Commit graph

3213 commits

Author SHA1 Message Date
rillig
105d60585e Imported six.
Hex is a two-player perfect information game with very easy rules. But
like in other games with simple rules, playing well isn't that easy.

Six is one of the strongest Hex-playing programs of the world.
2007-06-13 00:03:26 +00:00
rillig
42ba8e997a Using the newly introduced JAVA_BINPREFIX variable makes the Makefile
simple and elegant again.
2007-06-05 13:37:05 +00:00
wiz
9d27f90a6f opencdk shlib major changed; bump ABI depends and PKGREVISIONs of
affected packages.
2007-06-05 05:36:59 +00:00
rillig
ab73b1fd87 The highscore file is installed relative to VARBASE. PKGREVISION++
FIXME: Currently the files-check check fails for me, because VARBASE is
a subdirectory of PREFIX. So how do we generally handle files that are
installed in VARBASE?
2007-06-01 08:58:44 +00:00
rh
41a70eecca Don't use the java executable directly in the cgoban-java script. Use the
corresponding wrapper script instead to make sure environment variables
and limits are set correctly.  Fixes PR pkg/33373 by jfranz at bsdprojects
dot net.
Bump PKGREVISION.
2007-05-25 02:41:25 +00:00
rillig
00ccdcf6b5 Fixed a SunPro error message and some pkglint warnings. 2007-05-23 15:05:36 +00:00
markd
022af19db6 Update KDE to 3.5.7
kweather
* Add possibility to define the text color.
* Correct/Add weather stations.
* Do not show a passive popup when the network is unreachable.
* Improve wording of some messages.
2007-05-23 13:38:57 +00:00
markd
2a2d44b759 Update KDE to 3.5.7
KBackgammon
* Make command toolbar usable again.

KBattleship
* Fix reception of more than one message at once.

kgoldrunner
* State of Terror: a new KGoldrunner game.
2007-05-23 13:37:31 +00:00
heinz
e9fc20e7e0 Prepared package for installation to DESTDIR. Package not declared ready
because there is still the pkgsrc issue of wrong permissions recorded
in +INSTALL scripts.
2007-05-19 22:36:11 +00:00
heinz
7166e5e63d Activated sudoku-cli 2007-05-19 01:11:52 +00:00
heinz
b29db15f32 Initial import of sudoku-cli 1.0.1.
This is a commandline version of the sudoku board game.

The sudoku board game is played on a 9x9 grid, divided into rows, columns,
and 9 blocks of 3x3 squares. The objective is to fill the empty squares
with the digits 1-9, so that each row, column, and block contains each
of the digits 1-9 (and hence, it is  not  possible  for  any digit to
appear twice in the same row, column or block).
2007-05-19 01:10:17 +00:00
peter
da2ced0ef3 Remove myself as maintainer, I don't have the time anymore to keep these
packages up to date.
2007-05-18 10:03:30 +00:00
obache
39980d3962 Add workaround for no good definision of COLOR_PAIR on NetBSD<=3.*. 2007-05-15 13:28:21 +00:00
jdolecek
96535bd1bd update checksum - pointed out by Jan Danielsson in private e-mail 2007-05-08 12:52:54 +00:00
jdolecek
8914970348 make assert no-op for Mac OS X, mainly to stop openttd error() emit
an assertion failure

bump pkg revision for this change and the fix to Mac OS lookup of language
files
2007-05-06 17:50:21 +00:00
jdolecek
8ccf1f6074 disable using second data dir and custom lang dir in application bundle on Mac
OS X - we don't use the app bundle with pkgsrc, and this made the application
not find lang files
2007-05-06 17:47:35 +00:00
rh
f30937970c Update cgoban-java to 3.3.17.
Changes from 3.3.16 to 3.3.17 (Released 2007-04-19)

W - Added "help changes" page.
S,C,W - Updated Spanish translation.
S - Added workaround for MySQL bug that would crash server when a
  Unicode surrogate pair was written to the database.
S - Added fix for bug in clearing a user ban that crashed the server
  on April 6.
2007-05-04 07:48:50 +00:00
tnn
825d37416c maintainer over to pkgsrc-users@ 2007-04-25 07:32:48 +00:00
tnn
f99134091d Correct PLIST. Bump PKGREVISION. 2007-04-23 14:16:40 +00:00
tnn
6652b4c61d Updated to version 0.5.1. Patch from Jan Danielsson on pkgsrc-users@, with
small modifications. Too many new features and bugfixes to list here.
2007-04-22 16:46:24 +00:00
rillig
ba2bc90746 kabalone has been renamed to kenolaba. 2007-04-21 13:25:49 +00:00
wiz
13685dd1ba Update to 1.2.4:
Version 1.2.4:
 * campaigns:
   * Heir to the Throne
     * updated images for Delfador
   * Tutorial
     * merged all unit images used in the tutorial from httt
 * graphics:
   * fixed a missing frame for the white mage
   * improved the mage of light melee animation and changed its melee attack to
     "morning star"
   * improved the look of the main menu and tips of the day boxes in the
     title screen
   * tiles with overlays are also properly shown if compiled with
     --enable-tinygui (bug #8720 patch #697)
 * language and i18n:
   * updated manual: French
   * updated translations: Bulgarian, Danish, Dutch, Esperanto, French, German,
     Greek, Italian, Portuguese (Brazil), Serbian, Slovak, Spanish, Swedish
   * updated DejaVuSans font to version 2.16
 * multiplayer maps:
   * revised maps: Blitz, Wilderlands
 * WML:
   * fixed the fire dragon die sound in TROW
   * fixed many agression->aggression typos
   * fixed [special_filter] not working properly (#8212)
 * Python AI:
   * backported safe AI from 1.3, so you can no longer use import, builtin
     statements, or access to internal variables in AI scripts
   * fixed bugs where movement maps weren't updated after recruiting (bug #8802)
     and where some unit type properties where always false (like regenerate or
     heals)
 * misc:
   * observer can save a replay of the game again
   * fixed beginning-of-scenario saves containing scenario WML (bug #8698)
   * fixed autosaves not getting deleted for last campaign scenario and
     multiplayer (bug #8762)
   * fixed reload from mp savegame problem (bug #8796)
   * used valgrind to find some memory problems fixes bug #8715, bug #8756 and
     bug #8839
   * fixed Ethiliel not showing up in the scenario "Vengeance" of TSG
   * with a move attack action if the moveto event moves the defender Wesnoth
     would crash (part 1 of bug #8882)
2007-04-18 23:25:51 +00:00
joerg
17741ea2b0 Fix linkage with modular Xorg. Bump revision. 2007-04-16 18:47:19 +00:00
gdt
86fbec82f1 Add MAKE_JOBS_SAFE=no, as reported by Martin Weber. 2007-04-16 15:31:44 +00:00
wiz
eed2a54f62 Update to 1.06.2:
10th April 2007 - Release 2. Forgot about the new locale directory
and didn't update the build script! Oops!

9th April 2007 - A 1.06 is a cummulative patch release, containing
many misc. bug fixes from many many different people over the last
couple of years. The most significant addition however is the
addition of GNU Gettext allowing the game to now be translated in
to many different languages. Catalan and Dutch translations currently
exist. If you're interested then download the source code and get
started. PO files can be found in the locale directory. Translates
for French, Spanish, Italian and German would be good.

