Commit graph

4860 commits

Author SHA1 Message Date
dholland
738d3426fa Fix message display color. PKGREVISION -> 11 2016-12-31 10:01:11 +00:00
joerg
0cce836188 Add missing dependency on glu. 2016-12-23 22:28:42 +00:00
joerg
38150f2d30 Improve C++ portability. 2016-12-22 11:36:35 +00:00
tnn
280342f8d8 The latest ICU update broke OpenTTD so update openttd to 1.6.1 to fix that.
Changes: build fixes, NewGRF tweaks and GUI tweaks.
2016-12-18 21:01:41 +00:00
joerg
6c7bf7a829 Update ccgo to 0.3.6.5. Primarily fixes compatibility issues with newer
libsigc++.
2016-12-17 23:22:30 +00:00
joerg
00e4498485 Don't expect pointers to be ordered relative to 0. 2016-12-15 23:53:38 +00:00
joerg
96ad777193 Pointers are not ordered relative to 0. Check the error of fopen
correctly. Share patches when sharing distinfo. Bump revision.
2016-12-15 23:52:43 +00:00
dholland
10cf75d1a8 Install the README as qonk.txt so binary package users have a chance of
being able to figure out how to play. PKGREVISION -> 10.
2016-12-13 19:17:42 +00:00
dholland
8b361d6bf0 Fix install to not depend on umask. Avoid undefined behavior to make it
run. PKGREVISION -> 11.
2016-12-12 06:21:47 +00:00
dholland
ea4e24f418 Clarify description. 2016-12-12 06:20:52 +00:00
dholland
b8c3072c28 sort 2016-12-12 06:20:33 +00:00
dholland
6bf7e37a58 Make this work. Add a distfile jumbo patch doing the following:
- use standard headers
   - don't use perror, don't use sprintf
   - fix time handling issues
   - compile in paths so the data can be installed (from patch-ab)
   - fix name conflict with libc
   - avoid undefined behavior
   - avoid implicit int for clang
   - declare own functions, sprinkle const and static, and fix
     signedness to get a clean build (except for one remaining issue
     where it's not clear what to do)
   - remove unused elements detected by gcc
   - fix some problems detected by gcc
   - fix a startup crash
   - modernize the makefile

Also, don't install the raw image bitmap data and the scripts to digest
it; install only the digested form, as that's all that's used at runtime.
2016-12-11 01:10:26 +00:00
dholland
1ee0903638 Improve description. 2016-12-10 21:48:52 +00:00
dholland
8413b55bc5 Remove use of ancient and highly insecure curl-7.14.0; use pkgsrc curl.
Also disable online update by default. (It can be re-enabled in the
config.)  PKGREVISION -> 8.
2016-12-10 21:46:51 +00:00
dholland
acd5aeb3f6 NOT_PAX_ASLR_SAFE and NOT_PAX_MPROTECT_SAFE. PKGREVISION -> 6. 2016-12-10 08:16:23 +00:00
ryoon
36ed025474 Recursive revbump from textproc/icu 58.1 2016-12-04 05:17:03 +00:00
wiedi
5cd35b3a59 needs zlib 2016-12-03 22:45:50 +00:00
wiedi
4aeb5cbd14 uses flex 2016-12-03 22:30:00 +00:00
wiz
e5314117d3 Updated ruby-squib to 0.12.0.
Features:

    save_pdf now supports crop marks! These are lines drawn in the margins of a PDF file to help you cut. These can be enabled by setting crop_marks: true in your save_pdf call. Can be further customized with crop_margin_bottom, crop_margin_left, crop_margin_right, crop_margin_top, crop_marks, crop_stroke_color, crop_stroke_dash, and crop_stroke_width (#123)
    Squib.configure allows you to set options programmatically, overriding your config.yml. This is useful for Rakefiles, and will be documented in my upcoming tutorial on workflows.
    Squib.enable_build_globally and Squib.disable_build_globally are new convenience methods for working with the SQUIB_BUILD environment variable. Handy for Rakefiles and Guard sessions for turning certain builds on an off. Also will be documented in upcoming workflow tutorial.
    The import methods csv and xlsx now return Squib::DataFrame, which behaves exactly as before - but has more cool features like being able to do data.name instead of data['name']. Also: check out data.to_pretty_text. Check out the docs. (#156)

Bugs:

    showcase works as expected when using backend: svg (#179)
    Graphics will get flushed upon exit, so working under Guard with backend: svg is more reliable (#180)

Docs:

    Wrote out documentation for Squib and GameIcons
    Wrote out documentation for Hello World! Dissected
    Un-submoduled our samples and simply embedded them into the docs (e.g. Squib Thinks in Arrays). Lots of cleanup there
    Wrote up Squib in Action, which documents other Squib projects. Ask for yours to be put there!!

