Drop superfluous PKG_DESTDIR_SUPPORT, "user-destdir" is default these days. 2012-10-06 11:54:29 +00:00
obache
c38c120ee5 recursive bump from libffi shlib major bump
(additionaly, reset PKGREVISION of qt4-* sub packages from base qt4 update)
2012-09-15 10:03:29 +00:00
sbd
21792a9296 Recursive PKGREVISION bump for libxml2 buildlink addition. 2012-06-14 07:43:06 +00:00
wiz
db1864271a Cast away some constness so this builds with clang. 2012-04-01 14:41:17 +00:00
joerg
142bdf8774 Needs png explicitly now. Still doesn't build due to const issues. 2012-03-08 01:06:08 +00:00
wiz
ee311e3b36 Recursive bump for pcre-8.30* (shlib major change) 2012-03-03 00:11:51 +00:00
wiz
833922aab2 Revbump for
a) tiff update to 4.0 (shlib major change)
b) glib2 update 2.30.2 (adds libffi dependency to buildlink3.mk)

Enjoy.
2012-02-06 12:39:49 +00:00
wiz
de14785d30 Recursive bump for removal of jpeg/tiff/png buildlink3.mk files
from SDL_image. If one of these packages needs them, it should
include them itself.
2012-01-28 11:00:51 +00:00
sbd
04daa2f1b8 Recursive bump for graphics/freetype2 buildlink addition. 2011-11-01 06:00:33 +00:00
obache
1d9df3258a recursive bump from gettext-lib shlib bump. 2011-04-22 13:41:54 +00:00
adam
0df96a1248 Have the mascots of your favorite free software battle in the Warmux arena.
Using dynamite, grenades, baseball bat and others weapons... exterminate your
opponent in a 2D toon style scenery and a funny environment.

Each player (2 minimum, on the same PC) controls the team of his choice (tux,
gnu, firefox, wilber,...) and must destroy his adversary using more or less
casual weapons. Although a minimum of strategy is required to vanquish, Warmux
is pre-eminently a "convivial mass murder" game where, turn by turn, each
member of each team attempts to produce a maximum of damage to his opponents.

Changes 11.01:
* Name and numbering (year.month) change!
* Android port
* Symbian^3 port (number of characters/teams subject to memory constraint)
* More toonesque than ever characters! Cuteness not considered a weapon
* New maps: Japan-themed "ninja", nature-themed "Birds" and Space-themed
  "urban heights"
* Increased number of teams playable in a single game to 8
* Massive memory optimizations, and 16 bits-per-pixel rendering
* Massive speed optimization allowing better gameplay
* Help is now much richer; please help us translate it even more!
* Widget in options menu to edit keybindings
* Kinetic scrolling to browse the map
* Traditional in-game toolbar clickable, click wind indicator to display
  touch controls!
* Improved minimap: now displays boxes, can be resized through keyboard
  shortcuts, can be clicked to move around faster
* Custom teams
* Troublesome bugs fixed: OSX fullscreen, explosion when firing near a wall
2011-01-27 18:00:48 +00:00