11th May 2005 - A 1.05 version of the source code is available for
download. The main change with the code is that there is no endian
specific code for the PAK file. This should mean that the game will
run on all platforms it is compiled for. The downside is that a
PAK file created on PPC will not work in x86 (and vice versa).
However it is unlikely that a situation like this would arise and
even if it did it can be very easily corrected. PPC users (Mac,
Debian, etc) should test this new code (quick and dirty replace
the src directory and use the new make file). Any question and help
please get in touch.
2007-04-15 12:58:11 +00:00
drochner
f7c7b643a4 update to 2.18.1
This moves this pkg to the new stable gnome branch, too much to list here.

pkgsrc note: glchess doesn't work in 3d mode yet due to missing Python
plugins
2007-04-11 18:14:17 +00:00
rillig
82c41ce873 Updated cgoban-java to 3.3.16.
Changes since 3.3.13:
- Fixed bug that would sometimes leave poeple unable to make
  changes when they were handed control of an ended game.
2007-04-10 03:43:28 +00:00
wiz
a5cb8a3aa0 Update to 1.2.3:
Version 1.2.3:
 * campaigns:
   * Heir to the Throne:
     * The Elvish Lord and Elvish High Lord have halo's again (patch #682)
 * graphics
   * items with a halo have their halo hidden when under a shroud (bug #8523)
   * updates the invisible icon of an unit when moving or moving the mouse
     over the unit, then selecting the location to move to there are still
     glitches (partial fix for bug #8107)
   * fixed some cases where fog was updated without being redrawn
 * user interface:
   * made some tooltips visible again (bug #6702 and bug #8380)
 * multiplayer maps:
   * revised maps: Castle Hopping Isle
   * Wesbowl: the respawned units are fully healed again (bug #7776)
 * language and i18n:
   * udated translations: Czech, Danish, Dutch, Esperanto, French, German,
     Hungarian, Italian, Japanese, Polish, Portuguese (Brazil), Serbian, Slovak
   * new translations: Indonesian
 * WML engine
   * fixed era events not working on non hosts

Version 1.2.2:
 * campaigns:
   * Eastern Invasion:
     * The Crossing, fixed a bug which prevented the undead leader spawned
       at turn 8 to have a keep
   * The South Guard:
     * fixed some pink unit images being shown in some scenario texts
   * Two Brothers
     * updated the portrait of Bjarn to match the new mage colors
 * editor
   * added the paste option to the edit menu
 * graphics
   * new attack icons: undead axe, undead crossbow, pick axe, glaive, elven
     staff
   * new baseframes: Mage line, Footpad
   * new new death animations: Orcish Assassin, Grunt, Undead Ghoul, Ancient
     Wose, Elder Wose, Thieves
   * updated portraits: Troll
 * language and i18n:
   * fixed spelling mistakes in the en_US version
   * updated translations: Czech, Danish, Dutch, Estonian, Esperanto, French,
     German, Greek, Italian, Polish, Portuguese (Brazil), Russian, Serbian,
     Slovak, Swedish
   * updated DejaVuSans font to 2.15
 * multiplayer maps:
    * new maps: The Manzivan Traps, 4p Hamlets
    * revised maps: Blitz, Charge, Den of Onis, Hamlets, Meteor Lake, Sablestone
      Delta, Sulla's Ruins
 * multiplayer
    * sped up the lobby, the lag is much lower now (patch #676 and patch #677)
 * units:
    * fixed a bug which prevented a Mermaid Siren picking up a storm trident
    * Complete rewrite of saurian and poacher line descriptions, as well as
      some minor edits to a few other human units.
    * fixed a bug which caused the slow effect being applied twice (bug #8458)
    * death animations for Wose Ancient and Elder, Human Outlaw Thief Male
      and Female
 * user interface:
    * smarter focus handling when user input is irrelevant to the current focus
      but relevant to another widget
    * menus can now stay scrolled to the bottom if they were already scrolled
      to the bottom
    * scrolling performance improved
    * selecting a units is faster now, especially switching between two units
    * overall game performance improved when many units are visible
    * better performance when mouse is over a unit that sees many enemy units
    * show side and team in the status table
    * animations draw faster now and the speed is independent of the resolution
    * fog/shroud is cleared after attack-move (bug #7131)
 * WML engine
    * fixed a bug which returned wrong values if a random number was negative
2007-04-08 17:59:40 +00:00
dillo
694d32e327 Update to 0.3.5 -- fixing compilation with gcc 4.
Update provided by Matthias Drochner, thank's.

Okayed during freeze by wiz.

