Shared directories can now be created independently by the pacakges
needing them and will be removed automatically by pkg_delete when empty.
Packages needing empty directories can use the @pkgdir command in PLIST.
Discussed and ok'd in thread starting at
http://mail-index.netbsd.org/tech-pkg/2009/06/30/msg003546.html
This changes the buildlink3.mk files to use an include guard for the
recursive include. The use of BUILDLINK_DEPTH, BUILDLINK_DEPENDS,
BUILDLINK_PACKAGES and BUILDLINK_ORDER is handled by a single new
variable BUILDLINK_TREE. Each buildlink3.mk file adds a pair of
enter/exit marker, which can be used to reconstruct the tree and
to determine first level includes. Avoiding := for large variables
(BUILDLINK_ORDER) speeds up parse time as += has linear complexity.
The include guard reduces system time by avoiding reading files over and
over again. For complex packages this reduces both %user and %sys time to
half of the former time.
passed to configure for CC, CXX, AS, and LD as these options are passed
through to winegcc, which the buildlink wrapper doesn't handle. Also pass
LDD to configure so it can be overridden.
This lets me launch Diablo II on an EeePC, which runs menus at 800x600 but
allows the actual game itself to run at 640x480, without hooking up an
external VGA monitor.
Add missing dep on libxml2.
Also merge some stuff from wip/wine:
- more options (esound, ldap, dbus, ssl, x11)
- split PLIST to accomodate extra files on Linux and FreeBSD (PR pkg/36320)
This also fixes the broken build against current openldap. (PR pkg/38025)
patch-ac was wrong since __NetBSD_Version should have been
__NetBSD_Version__. Also the NetBSD compat getdirentries() returned struct
dirent12s having 32 bit ino_t and not the included struct dirent having 64
bit ino_t.
- Better heuristics for making windows managed.
- Automatic detection of timezone parameters.
- Improvements to the builtin WordPad.
- Better signatures support in crypt32.
- Still more gdiplus functions.
- Lots of bug fixes.
- Direct3D support on top of WGL instead of GLX for better portability.
- Many DirectSound fixes.
- Still more gdiplus functions.
- Many crypt32 improvements.
- Lots of bug fixes.
- Support for activation contexts and side-by-side assemblies.
- Many more gdiplus functions.
- More messaging support in crypt32.dll.
- Many HTTP protocol handling fixes.
- Lots of bug fixes.
- A number of gdiplus functions.
- More complete pdh.dll implementation.
- Support for MSI remote calls.
- Messaging support in crypt32.dll.
- Lots of bug fixes.
- Many MSHTML improvements.
- Several improvements to the sound support.
- A number of Winsock fixes.
- Several new supported constructs in the IDL compiler.
- Many Direct3D threading fixes.
- Lots of bug fixes.
- MSI automation with JScript/VBScript support.
- Various MSHTML improvements.
- The usual assortment of Direct3D fixes.
- Support for a few more exe protection schemes.
- Lots of bug fixes.
- Midi support in the CoreAudio driver.
- Mixer support in the Alsa driver.
- A lot of MSI fixes.
- Implementation for most D3DRM functions.
- The usual assortment of Direct3D fixes.
- Lots of bug fixes.
- Broken aRts sound driver now removed for good.
- Many fixes to the Quartz DLL sound support.
- File I/O performance improvements.
- The usual assortment of Direct3D fixes.
- Lots of bug fixes.
- Support for Xcursor.
- A range of fixes for various installers.
- New builtin xcopy tool.
- The usual assortment of Direct3D fixes.
- Lots of bug fixes.
- Many Direct3D fixes and performance improvements.
- More comctl32 tests and some bug fixes.
- Compatibility improvements in cmd.exe.
- Still more fixes to builtin OLE.
- Support for process control on Solaris.
- Lots of bug fixes.
- Many Direct3D fixes and performance improvements.
- Several new features in the builtin cmd.exe.
- Improvements to HTML help support.
- Lots of bug fixes.
- Many Direct3D fixes and performance improvements.
- Several new comctl32 test cases.
- IDL compiler improvements.
- More OLE32 marshalling fixes.
- Lots of bug fixes.
- Many improvements to Direct3D shaders and state management.
- Support for inter-process memory allocations.
- OLE32 marshalling fixes.
- Lots of bug fixes.
- More work on the new Direct3D state management.
- Debugger support for Mac OS.
- Many OLE fixes and improvements.
- Audio input support on Mac OS.
- Lots of bug fixes.
- OpenGL in child windows should work again.
- Better mouse support in games.
- Beginnings of new state management in Direct3D.
- Improved audio and font support on Mac OS.
- Lots of bug fixes.