Commit graph

9 commits

Author SHA1 Message Date
wiz
1c8f405382 Update to 0.9.0:
- Supports GNOME 2.
- Fix bug where game may use wrong color when game is started from
  certain openings.
- Fix delay problem when animate opening is off.
- Add delay in Preferences to slow down animation.
2004-03-10 18:25:25 +00:00
reed
6d9af8d68d Bump package revisions for tiff update.
Tiff is backward compatible, but was broken on amd64 platform
so this makes sure new tiff is used.
2004-01-03 18:49:33 +00:00
wiz
836d919cf6 Update to 0.8.3.
Changes from version 0.8.2
--------------------------

- Add missing mutex initialization.

Changes from version 0.8.1
--------------------------

- Fix compilation failure.

Changes from version 0.8.0
--------------------------

- Reduce open book file size.
- Slightly improved AI speed.
- Reorganize exception handling code.

Changes from version 0.7.1
--------------------------

- Add experimental parity evaluator.
2003-09-01 16:01:15 +00:00
wiz
bb8c5494c6 Update to 0.7.1:
- Install pattern data in datadir (usually /usr/share) instead of
  libdir (usually /usr/lib).
- Add Preferences dialog box help.
- Tweak pattern data for board symmetry.  Pattern data files are
  now smaller.
- Code cleanup.
2003-08-06 12:25:41 +00:00
grant
4083b24390 s/netbsd.org/NetBSD.org/ 2003-07-17 21:31:04 +00:00
wiz
43fa0c7cb6 PKGREVISION bump for libiconv update. 2003-07-13 13:50:19 +00:00
jschauma
e366d0c694 Use tech-pkg@ in favor of packages@ as MAINTAINER for orphaned packages.
Should anybody feel like they could be the maintainer for any of thewe packages,
please adjust.
2003-06-02 01:15:31 +00:00
wiz
7166660e08 Dependency bumps, needed because of devel/pth's major bump, and related
dependency bumps.
2003-05-02 11:53:34 +00:00
wiz
16a49f2527 Initial import of grhino:
GRhino, or Rhino its former name, is an Othello/Reversi game.

What distinguish GRhino from most other Othello games is that
GRhino will be targeted for experienced Othello players.
Strong AI is the main focus with some additional good, useful
features (like an endgame solver) is planned. The ultimate
target strength of the AI is that it should be able to beat
the best human player at the highest difficulty level.
2002-12-09 19:29:48 +00:00