Changes:
#  A game selection screen (by Hugues Valois)
# Per-resource shading, to allow manual fine-tuning of SCI game graphics
# Background image drawing optimisations
# Many, many bugfixes (and maybe a couple of new bugs to spice things up).
2007-04-05 20:47:10 +00:00
dillo
b9d956d31c Add patch from Debian package to fix compilation with gcc4.
Okayed by maintainer.
2007-04-03 16:57:06 +00:00
obache
9e84ee6946 Add some missing icon files to PLIST.
Bump PKGREVISION.
2007-03-31 16:26:55 +00:00
joerg
34de855031 Some more directories needed for NO_MTREE=yes. 2007-03-30 15:49:00 +00:00
wiz
a0845ea96a Fix typo in RESTRICTED. 2007-03-26 06:15:27 +00:00
joerg
161c920c15 Prepare for switching to NO_MTREE=yes. 2007-03-24 19:21:18 +00:00
joerg
1df1fc331e Fix build with modular Xorg where libXt is needed at build time. 2007-03-23 22:10:50 +00:00
wiz
2d1a8cc474 Bump PKGREVISION for gnome-keyring ABI bump. 2007-03-21 12:05:41 +00:00
rillig
2366662d9d The configure script is written in Perl. 2007-03-19 01:27:17 +00:00
adam
ac27d34c1c Changes 3.2.3:
* fixed malloc/free bug when updating EMC artwork entries in level list
* added workaround (warning and request to quit the current game) when
  changing elements cause endless recursion loop (which would otherwise
  freeze the game, causing a crash-like program exit on some systems)
* fixed nasty string overflow bug when entering too long envelope text
* added feedback sounds for menu navigation "menu.item.activating" and
  "menu.item.selecting" (for highlighting and executing menu entries)
* improved "no scrolling when relocating" to also consider scroll delay
  (meaning that the player is not automatically centered in this case;
  this makes it possible to "invisibly" relocate the player to a region
  of the level playfield which looks the same as the old level region)
* fixed bug with not recognizing "main.input.name.align" when active
* fixed bug with displaying masked borders over title screens when
  screen fading is disabled
* fixed infinite loop / crash bug when killing the player while having
  a CE with the setting "kill player X when explosion of <player X>"
* added special editor graphic for "char_space" to distinguish it from
  "empty_space" when editing a level (in-game graphics still the same)
* fixed nasty bug with initialization only done for the first player
* small change to handle loading empty element/content list micro chunks
* uploaded pre-release (test) version 3.2.3-0 binary and source code
* some optimizations on startup speed by reducing initial text output
* added caching of custom artwork information for faster startup times
* fixed graphical bug when using fewer menu entries on level selection
  screen than usual (with "menu.list_size.LEVELS" directive)
* fixed crash bug (Windows/SDL only) caused by BlitBitmap blitting from
  the backbuffer to the backbuffer by error (with identical rectangle)
* fixed bug when displaying titlescreen with size less than element tile
* fixed bug that caused elements with "change when digging <e>" event
  to change for _every_ digged element, not only those specified in <e>
* fixed bug that caused impact style collision when dropping element one
  tile over the player that can both fall down and smash players
* fixed bug that caused impact style collision when element changed to
  falling/smashing element over the player immediately after movement
2007-03-18 18:29:38 +00:00
adam
245e9ac31f Changes 2.0.9:
- Fix memory leaks in AI code.
- Client worklist fix.
- Several compilation fixes.
- Fix for status of bribed units.
- Fix client crashes.
- Fxi server crashes.
- Extra checks against starting position on poles.
- Fix security problem in attributes code.
- Helicopters no longer lose hitpoints when on a carrier.
- Fix bug causing some pregame messages to be lost.
2007-03-18 13:12:14 +00:00
joerg
5fd629f8ae Don't depend on mtree. 2007-03-15 20:43:24 +00:00
drochner
0877de2ab5 The distfile was changed after release. The change is harmless
(minor tweak to clock display, updated MANIFEST).
Put the distfile into a DIST_SUBDIR and bump PKGREVISION.
From the bulk-build.
2007-03-13 12:36:23 +00:00
wiz
b94bdf2d8e Update to 1.16.4.0:
Changes include:
- Reactionfire is now correctly recorded in Replay
- fixed a replay crash
- Fixed crash when administrating maps
- Fixed crash in AmmoDialog with many weapons
- Units with wait-for-attack can do immediate RF now
- increased general robustness and error handling
- wreckag objects have a much lower movemalus than before
- Added maptransformation for buildings in map editor
- mount can now collect files from different directories
2007-03-10 17:08:18 +00:00
rillig
460b855bac Fixed PKGMANDIR. 2007-03-07 01:54:04 +00:00
rillig
e174ef2715 Fixed PR 29425. 2007-03-06 23:25:47 +00:00
rillig
aae4c06a12 Fixed PR 29378. 2007-03-06 22:57:46 +00:00
rillig
600f6278aa Fixed PR 29448. 2007-03-06 22:25:16 +00:00
drochner
00badb0838 update to 2.5.4
changes: doesn't use pygame anymore but SDL directly
2007-03-05 17:42:55 +00:00
drochner
7022b0f458 make this build with newer gcc 2007-03-05 17:32:32 +00:00
wiz
33ad7f02af Add missing chunk. Fixes installation. 2007-02-27 07:50:48 +00:00
drochner
65f5fcb5d1 enable AGI support (for Larry 1), bump PKGREVISION 2007-02-26 11:22:28 +00:00
wiz
225575b4cc + greed. 2007-02-24 21:06:28 +00:00
wiz
a836009f64 Initial import of greed-3.4:
The strategy game of Greed. Try to eat as much as possible of the
board before munching yourself into a corner.
2007-02-24 21:06:00 +00:00
drochner
8f6782424f update to 0.9.3
changes: minor fixes and cleanup
2007-02-23 20:50:41 +00:00
drochner
3177281f93 fix for newer gcc which don't know -fwritable-strings 2007-02-23 14:01:20 +00:00
wiz
51c8ea8d62 pkglint USE_LANGUAGES cleanup. Patch from Sergey Svishchev. 2007-02-22 19:30:02 +00:00
wiz
601583c320 Whitespace cleanup, courtesy of pkglint.
Patch provided by Sergey Svishchev in private mail.
2007-02-22 19:26:05 +00:00
wiz
6e2c35c083 pkglint cleanup; update HOMEPAGE/MASTER_SITES.
From Sergey Svishchev in private mail.
2007-02-22 19:01:13 +00:00
joerg
533cea52ce Some more fixes are needed for modular Xorg. 2007-02-20 12:40:14 +00:00
joerg
66da9fde8b Fix pthread detection and handle modular Xorg. 2007-02-20 00:54:01 +00:00
joerg
bba84c93da Retire propolice hack on DragonFly as the system compiler was fixed
and the changes pulled up to all release branches.
2007-02-19 22:10:42 +00:00
joerg
e9512cfe18 Add DragonFly support. 2007-02-19 22:07:46 +00:00
joerg
f48ce7f36b Modular Xorg support. 2007-02-19 19:19:32 +00:00
joerg
73c50fd1d5 Don't force builtin GL libraries, this breaks with modular Xorg.
Add DragonFly support.
2007-02-19 19:16:09 +00:00
joerg
d8bc9a8c5a Don't depend on native X11 for Linux apps. 2007-02-19 18:48:59 +00:00
rillig
a24aae448d The distfile has changed. PKGREVISION++ 2007-02-19 09:52:17 +00:00
rillig
91fe686763 + blokus 2007-02-19 09:49:01 +00:00
rillig
94d2853403 Re-added blokus. 2007-02-19 09:47:14 +00:00
rillig
b96a5239fa Removed blokus again from pkgsrc, since it may not be redistributed. 2007-02-16 10:32:03 +00:00
joerg
dd861654ac Modular Xorg support. 2007-02-15 14:53:14 +00:00
rillig
f4179781ec man/man6 needs to be created before installation. 2007-02-15 14:30:50 +00:00
drochner
8a3d3aa644 -make this build with newer g++ (add a forward decl; for older compilers
a "friend" decl seems to imply this)
-put hiscore files to a sane location
-update to 0.4pre10 - this is called "Debian/PPC fix" in the changelog,
 but there is obviously more cleanup and fixes
2007-02-08 18:16:09 +00:00
joerg
9e9685fe57 Also needs msgfmt. 2007-02-07 19:32:03 +00:00
joerg
d62c0d7a60 Ensure consistency by installing man page as man/man1/xbl.1.
Bump revision.
2007-02-06 17:08:19 +00:00
joerg
3916c24c0c Create some directories before to fix build with modular xorg. 2007-02-06 12:51:41 +00:00
joerg
55b4e0c480 Needs pkg-config. 2007-02-06 12:42:57 +00:00
joerg
3d67838370 Bah, crossedit is part of the server package and needs Xaw and Xt.
Readd the X11 dependencies. Bump revision. Should this perhaps be made
an option or a separate package?
2007-02-04 20:02:49 +00:00
kristerw
25187a1ec3 Add blokus. 2007-02-03 17:04:37 +00:00
rillig
c3e73e699e In principle, this works on Solaris, too, but I don't understand a small
detail concerning autoconf.
2007-02-02 22:12:28 +00:00
joerg
8c3dd3716d Modular Xorg support. As it wouldn't compile without fribidi, add
it and bump revision.
2007-02-02 21:42:37 +00:00
rillig
73057f320e Imported blokus.
Blokus is an abstract strategy board game for two to four players,
invented by Bernard Tavitian and published in 2000 by the Sekkoia
company. It has won several awards, including the Mensa select award and
the 2004 Teacher's Choice Award.

