- Supports GNOME 2.
- Fix bug where game may use wrong color when game is started from
certain openings.
- Fix delay problem when animate opening is off.
- Add delay in Preferences to slow down animation.
Changes from version 0.8.2
--------------------------
- Add missing mutex initialization.
Changes from version 0.8.1
--------------------------
- Fix compilation failure.
Changes from version 0.8.0
--------------------------
- Reduce open book file size.
- Slightly improved AI speed.
- Reorganize exception handling code.
Changes from version 0.7.1
--------------------------
- Add experimental parity evaluator.
- Install pattern data in datadir (usually /usr/share) instead of
libdir (usually /usr/lib).
- Add Preferences dialog box help.
- Tweak pattern data for board symmetry. Pattern data files are
now smaller.
- Code cleanup.
GRhino, or Rhino its former name, is an Othello/Reversi game.
What distinguish GRhino from most other Othello games is that
GRhino will be targeted for experienced Othello players.
Strong AI is the main focus with some additional good, useful
features (like an endgame solver) is planned. The ultimate
target strength of the AI is that it should be able to beat
the best human player at the highest difficulty level.