Chores:

    Bumped dependency roo to 2.5.1. Nothing that affects Squib users (probably).
    Bumped graphics and text dependencies (cairo to 1.15.3, pango+rsvg et al. to 3.1.0). No new features for us, but some stability improvements.
2016-12-03 18:06:21 +00:00
prlw1
fddd9d6a7e Update hitori to 3.22.0
3.22.0:
* Various AppData fixes
* Translations:
** fa (Arash Mousavi)
** fur (Fabio Tomat)
** oc (Cédric Valmary)
** pl (Piotr Drg)
** pt (Sérgio Cardeira)
** sv (Anders Jonsson)
2016-11-26 10:26:54 +00:00
wiz
ec01e6965b Updated lgogdownloader to 3.0.
LGOGDownloader 3.0
- Ported code to use tinyxml2 instead of tinyxml (patch by: Ferdinand Thiessen)
- Added support for new language: Bulgarian
- Added support for parallel downloads
* Use --threads to set how many parallel downloads you want to run
* If libcurl uses openssl then libcrypto is required to compile the downloader
- Added support for getting game details in parallel
- Added support for DLC language packs
- Show average download rate after download has finished
- Fixed issue with some GOG XML data files
* Some GOG XML data files contain additional nodes/elements that were not handled properly and caused issues
- Removed obsolete getpass() calls, use termios to control terminal ECHO
- Added option to set CA certificate path
* --cacert option can be used to set path to CA certificate bundle in PEM format
* CURL_CA_BUNDLE environment variable is used if it is set and CA certificate path is not set with --cacert option
- Moved cover list to git repository
* New url: https://raw.githubusercontent.com/Sude-/lgogdownloader-lists/master/covers.xml
- Use list of games that are known to have DLC and ignore DLC count that GOG provides for those games
* Fixes issues caused by GOG providing incorrect dlc count information for games with DLC
* If local list ($XDG_CONFIG_HOME/lgogdownloader/game_has_dlc.txt) exists then remote list isn't used
* --dlc-list option is used to set url for the list (default: https://raw.githubusercontent.com/Sude-/lgogdownloader-lists/master/game_has_dlc.txt)
- Made downloader work better when invoked by Gentoo's package manager (patches by: James Le Cuirot)
* Exit with non-zero status when --list or --list-details fails
* Exit with non-zero status when at least one --download-file fails
* Add --respect-umask option to prevent adjusting permissions
2016-11-20 09:41:20 +00:00
taca
9db1c3b956 Stop patching gemspec file and use OVERRIDE_GEMSPEC with updated
update-gemspec.rb script.
2016-11-19 15:44:56 +00:00
wiz
6e4c0cc181 + ruby-squib 2016-11-01 21:59:23 +00:00
wiz
7d9cb78b88 Import ruby-squib-0.11.0 as games/ruby-squib.
Squib is a Ruby DSL for prototyping card and board games. Write a
little bit of Ruby, define your deck's stats, then compile your
game into a series of images ready for print-and-play or even
print-on-demand. Squib is very data-driven and built on the principle
of Don't Repeat Yourself. Think of it like nanDeck done "the Ruby
way".
2016-11-01 21:48:36 +00:00
maya
92c325107f arx-libertatis: apply upstream commit which fixes build on OS X
Use correct parameter type for clock_gettime

Also from Jonathan Schleifer in PR pkg/51556
2016-10-30 10:25:30 +00:00
bsiegert
57fea96bd6 Use midiplay instead of playmidi on NetBSD. Bump revision.
PR pkg/28924, from 2005.
2016-10-16 17:10:49 +00:00
kamil
52a76c5ef0 Generate dummy scorefile with REQD_FILES_PERMS
No PKGREVISION update as it's a new package.
2016-10-15 01:20:07 +00:00
kamil
eac1e56671 Update bastet from 0.41 to 0.43.1
pkgsrc changes:
 - Switch to GitHub framework
 - Update HOMEPAGE
 - Set LICENSE (GPLv3)
 - Upstream switched from C to C++
 - Require boost-libs and boost-headers
 - SETGIDGAME -> USE_GAMESGROUP
 - Need to fix VARBASE differently (now with SUBST framework)
 - Drop unneded patches
 - Enforce any curses library (with a patch)

upstream changelog
==================
==0.43.1==
Small fixes: appdata and desktop file, moved to an unordered_set header that
should work on most compilers. Should still port to autotools or something
similar sometimes in the future.