This is an Open GL version of the game, developed by some students from
the University of Applied Sciences (Fachhochschule) Muenster, Germany.
2007-02-02 21:23:05 +00:00
joerg
6541c3e5af Modular Xorg support. 2007-02-02 19:37:01 +00:00
joerg
6e33d77380 Mesa takes care of X11. 2007-02-02 19:35:32 +00:00
joerg
3cc25978db Modular Xorg support. 2007-02-02 18:59:15 +00:00
joerg
6b334c4352 Modular Xorg support. 2007-02-02 18:47:08 +00:00
joerg
916b0280a7 Tk pulls in X11. 2007-02-02 18:46:26 +00:00
joerg
197f73236c Mesa is good at pulling in the X11 dependencies. 2007-02-02 18:42:14 +00:00
joerg
ce97ed0792 Modular Xorg support. 2007-02-02 18:32:36 +00:00
joerg
6fa3e80950 Be nice, let the server not pull in X11. Bump revision. 2007-02-02 18:29:39 +00:00
joerg
cafc021dfd Don't include x11.b3.mk for all client packages, but libX11 for the X
client.
2007-02-02 18:29:17 +00:00
joerg
3c0c987cd5 Modular Xorg support. 2007-02-02 18:26:09 +00:00
joerg
e8c633de81 Modular Xorg support. 2007-02-02 18:22:53 +00:00
joerg
1f2cef995d Let Mesa take care of X11. 2007-02-02 18:22:04 +00:00
joerg
3dadf3f7e8 Modular Xorg support. 2007-02-02 18:18:27 +00:00
joerg
ddebe93b30 Modular Xorg support. 2007-02-02 18:09:23 +00:00
joerg
3cee71d580 Modular Xorg support. 2007-02-02 18:04:52 +00:00
joerg
e428c5632c Adjust for modular Xorg based on the includes as x11 is currently
not buildable due to the incomplete implementation of an abstract class.
2007-02-02 17:58:02 +00:00
joerg
6c307f84e5 SDL and Mesa can take care of X11. 2007-02-02 17:51:58 +00:00
joerg
df3e651be7 Let Mesa take care of X11. 2007-02-02 17:44:20 +00:00
joerg
455463ecd9 Modular Xorg support. 2007-02-02 17:43:02 +00:00
joerg
924385d0cb Modular Xorg support. 2007-02-02 17:38:36 +00:00
joerg
1f1fdc60d5 Modlar Xorg support. 2007-02-02 17:36:22 +00:00
joerg
06a98f88c0 Let Mesa take care of X11. 2007-02-02 17:34:18 +00:00
joerg
0835f4a048 Modular Xorg support. 2007-02-02 17:24:58 +00:00
joerg
7aa4f2c218 Modular Xorg support. 2007-02-02 17:13:56 +00:00
joerg
1c86e184bf Modular xorg support. 2007-02-02 17:13:01 +00:00
drochner
38fb732f01 added two 2007-02-02 16:12:40 +00:00
drochner
1043e585e1 import wormux-0.7.9, another silly battle game 2007-02-02 16:08:47 +00:00
drochner
cda37eda2c import xbl-1.1.5, an almost classical 3d-tetris-alike 2007-02-02 16:05:43 +00:00
joerg
044cff0902 Modular Xorg support. 2007-02-02 00:55:15 +00:00
joerg
ba66f1b6e0 Modular Xorg support. 2007-01-30 15:34:36 +00:00
joerg
27c31c2bc0 Cries for pkg-config. 2007-01-29 21:43:54 +00:00
joerg
8186229297 libXi and libXmu are explicitly used by this. Not sure if the linkage
is actually necessary though.
2007-01-29 17:01:21 +00:00
rillig
3f3fdf5577 Updated eboard to 1.0.3.
Changes since 0.9.5:
1.0.3:
  * [all]  eboard no longer writes the debug3.ppm file to the homedir
           (leftover debug code) (closes SF#1640523)

  * [all]  make install now accepts DESTDIR (mostly for binary packagers)
           (closes SF#1640162)

  * [all]  fixed console selections and treatment of UTF-8 content
           (closes SF#1633394). The console is also faster.

  * [all]  safer string operations (SF#1639041, SF#1639841, SF#1640126)

  * [all]  added joystick support under Linux

  * [fics] eboard now remembers the column and direction of sorting set for the
           Seek Table. (closes Feat.Req. SF#1112351)

  * [eng]  Game->Resign should now work with any xboard-protocol engine.
           (applied patch SF#1637343)

  * [all]  Added DGT board support through dgtnix (http://dgtnix.sf.net)

1.0.2:
  * [fics] Fixed movelist retrieval of mass observation (such as when observing a
           relay or a tourney on FICS). (closes SF#1626824)

  * [all]  Fixed (as much as possible) the layout of the scratch board
           controls when there is not enough room to display all the controls
           (closes SF#1631707)

  * [fics] Added scrollbars to help navigating when there are too many board
           tabs. (closes SF#1634485)

  * [fics] Annoying seek table "Ads Removed" messages no longer shown in the
           console (closes SF#1634772)

  * [fics] Fischer Random games are now distinguished from generic wild
           games (closes SF#1632083) Wild 0/1/2 are also tagged according
           to the winboard standard (applied patch SF#1634678)

  * [fics] observed wild games on FICS are now reconstructed from the start,
           so that the user can browse moves made before observation started.
           (closes SF#1631873)

  * [all]  updated french and italian translations.

  * [all]  fixed the text layout of PGN annotations on the board clock area
           (closes SF#1631563)

  * [fics] the board positions on observed crazyhouse are now accurate for
           moves before the user started observing it. (closes SF#1631559)

  * [all]  the 3D piecesets work again (closes SF#1630790)

  * [fics] now games unobserved while in progress can be properly discarded in the
           local games dialog (closes SF#1626570, SF#1631567)

  * [eng]  games played against engines now have the TimeControl tag properly
           written when saved to PGN. (closes SF#1630745)

  * [all]  the Getting Started dialog was editable by accident. Fixed.
           (closes SF#1630847)

1.0.1:
  * [all]  focus and cursor position of input box are back to normal
           (changing panes won't select the input field, moving through
           the history keeps the cursor at the end of the field).
           (closes SF#1626448)

  * [fics] observed game removal fixed: when smart discard is turned off, games
           will pile up until the user removes them manually, as expected.
           (closes SF#932920)

  * [fics] material for suicide/losers will be correctly shown when a game starts
           being observed (closes SF#1179796)

  * [all]  (peer-to-peer) eboard now enforces legality checking when playing
           in peer-to-peer mode. (closes SF#836146)

  * [eng]  eboard should no longer leave background processes when interrupted
           with Ctrl+C (SIGINT). (closes SF#1480964)

  * [all]  removed usages of index and rindex, should fix compilation problems
           on Solaris and other platforms (closes SF#993896)

  * [fics] fixed crazyhouse-related bug that displayed incorrect stock pieces
           when moving along a FICS crazyhouse game (closes SF#1628990).
           (this bug was caused by a change in the FICS server output)

  * [all]  fixed hanging and UI misbehavior when attempting to load an invalid
           PGN file from the Games on Client dialog. (closes SF#1628320)

  * [fics] disabling the seek table while connected to FICS will no longer output
           the table protocol garbage to the console(s) (closes SF#1628114)

  * [all]  the theme used to draw crazyhouse stock is now correctly changed even
           on finished games (closes SF#1628111)

  * [all]  fixed some graphics artifacts during piece dragging (below and to the
           extreme right of the board limits). (closes SF#1627374)

  * [fics] when the console font is changed, the separate channel tabs will also
           be updated, as expected (closes SF#1627871).

  * [all]  substituted more GTK1 deprecated calls for the proper GTK2 ones.

  * [eng]  fixed bug in en passant information in FEN positions (this affected
           engines when playing from a set position - noticeably crafty)

  * [eng]  the Run Engine... button on the scratch board works again.

  * [gnuc] eboard no longer crashes when it runs GNU Chess 5 thinking it's
           GNU Chess 4. (closes SF#1480962/B).

  * [eng]  eboard will no longer freeze or crash when the user tries to play
           against a missing chess engine. (closes SF#1480962/A)

  * [eng]  eboard now detects xboard protocol v1-only engines and gracefully
           closes the connection on them instead of crashing (proto v1 still
           unsupported by eboard) (closes SF#911486)

  * [eng]  fixed a bug that made eboard crash when a game against an engine was
           interrupted (such as after being aborted) (closes SF#1107752).

  * [eng]  eboard now respects the engine usermove setting.
           (closes SF#1017917)

  * [all]  added more path options to the configure script to help
           packagers.

  * [all]  fixed the placement of the piece counts in the crazyhouse
           stock (closes SF#1626472/A)

  * [all]  fixed geometry saving/restore - now the bughouse divider
           should be placed where it was saved. (closes SF#1626472/C)

  * [all]  fixed occasional warnings/crashes when selecting a font in the
           preferences dialog

  * [all]  fixed libpng detection in the configure script for FreeBSD
           (now checks for libpng12 and libpng13 is libpng is not found)

  * [all]  fixed bug in PNG reading code that made eboard crash when
           reading the Chap set from eboard extras pack 1.

1.0.0:
  * [all]  eboard now uses GTK+ 2.x

  * [all]  eboard now compiles properly with GCC 4.x

  * [all]  Fixed crashes on x86_64 (NULL / 0 problem on vararg calls,
            SF patch #1534453)

  * [all]  Added French translation (SF patch #931431 by Khanh-Dang)

  * [all]  The weird configure error related to socket.h on
           BSD and Mac OS X should be gone now.

  * [all]  Added Japanese translation.

  * [all]  Mouse scroll wheel now works on the text consoles.
2007-01-28 12:11:37 +00:00
drochner
ac5824b13b +atomix 2007-01-26 17:56:50 +00:00
drochner
3e1a4d1935 add atomix-2.14.0, a nice puzzle game 2007-01-26 17:55:06 +00:00
dillo
a3753b25b1 On NetBSD 3, turn off optimization for unit_types.cpp, since it
causes gcc to segfault with -O2.
2007-01-26 11:40:36 +00:00
markd
1c38046a13 Update icons location of KDE apps. Bump PKGREVISION 2007-01-26 04:03:19 +00:00
markd
cd9bd8a2e9 Update to KDE 3.5.6
kweather
* Add Lithuania to the country list of kweather.
* Correct calculation of sunset/sunrise.
* Make selection of a station work.
* Display weather data even if station needs maintenance.
* Fix layouting in all different display modes and kicker orientation
  modes.
2007-01-26 03:25:23 +00:00
markd
f2437617ab Update to KDE 3.5.6
kgoldrunner
* Make actions for increase/decrease speed repeatable, not toggle.
* Fix game-engine deadlocks.

KMines
* Fix problem when using the keyboard.

KNetWalk
* Make KNetWalk appear on the K-Menu.

KSpaceDuel
* Fix two actions using Ctrl+N as shortcut by default.
2007-01-26 03:23:18 +00:00
wiz
2de3317fea Update to 0.5.1:
* 0.5.1 (22-01-2007)
  - added two more maps, 'Baptism of Fire' and 'The Shores of Lake
    Yukarwa' (Yalwa campaign)
  - fixed campaign mode when resuming saved games
  - fixed handicap settings not being kept in campaign games
  - improved handling of connection problems in network games
  - improved i18n support for non-ASCII glyphs
  - extended destroyunit event to support location in addition to id
  - new partial translations: Italian and Serbian
  - updated translations: de, pl, sk
2007-01-24 19:57:13 +00:00
wiz
e5b04d25c0 Very belatedly bump PKGREVISION for all jasper dependencies because
of the shlib name change (!) during the update to 1.900.0.

Noted by Robert Elz in PR 35431.
2007-01-17 23:47:18 +00:00
rillig
5acfb0b6ca Renamed BUILDLINK_TRANSFORM.* to BUILDLINK_FNAME_TRANSFORM.*, to make
clear that these variables are completely unrelated to
BUILDLINK_TRANSFORM.

Added a legacy check that catches appearances of BUILDLINK_TRANSFORM.*.

XXX: Where should incompatible changes in pkgsrc be documented?
2007-01-17 03:11:18 +00:00
rillig
13a14e1c71 Updated cgoban-java to 3.3.13.
Changes from 3.3.12 to 3.3.13 (Released 2006-01-10)

C13 - Fixed Danish translation so Danish users can log in again.
S - Put fan/buddy/censor boxes in user info window of applets.
W - Got the locale of the web graph images working correctly.

*******************************************************************************

Changes from 3.3.11 to 3.3.12 (Released 2006-01-07)

C13 - Made it possible to allow only fast games in automatch.
C13 - Fixed bug that would crash client if a Linux user tried to start
automatch when sound was enabled but their sound device was in use.
C13,S,W - Added Danish translation. Updated Czech, Polish, Viet
Namese, and Basque translations.
C13 - Added missing Viet Namese configuration option.
CGTP - Robots don't leave tournament games any more just because their
opponent is missing.
W - Fixed typo in download page.
S - Fixed a bug that would make robot players moves be ignored in
automatch games where the robot moved first.
S - Automatch games now must be played if they are started. If you
leave an automatch game, even if it is before anybody has made a
single move, it counts as an escape against you.
S - I think that I fixed the bug that made some games ignore the
"done" button at the end. At least, I can't reproduce the bug any
more, although I'm not sure why the changes that I made affect it.
C13 - No longer shows word "Unfnished" when looking at a review of a
rengo game.

*******************************************************************************

Changes from 3.3.10 to 3.3.11 (Released 2006-12-12)

C13 - Fixed tool tips for automatch options.
S - Fixed bug that would crash server when you had only fast & blitz
allowed in automatch.

*******************************************************************************

Changes from 3.3.9 to 3.3.10 (Released 2006-12-12)

C13,S - Added "fast" automatch option.
S - Fixed a bug that would crash the server when an admin deleted a
not-yet-fully-registered account.
S - Fixed a bug that would sometimes omit moves when recording a
lecture. Old lectures can usually be fixed, but it will be an
extremely time consuming process, so I'm not sure when/if this will
happen. I currently know of two lectures that have missing moves.
All - Added Viet Namese translation. Updated Chinese (mainland).
C13,S - Added automatch countdown window and warning sound.
W - Added CVV2 code to credit card processing.