==0.43==
Complete code rewrite. As I go on trying to grok C++, algorithms and data
structures, and as I started to understand more of Peter's code, I found
it useful to rewrite all this stuff from scratch.
This should solve some issues and probably introduce new ones. Therefore this
version needs a lot of playtesting and bug-hunting.
The algorithm has been split into two, one with the next block preview (normal)
and one without (harder).
New and more sophisticated techniques are now used to write the  block-choosing
algorithms, which should not be fooled as easily as before.
2016-10-15 00:45:15 +00:00
adam
3b88bd43a5 Revbump post boost update 2016-10-07 18:25:29 +00:00
wiz
8ab0b11d2f Updated puzzles to 20160429.
Adds three games:
flood
palisade
tracks
2016-10-05 13:09:38 +00:00
mef
1658078af1 Updated games/gnuchess to 6.2.3
-------------------------------
Version 6.2.3 (September 2016)
- Quit after compiling book with option -a (--addbook).
- Updated translations.
2016-10-02 02:19:51 +00:00
joerg
395e596517 Fix gnutls fallout. Bump revision. 2016-10-01 13:01:11 +00:00
joerg
77e4de0ecf Fix rpath when using native X. Bump revision. 2016-09-29 12:09:48 +00:00
kamil
a761aa68da Fix distinfo entry for patch-gettext.h 2016-09-26 02:35:18 +00:00
kamil
7663692217 Fix build on NetBSD-7.99.36
Address conflicts of local gettext.h with /usr/include/libintl.h.
Undefine system symbols and allow package's specific ones.

GUI presents correctly texts in a local language.
2016-09-21 21:45:05 +00:00
wiz
a82aa43c18 Recursive PKGREVISION bump for gnutls shlib major bump. 2016-09-19 13:04:18 +00:00
kamil
7e1e24b9fb Add games/2048-cli 2016-09-18 16:58:26 +00:00
kamil
98681b1d61 Import 2048-cli-0.9.1 as games/2048-cli
A cli version/engine of the game 2048 for your UNIX terminal.
2016-09-18 16:57:51 +00:00
dholland
a9bba066ce Uses pkg-config. 2016-09-18 05:33:03 +00:00
wiedi
e270cee22c link network libs on SunOS 2016-09-17 23:22:59 +00:00
wiedi
2fb7fc301c needs yacc 2016-09-16 22:36:21 +00:00
gdt
e9bd08888d Note error with guile 2.0 and therefore leave at 1.8 2016-09-16 01:10:06 +00:00
wiz
e4025746ee After guile's and guile20's installation prefixes have changed, it's time
to bump their dependencies (except those that were bumped in the last 24
hours already).
2016-09-15 14:32:39 +00:00
maya
3dba7e1abd Add package supertux from pkgsrc-wip
SuperTux is a classic 2D jump'n run sidescroller game in a style similar to the
original SuperMario games.
2016-09-14 16:24:26 +00:00
mef
970d4395b3 Updated games/gnuchess-book to 1.02
-----------------------------------
 - ChangeLog unknown
(pkgsrc changes)
 - Name conversion from book.dat to book.bin
2016-09-12 14:37:47 +00:00
kamil
29d5ebd2e0 Appease xgettext(1) - stop passing unsupported options
xgettext(1) 0.16.1 does not accept --package-version and --package-name

Reported on NetBSD.
Noted by <joerg>
2016-09-11 14:44:29 +00:00
wiz
e50d753b8d + arx-libertatis. 2016-09-02 16:46:22 +00:00
wiz
5bdcb28fd6 Import arx-libertatis-1.1.2 as games/arx-libertatis.
Packaged for wip by Yorick Hardy and Jonathan Schleifer.

Arx Libertatis is a cross-platform, open source port of Arx Fatalis,
a 2002 first-person role-playing game developed by Arkane Studios.