*******************************************************************************

Changes from 3.3.8 to 3.3.9 (Released 2006-11-30)

C13 - Fixed bug that would crash client when closing game or playback
window if the right things were going on in the meantime.
C13,S - Fixed bug in Japanese rules where difference in capture count
was not being used to check for repeats.
S - Fixed bug that would let a user log back in (or stay on) from the same IP
address after being booted if he logged out before the boot.
C13 - Fixed bug that crashes client with a call stack beginning in "at R.d".
C13 - Fixed bug that would crash if your audio system didn't support
8000Hz, 16 bit, little endian PCM data.
S - Fixed bug that broke the tournament when a sponsor logo was in the
games.
W - Fixed bug that made it impossible to delete tournaments with
apostrophes in their names.
S - Fixed bug that made it possible to score the game without opponent
pressing done.
S - Fixed bug that crashed server on Nov. 4.
C13,S - Added automatch system.
C13 - Added ranks to moderate panel.
C13 - Fixed bug in moderate, was taking the wrong text.
C13 - Rooms in any room-based submenu are now sorted by name.
C13,W - Updated French, Japanese, Czech, Turkish, Chinese, Polish,
Russian, and German translations.
CGTP - Fixed bug that would crash clients that were used as libraries.
CGTP - Added automatch option, reworked properties a little bit.
2007-01-16 20:53:59 +00:00
wiz
5087564a18 Update to 1.2.1:
What's New in Wesnoth 1.2

The single player mode has a new tutorial, and 3 new campaigns: Two
Brothers, The South Guard, and Under the Burning Suns. The first one was
intentionally designed to be easy for beginning players. The last one is
set in an environment quite different from that of the typical Wesnoth
campaign, and includes a few changes to game rules. The existing campaigns
include new scenarios, dialogue, items, and optional bonus victory
objectives. Replay of saved games has been improved considerably, allowing
one to show single turns at a time, navigate through the replay, and
toggle fog-of-war at will.

Battle for Wesnoth

Multiplayer has new features, making the internet or LAN mode a more
pleasant experience. It allows setting a per-turn time limit, sending
private messages to allies, and banning unwelcome users by IP address. The
multiplayer lobby interface now displays detailed information about
existing games. A few new multiplayer maps were also added.

Other changes in game content include new units, new terrain types, and
further balancing of unit stats and abilities. We have added progress bars
to major loading points in the game. We have also added some great new
music, and a host of new sound effects. There have also been some
rearrangements and improvements to the in-game help.

One major change is that we have undertaken a heavy revision of our sprite
imagery; affecting almost all units except the drakes, mermen, and naga,
intended to bring most of the units into consistent style and correct
size. A result of this is that units (which we've revised) that belong to
different teams, now show their team color on clothes and banners. We have
also completely replaced the icons representing the attacks of units.
There are a few new portraits and story pictures, some major improvements
to terrain graphics (especially the new mountains, cave,
castles/encampments, swamp, canyons, and tropical forests, not to mention
a few others).

Battle for Wesnoth

Developers and Modders can enjoy new WML (Wesnoth markup language)
features, including custom abilities, unit stat modification, more
detailed events, and the ability to script a custom AI in Python.
Additionally, we have added basic code support for the animation of
walking, swimming, dying, and other special actions; in doing so we've
done a major cleanup of the WML that describes said animations, making it
much more consistent.

Battle for Wesnoth now supports right-to-left languages. There are new
Polish and Norwegian translations, and many other incomplete ones. In
total, there are 35 translations being worked on; please join us to help
finish the incomplete translations for future releases.

Version 1.2 includes a gameplay feedback mechanism. Players can allow the
program to send anonymous statistics of their performance in single-player
campaigns to our server - this gives campaign authors the information they
need to balance the difficulty of their campaigns.
2007-01-15 22:26:25 +00:00
joerg
ea4b41afd9 Modular Xorg support. 2007-01-15 16:55:14 +00:00
joerg
b5aa7f107e Modular Xorg support. 2007-01-13 16:50:12 +00:00
wiz
b2904743b2 Add support for flac-1.1.3. Since package was compiling without flac
support in the meantime, bump PKGREVISION.
Patch from ftp.altlinux.org /pub/people/thresh
2007-01-13 14:20:25 +00:00
wiz
152dfc182e Fix a pkglint warning. 2007-01-12 20:33:03 +00:00
wiz
e3815787e6 Support flac-1.1.3 using a patch from
ftp.altlinux.org /pub/people/thresh
2007-01-12 20:32:48 +00:00
joerg
0951f18197 Modular Xorg support. 2007-01-11 10:35:40 +00:00
joerg
888d84321c Modular Xorg support. 2007-01-08 17:58:08 +00:00
rillig
515c75b963 Uses USE_BSD_MAKEFILE. That is needed to compile the manual page on
Solaris.
2007-01-07 13:39:44 +00:00
rillig
92b539495f Of course, the generated *.dat files should not take part in further
generation, and so forth, ad infinitum. (The search order of find(1)
seems to be different between NetBSD and Solaris.)
2007-01-07 13:24:33 +00:00
rillig
b810b52890 Updated fortunes-de to 0.20.
Some additional quotes and wisdoms.
2007-01-07 13:14:15 +00:00
wiz
5321308ece PKGREVISION bump for flac shlib major bump and corresponding ABI
depends bump.
2007-01-07 12:25:50 +00:00
rillig
2829e658f2 Mechanically replaced man/* with ${PKGMANDIR}/* in the definition of
INSTALLATION_DIRS, as well as all occurrences of ${PREFIX}/man with
${PREFIX}/${PKGMANDIR}.

Fixes PR 35265, although I did not use the patch provided therein.
2007-01-07 09:13:46 +00:00
rillig
d037715fbc Updated gtetrinet to 0.7.11.
GTetrinet 0.7.11 - 2006-11-15
- Fix a long-standing hang/crash when executing GTetrinet for
  the first time (Loïc Minier, #114425).
- Remember game mode setting (Lucas Nussbaum, #344522).
- Fix compilation without libesd (Ricardo Setti, #312995).
- Fix a crash on NetBSD/Sparc64 (#338712).
- New and updated translations: Nepali (Pawan Chitrakar),
  Catalan (Jordi Mallach), Welsh (Dafydd Harries), Dutch (Wouter Bolsterlee),
  Swedish (Daniel Nylander).

GTetrinet 0.7.10 - 2006-09-02
- SECURITY RELEASE -- Ref. CVE-2006-3125
- Add index undeflow protections in network code.
- Require GTK+ 2.6.0.
- Fixed manpage typos.
- Require new intltool and move ALL_LINGUAS to po/LINGUAS.
- New and updated translations: Bulgarian (Alexander Shopov),
  Basque (Iñaki Larrañaga), Traditional Chinese (Abel Cheung),
  German (Jens Seidel), Nepali (Pawal Chitrakar), Finnish (Ilkka Tuohela),
  Vietnamese (Clytie Siddall).

GTetrinet 0.7.9 - 2005-04-29
- Revamped encoding of data handling, fixing the output in partyline, etc.
  when using UTF-8 locales (Vidar Holen).
- Ported to use GtkAboutDialog (Pedro Villavicencio Garrido).
- Fixed network latency issues (Julien Plissonneau Duquène).
- Fixed crashes in the channel list support (Julien Plissonneau Duquène).
- New and updated translations: Traditional Chinese (GNOME HK Team),
  Canadian English (Adam Weinberger), Norwegian bokmål (Vidar Holen),
  Bulgarian (Yavor Doganov), Kinyarwanda (Steve Murphy).

GTetrinet 0.7.8 - 2004-12-26
- Added minimal support for the Blocktrix protocol, now in use at
  tetrinet.org (Loren Abrams).
- New and updated translations: Italian (Riccardo Bozzo),
  German (Gerfried Fuchs), Korean (Michael Kim),
  Canadian English (Adam Weinberger), Serbian (Danilo Šegan),
  Punjabi (Amanpreet Singh Alam), Norwegian bokmål (Kjartan Maraas),
  Simplified Chinese (Funda Wang).
2007-01-06 19:42:06 +00:00
rillig
b0213feb7c Updated gogui to 0.9.3.
Small bugfixes.
2007-01-06 17:44:52 +00:00
wiz
636784850d Add and enable gamazons. 2007-01-06 02:08:44 +00:00
wiz
8a63c78087 Initial import of gamazons-0.83:
Amazons is a game played on a 10x10 chess board. Each side has four
pieces (amazons) that move like chess queens (in a straight line
in any direction). Instead of capturing pieces like in chess, the
game is determined based on who moves last.

Each move consists of two parts. First an amazon moves to a new
square and then fires an arrow to another square (the arrow is
fired in a straight line in any direction from the square the amazon
landed on). The square the arrow lands on becomes a permenant block
for the rest of the game. No one can move over it, or fire an arrow
over it. Every turn an amazon must move and fire an arrow, so every
turn there is one less square available on the board. Try and block
in your opponent or section off a good chunk of the board for
yourself.
2007-01-06 02:07:50 +00:00
joerg
d26cf36e57 - fine grained X11 dependencies for packages which have either USE_IMAKE
or USE_X11BASE set, but don't include mk/x11.buildlink3.mk directly or
  via buildlink3.mks
- introduce BUILDLINK_PREFIX.libXpm as alias for BUILDLINK_PREFIX.xpm
  in the !modular case
- fix some cases where the check for libX11 couldn't work at all by using
  C++ for compilation without including the proper headers

Verified using a full X11_TYPE=xorg bulk build without additional
breakage. Discussed with salo@, wiz@ and send to packages@ for feedback.
2006-12-27 13:37:35 +00:00
joerg
6432f76116 Create ${PKGMANDIR}/man6, not ${PREFIX}/man6. 2006-12-27 12:43:58 +00:00
wiz
e838332722 Use INSTALLATION_DIRS, from MAINTAINER. 2006-12-23 10:29:49 +00:00
rillig
e905caf277 Fixed the build on Solaris. 2006-12-19 12:40:48 +00:00
rillig
fdffffbcab Fixed PKGMANDIR. 2006-12-19 12:28:00 +00:00
rillig
8453497449 Fixed PKGMANDIR. 2006-12-19 12:06:28 +00:00
wiz
119d3829c9 Bump PKGREVISION for python interpreter fix (thanks, Matthias!). 2006-12-18 23:53:51 +00:00
drochner
437d67a6d0 add a PYTHON_PATCH_SCRIPTS to make it choose the right python 2006-12-18 16:32:57 +00:00
wiz
e5decfabb3 Drop maintainership, monsterz is more fun. 2006-12-18 01:36:45 +00:00
wiz
053f7268f4 Drop maintainership, does not build on amd64. 2006-12-18 01:34:54 +00:00
wiz
c6ac3e91f5 Grab maintainership. 2006-12-17 11:45:19 +00:00
wiz
d9305cbc7e Add and enable monsterz. 2006-12-17 10:34:03 +00:00
wiz
010bba98ea Initial import of monsterz-0.7.0:
Monsterz is a little puzzle game, similar to the famous Bejeweled
or Zookeeper.

The goal of the game is to create rows of similar monsters, either
horizontally or vertically. The only allowed move is the swap of
two adjacent monsters, on the condition that it creates a row of
three or more. When alignments are cleared, pieces fall from the
top of the screen to fill the board again. Chain reactions earn
you even more points.

This game is mostly about luck, but it remains highly addictive.
You have been warned.
2006-12-17 10:33:11 +00:00
joerg
58c3144236 Mechanically replace all includes of buildlink3.mk of the following
packages with the modular Xorg equivalent. Those are falling back
to the old location by default, so this commmit doesn't change
dependencies.

graphics/xpm ==> x11/libXpm
fonts/Xft2 ==> x11/libXft
x11/Xfixes ==> x11/libXfixes
x11/xcursor ==> x11/libXcursor
x11/Xrender ==> x11/libXrender
x11/Xrandr ==> libXrandr
2006-12-15 20:32:52 +00:00
wiz
b20d01b785 Reset maintainer, ben@ has resigned. 2006-12-15 14:34:18 +00:00
rillig
fac062649d Oops, the XBILL_HOME must end in a slash, to make it fully workable on
Solaris. PKGREVISION++
2006-12-14 14:05:48 +00:00
wiz
84ec2935b7 Update to 0.5.0:
* 0.5.0 (08-12-2006)
  - added TCP/IP networking (requires SDL_net)
  - added new map 'Clipped Wings' (Yalwa campaign)
  - added partial Hungarian translation
  - added new event 'destroyunit'
  - added new mountain tiles, and enhanced several others
  - improved portability
2006-12-10 10:44:10 +00:00
rillig
de4fee563f Needs man/man6 before installation. 2006-12-09 17:14:05 +00:00
rillig
ab7c57ec04 Building XBill using the modified IMakefile (see patch-aa) on Solaris
does not work. Therefore, the XBILL_HOME is set explicitly in CPPFLAGS.
It's not the best way to fix it, but at least it works.
2006-11-24 22:23:00 +00:00
rillig
1aa61ce7d6 Made the package work on Solaris. 2006-11-21 13:40:40 +00:00
wiz
658d9cf876 tv@ pointed out that curl-7.16.0 had a shlib major bump --
increase its BUILDLINK_ABI_DEPENDS, and bump PKGREVISIONs
of dependencies.