This is the game engine - the data files are not included.
2016-09-02 16:46:04 +00:00
joerg
c5afc7b4c1 Add missing include. 2016-08-27 20:59:47 +00:00
wiz
e66daae7d0 Not ready for python-3.x due to py-ode dependency. 2016-08-21 11:30:45 +00:00
wiz
622ad2e14d py-OpenGL now supports Python 3. 2016-08-21 07:15:40 +00:00
ryoon
82f67120a8 Recursive revbump from multimedia/libvpx uppdate 2016-08-17 00:06:39 +00:00
prlw1
796f96fb73 Update gnome-sudoku to 3.20.4
3.20.4 - July 13, 2016
======================

* Avoid accidental use of C++ 11

3.20.3 - July 11, 2016
======================

* Seed the RNG so we actually get different puzzles each run
2016-08-10 09:26:01 +00:00
adam
77b8ed74db Revbump after graphics/gd update 2016-08-03 10:22:08 +00:00
kamil
48e9f4d548 Use better HOMEPAGE 2016-07-28 23:41:36 +00:00
kamil
e5c5ca8aac Add games/cosmosmash 2016-07-28 23:35:51 +00:00
kamil
906454feff Import cosmosmash-1.4.7 as games/cosmosmash
Cosmosmash - A space rock shooting video game.

In this game, you control a base that must destroy rocks before they hit the
ground, or you lose points. You must also prevent "spinners" from touching the
ground, or your base will explode.

This game is a clone of the 1981 Astrosmash game for the Intellivision by
Mattel Electronics.
2016-07-28 23:35:15 +00:00
kamil
2feeab435d Add games/burgerspace 2016-07-28 23:19:12 +00:00
kamil
baba127495 Import burgerspace-1.9.2 as games/burgerspace
BurgerSpace - A hamburger-smashing video game.
2016-07-28 23:18:26 +00:00
kamil
4bed7f6015 Add games/batrachians 2016-07-28 23:00:30 +00:00
kamil
2b3148ee0a Import batrachians-0.1.6 as games/batrachians
Batrachians - A fly-eating frog game.
2016-07-28 22:59:43 +00:00
wiz
2047c20a30 Fix HOMEPAGE. 2016-07-28 22:48:52 +00:00
kamil
adb50fc2d5 Add games/quadrupleback 2016-07-28 22:32:26 +00:00
kamil
d8fd5b9bd9 Import quadrupleback-0.1.0 as games/quadrupleback
Quadrupleback - A game where intruders must be circled.

This game is based on Doubleback, a Tandy Color Computer game by Dale Lear.
2016-07-28 22:31:54 +00:00
kamil
79bfc783a0 Add games/afternoonstalker 2016-07-28 20:47:29 +00:00
kamil
099e75cf23 Import afternoonstalker-1.1.5 as games/afternoonstalker
Afternoon Stalker - A robot-killing game.
2016-07-28 20:46:24 +00:00
leot
3c612864d7 Do not alter LIBS in in patch-Makefile (so SUBST_* correctly applies)
Bump PKGREVISION
2016-07-28 19:31:28 +00:00
kamil
489cb5f5a4 Add games/ztrack 2016-07-28 17:51:59 +00:00
kamil
cbac7e9296 Import ztrack-1.0 as games/ztrack
Simple curses-based pseudo-3D driving game

Originally packaged in pkgsrc-wip by:
- myself
and
- <leot>.
2016-07-28 17:51:20 +00:00
kamil
6dd77f286e Add games/violetland 2016-07-27 21:17:52 +00:00
kamil
e3758446b6 Import violetland-0.5 as games/violetland
Violetland is an open source cross-platform game similar to Crimsonland.

In this game the player should help a girl by name of Violet to struggle with
hordes of monsters. For this purpose the various weapon, and also the special
abilities of the heroine which are opening with experience can be used.
2016-07-27 21:14:36 +00:00
kamil
ab142c7d52 Add games/agm 2016-07-27 20:47:20 +00:00
kamil
7351181d55 Import agm-1.3.1 as games/agm
Multiple-word anagram search program.
2016-07-27 20:37:27 +00:00
kamil
34740390f8 Add games/wordwarvi 2016-07-26 20:06:21 +00:00
kamil
35af8e9ad3 Import wordwarvi-1.0.2 as games/wordwarvi
wordwarvi, or "Word War vi", is an old school '80's style side
scrolling space shoot'em up video game.