Sorry for not finding this earlier.
2006-11-19 11:50:23 +00:00
rillig
84936c1d8c Fixed "test ==". 2006-11-11 22:26:11 +00:00
drochner
55aceb52c6 update to 0.9.2
changes:
-redesign status bar; long hint strings can now be seen as a tooltip
-fix demo playback
-more code cleanup and commenting
2006-11-09 21:12:05 +00:00
martin
343fc520f8 Make it compile with gcc 4.x again 2006-11-09 13:45:33 +00:00
rillig
c9e1728fd3 Fixed so that the package will work when PKGREVISION gets set. 2006-11-09 08:44:04 +00:00
rillig
d88b9d421c install.sh contains "test ==" but is never used by pkgsrc. 2006-11-09 08:41:45 +00:00
rillig
e8eebbcc44 Fixed the package to also work if PKGREVISION gets incremented. 2006-11-09 08:36:46 +00:00
rillig
c429e29a6f Fixed PKGMANDIR. 2006-11-09 08:31:31 +00:00
rillig
1157a685b1 Added a patch for SunPro. 2006-11-05 18:46:57 +00:00
rillig
e6a43c36c8 Fixed PKGMANDIR. 2006-11-05 18:08:17 +00:00
rillig
2e0808a6c9 Fixed PKGMANDIR. 2006-11-02 21:28:59 +00:00
adam
b623ce3779 Changes 0.9.1:
New Ports:
   - Added Nintendo DS port.
   - Added GP2X port.
   - Added GP32 port.
 General:
   - Fixed potential garbage and/or crash in debug console.
   - Removed restriction on 27 games per game id when added via launcher.
 SCUMM:
   - Improved support for international versions of HE games.
   - Fixed rare actor drawing glitches.
   - Fixed path finding during smart star challendge in Big Thinkers 1st Grade,
   - Fixed graphical glitches in stomach location of Pajama Sam 3.
   - Fixed graphical glitches in HE80 version of Putt-Putt Travels Through
     Time.
   - Fixed FM-TOWNS version of Indy3 failing on Amiga port.
   - Fixed crash in MM NES when clicking on top screen area
   - Now it is possible to turn on or off subtitles during SMUSH movies
 Simon:
   - Improved support for international versions of the Feeble Files.
   - Fixed undefined behaviour when loading music.
   - Fixed crash when displaying some subtitles in the Feeble Files.
   - Fixed crackling sound in Mac version of Feeble Files
 BASS:
   - Fixed character spacing in LINC terminals in floppy version v0.0303
   - Fixed a regression which caused incorrect adlib music emulation
 Broken Sword 1:
   - Fixed speech-related crashes.
 Broken Sword 2:
   - More robust handling of the optional startup.inf file.
 Kyrandia:
   - Scrolling in the Kyrandia intro is less CPU intensive, at the cost of
     not being as smooth as before.
   - Fixed a tiny graphics glitch in the Kyrandia intro.
   - Improved screen update handling, speeds up drawing on small devices.
   - Improved resource loading, faster startup.
2006-10-30 15:38:36 +00:00
pooka
3c3f0ca64a wrap most of this file around !NO_BUILD so that inclusion from
games/nethack doesn't confuse pkgsrc into trying to do configuration
even when NO_CONFIGURE is specified there.  fixes build of
games/nethack (well, "build", actually)
2006-10-29 21:12:46 +00:00
rillig
895e23377b Fixed "test ==" and pkglint warnings. 2006-10-25 21:06:14 +00:00
rillig
e893698078 We don't care whether Debian programs use "test ==" or not. 2006-10-24 08:57:30 +00:00
rillig
eae7d6236f Fixed the ownership of the installed files. Now the package can be
installed as unprivileged user.
2006-10-22 01:06:27 +00:00
wiz
84150cc7b3 Fix build on amd64. 2006-10-17 23:44:59 +00:00
drochner
06b1601a18 update to 2.4.6
changes:
-bugfixes
-rendering improvements/speedup
2006-10-17 17:02:47 +00:00
salo
9e57d9d841 Update to version 3.3.8
Changes:

- revert back to upstream MASTER_SITE so it's actually possible to install
  this package at all!

3.3.8 (Released 2006-10-12):

 C13 - Finished fixing the bug from 3.3.7. I only fixed half of it this time.
 W,S - Added a way for senior admins to erase avatars if needed.

3.3.7 (Released 2006-10-12)

 C13 - Fixed bug that would frequently crash clients when you close busy
       rooms or games.

3.3.6 (Released 2006-10-11)

 S - Fixed bug that crashed it a couple times. Was caused when a clock
     expired.
 S - Made deferred callbacks more predictable. There are several bugs
     that may be fixed by this.
 W - Added space before Chinese flag on main page.
 W - Added admin tool to look up rooms a user owns.
 C13 - Got rid of stack dump in audio code. This was added for
       debugging, and I forgot to take it out!
 C13 - Fixed several fairly severe memory leaks in the client.
 C13 - Fixed problem where audio would lag far behind in some teaching games.
 W - Fixed date/time display in game archives (it was ignoring your time zone).
 S - Got the KGS Plus schedule mailer working again.
 W - Fixed self-reference in cgoban-nfa.jnlp.
 S - Turned off ranks of robots who aren't ranked robots.
 W - Fixed KGS Plus logo.
 C13,W - Updated Polish translation.
2006-10-16 10:46:53 +00:00
wiz
5f20abb30d Fix "test ==". 2006-10-16 00:48:29 +00:00
rillig
7be8c25d5a Fixed "test ==". 2006-10-14 01:44:23 +00:00
drochner
945f105f13 update to 0.9.1
changes: improved error handling, code cleanup
2006-10-12 13:07:33 +00:00
markd
96fe38ee4c Update to KDE 3.5.5 2006-10-12 11:06:08 +00:00
markd
da4623b307 Update to KDE 3.5.5
Changes:
Kolf
* Make the floater not have so big range on level 5 of hard course
  so it can not put the ball out of the walls.
KTuberling
* New language Low Saxon added.
KPatience
* Fix bug "cannot win this game" message just after start of mod3 game.
2006-10-12 11:04:51 +00:00
rillig
0a32f7bbb2 Fixed "test ==". 2006-10-10 20:01:31 +00:00
rillig
a28c1c2518 Fixed "test ==". 2006-10-10 19:43:32 +00:00
ben
fcd9e62c20 You feel like someone is helping you. 2006-10-10 14:51:44 +00:00
ben
502c102123 Fix build on Linux. Use ncurses instead of termlib. Defined SYSV
instead of BSD.  This addresses PR#29424
2006-10-09 02:06:58 +00:00
rillig
250cf05710 Oops, fixed a typo. 2006-10-07 13:51:24 +00:00
rillig
cafeb2f58a Updated cgoban-java to 3.3.5.
Changes since 3.3.1:
- unknown, since it's closed source.

pkgsrc-specific changes:
- copied the distfile to ftp.NetBSD.org, after getting explicit
  permission by the author to do so.
2006-10-07 10:08:31 +00:00
ghen
eb1674514e PR pkg/34445: update openttd to 0.4.8. Changes:
- Fix: A ship in a depot must be stopped before it can be cloned.
- Fix: After changing directory in 'Play Scenario', the default scenarios
  didn't show up in 'New Game'
2006-10-06 15:41:59 +00:00
wiz
f5b8945cb9 Update MASTER_SITES and/or HOMEPAGE, from Sergey Svishchev. 2006-10-04 21:35:58 +00:00
rillig
0b6d7f8810 Added some newly imported packages. 2006-10-02 20:08:59 +00:00
rillig
16a5a120df Imported polyglot.
PolyGlot is a "UCI adapter".  It connects a UCI chess engine to an
xboard interface such as WinBoard.  UCI2WB is another such adapter (for
Windows).

PolyGlot tries to solve known problems with other adapters.  For
instance, it detects and reports draws by fifty-move rule, repetition,
etc ...
2006-10-02 20:06:07 +00:00
rillig
c86cc7ec0f Imported fruit.
Fruit is a chess engine. If you seek maximum playing strength, Fruit is
your choice!

Fruit is vice world computer chess champion 2005 and one of the
strongest chess programs in the world.

Fruit has a unique playing style, making it a good addition to any
chess-engine collection.

Fruit comes with a customised opening book and has many features which
make it interesting especially for the engine enthusiast and serious
correspondence player.
2006-10-02 20:05:20 +00:00
dillo
c2f3fb0112 Distfile changed (plain-mode fixed) without version bump -- not
that the distfile name contains a version number in the first place,
yeah.

Bump PKGREVISION and use a new DIST_SUBDIR.
2006-10-01 21:04:14 +00:00
rillig
053a0f6a18 Fixed pkglint warnings. 2006-10-01 14:34:01 +00:00
rillig
33d12df53e Updated gogui to 0.9.1.
From the homepage:
Version 0.9.1 fixes a few minor bugs in 0.9.
2006-10-01 14:28:37 +00:00
minskim
5fce3bc11c Include stdint.h to use uint32_t. This closes PR 32016. 2006-09-28 20:52:23 +00:00
salo
968dc8596e supprimer cube.
pas maintenu, contenant des erreurs de sécurité, irréparable.
au revoir et bon voyage!
2006-09-26 15:19:29 +00:00