You pilot your "vi-per" craft through core memory, trying to avoid
OS defenses and wipe out the memory hogging emacs processes and
rescue lost vi-per pilots (.swp files) stranded from crashed vi
sessions before heading through the socket to the next node in the
cluster to do it all over again.

Originally packaged in pkgsrc-wip by:
- Thomas Klausner
- Aleksej Saushev
and
- myself.
2016-07-26 20:05:17 +00:00
kamil
952943982d Add games/barrage 2016-07-24 22:59:50 +00:00
kamil
1279b02918 Import barrage-1.0.4 as games/barrage
Barrage is a rather destructive action game that puts you on a shooting range
with the objective to hit as many dummy targets as possible within 3 minutes.
You control a gun that may either fire small or large grenades at soldiers,
jeeps and tanks. Targets are fast paced and require careful aiming as it takes
half a second to reload the gun. In addition, you have to keep an eye on your
ammo and reload in time.
2016-07-24 22:59:11 +00:00
kamil
32a2b1c291 Add armagetronad and armagetronad-server 2016-07-24 15:45:56 +00:00
kamil
b31fb44770 Import armagetronad-server-0.2.8.3.3 as games/armagetronad-server
Armagetron Advanced is a multiplayer game in 3D that attempts to emulate
and expand on the light cycle sequence from the movie Tron.

Tron was an arcade game based on the movie of the same name, release by
Disney in 1982. The original game consisted of 4 sub-games, the only one of
concern is the 'Light Cycles' one, in which the player uses a left/right
joystick to control a 'Light Cycle' which leaves a wall behind it wherever
the cycle it goes, turning only at 90 degree angles. The player must then get
the AI to crash into their wall while avoiding hitting the AI's own wall
themselves. Those were the humble beginnings of Armagetron Advanced's
game play, which has now blossomed into 16 player mayhem, with highly
advanced AI, network game play, and of course all in a 3D environment.

Server for the armagetronad game.

Originally packaged in pkgsrc-wip by:
- Adam Hoka
- Thomas Klausner
- David Sainty
- Aleksej Saushev
- Sevan Janiyan
and
- myself.
2016-07-24 15:44:49 +00:00
kamil
3973d9ffc7 Import armagetronad-0.2.8.3.3 as games/armagetronad
Armagetron Advanced is a multiplayer game in 3D that attempts to emulate
and expand on the light cycle sequence from the movie Tron.

Tron was an arcade game based on the movie of the same name, release by
Disney in 1982. The original game consisted of 4 sub-games, the only one of
concern is the 'Light Cycles' one, in which the player uses a left/right
joystick to control a 'Light Cycle' which leaves a wall behind it wherever
the cycle it goes, turning only at 90 degree angles. The player must then get
the AI to crash into their wall while avoiding hitting the AI's own wall
themselves. Those were the humble beginnings of Armagetron Advanced's
game play, which has now blossomed into 16 player mayhem, with highly
advanced AI, network game play, and of course all in a 3D environment.

Originally packaged in pkgsrc-wip by:
- Adam Hoka
- Thomas Klausner
- David Sainty
- Aleksej Saushev
- Sevan Janiyan
and
- myself.
2016-07-24 15:43:50 +00:00
wiz
cccb54cfed + einstein-puzzle. 2016-07-24 11:49:18 +00:00
wiz
7f9b3846ee Import einstein-puzzle-2.1.1 as games/einstein-puzzle.
Einstein puzzle is a free cross-platform open source remake of old
DOS game Sherlock which was inspired by Albert Einstein's puzzle.
The game goal is to open all cards in square of 6x6 cards. For this,
a number of hints describing relations between card positions are
given. Use them to find the correct layout.
2016-07-24 11:48:14 +00:00
kamil
3ab58f0a96 Added games/accelerator3d 2016-07-24 02:36:48 +00:00
kamil
a52da1fb07 Import accelerator3d 0.1.1 as games/accelerator3d
Fast-paced, 3D, first-person shoot/dodge-'em-up, in the vein of Tempest or n2o.
2016-07-24 02:34:32 +00:00
adam
2cfc0fd76d Revision 1:
* Switched to .tar.xz.
* Added missing depednencies; now all supported engines are built.
* FluidSynth is not an option any more.
* Enabled release mode; but without forced compiler optimisations.
2016-07-21 13:48:49 +00:00
markd
bf0d4c35ff Switch to openal-soft
Dont try to use libsvn if detected
Dont try to use fltk if detected
2016-07-16 00:13:14 +00:00
markd
3c25acfa6e Switch to openal-soft 2016-07-16 00:10:33 +00:00
markd
85c7379dca Switch to openal-soft.
Don't try to use libsvn if detected.
2016-07-16 00:09:18 +00:00
markd
1621da36f8 Switch to openal-soft 2016-07-16 00:00:25 +00:00
wiz
fbc1d0565d Remove unneeded patch, jsoncpp comes with pkg-config file nowadays. 2016-07-15 21:00:41 +00:00
wiz
ad0031c15e Remove python33: adapt all packages that refer to it. 2016-07-09 13:03:30 +00:00
wiz
2b0a009d0e Bump PKGREVISION for perl-5.24.0 for everything mentioning perl. 2016-07-09 06:37:46 +00:00
jperkin
0b747c838f Disable NLS for consistent PLIST handling. Remove bogus and obsolete CFLAGS
settings.  Clean up variable assignments.  No change to existing packages.
2016-07-07 14:49:25 +00:00
wiz
a021c97b0c Updated pushover to 0.0.5.
Drop maintainership.

Version 0.0.5 May 2013

- new Swedish and Esperanto translation and updated French translation many
  thanks to the translators
- AROS support inside the code
- minor usability improvements in the menu sytem
- slightly lower requirements on libpng and lua versions
2016-07-05 17:33:00 +00:00
joerg
5d29e33549 PCH has issues, so avoid it with GCC. 2016-07-02 14:48:36 +00:00
joerg
04685c9f8e Also specify the directory for ld itself to check for libX11. 2016-06-19 23:02:06 +00:00
prlw1
d53d24cd16 Update gnome-sudoku to 3.20.2
3.20.2 - May 22, 2016
=====================

* Fix window size growing out of control with GTK+ 3.20

3.20.1 - May 7, 2016
====================

* Updated translations
2016-06-19 14:41:53 +00:00
leot
2ccec1ba17 Update games/wesnoth to 1.12.6
Changes:
Version 1.12.6:
 * Campaigns:
   * Legend of Wesmere:
     * Fixed recruit lists for AI sides in MP mode.
     * Made it so the campaign displays an error and aborts when started with
       Shuffle Sides enabled in MP mode.
 * Language and i18n:
   * Updated translations: British English, Galician, Italian, Japanese,
     Portuguese, RACV, Russian, Scottish Gaelic, Slovak, Spanish, Swedish
 * Terrains:
   * Fixed glitches of river ford transitions.
 * User interface:
   * GUI1 comboboxes now use the thinner menu frame style.
   * Fixed minimap buttons appearing without contents or in the wrong state
     when the game window is resized, when using debug commands to toggle fog
     and/or shroud, and probably a lot of other occurrences that are now
     covered by a proper fix on top of the quick hacks shipped with versions
     1.11.16 and 1.12.3.
   * Fixed MP lobby games list coming up empty when Invert is checked while
     Apply Filter is not (bug #23117).
   * Fixed Observers icon appearing behind other top bar items in MP games on
     horizontal UI resolutions < 1024 (bug #24455).
   * Fixed ToD schedule progress indicator appearing behind other top bar items
     on vertical UI resolutions < 600.
 * Miscellaneous and bug fixes:
   * Revert all updates to hot-key handling which broke letter-based short-cuts
     on non-US keyboard layouts, where characters are in different key
     locations (bug #24186).
   * Fix the move-to-targets candidate action of the default AI ignoring tunnels
   * Fix two rare bugs in the goto candidate action that resulted in goto moves
     by other units being skipped after a unit could not get to its goal.
   * Fixed possible assertion failures in multiplayer.
   * Fixed false positive OOS messages in replay when replaying games from an
     older Wesnoth version.
   * Fixed saving the game during a replay creating corrupt saves (bug #23310).
   * Fixed unit test compilation against Boost 1.60 and later (bug #24234).
2016-06-18 21:18:16 +00:00
prlw1
c9e378ce06 Revert addition of iagno. (Need to worry about my libcanberra-gtk3) 2016-06-12 17:14:31 +00:00
prlw1
e7d666d285 Add iagno 3.20.2
Iagno is a computer version of the game Reversi.
2016-06-12 17:11:26 +00:00