Commit graph

10 commits

Author SHA1 Message Date
markd
193dd1668f Update to phonon 4.4.0
Version required for KDE 4.4.
2010-04-10 00:18:13 +00:00
wiz
91871f449e Second try at jpeg-8 recursive PKGREVISION bump. 2010-01-18 09:58:37 +00:00
markd
8e553f0421 Fix MASTERSITES for current location. 2009-12-13 19:39:32 +00:00
sno
6f7368d4db bump revision because of graphics/jpeg update 2009-08-26 19:56:37 +00:00
wiz
d70523df21 Remove USE_DIRS from pkgsrc.
Shared directories can now be created independently by the pacakges
needing them and will be removed automatically by pkg_delete when empty.

Packages needing empty directories can use the @pkgdir command in PLIST.

Discussed and ok'd in thread starting at
http://mail-index.netbsd.org/tech-pkg/2009/06/30/msg003546.html
2009-07-22 09:01:16 +00:00
joerg
62d1ba2bac Remove @dirrm entries from PLISTs 2009-06-14 18:03:28 +00:00
markd
c633325c55 Fix MASTER_SITE 2009-04-11 11:41:33 +00:00
markd
befbd8f7fd Update phonon to 4.3.1
Version required for KDE 4.2. Precise changes unknown.
2009-04-06 13:13:04 +00:00
joerg
2d1ba244e9 Simply and speed up buildlink3.mk files and processing.
This changes the buildlink3.mk files to use an include guard for the
recursive include. The use of BUILDLINK_DEPTH, BUILDLINK_DEPENDS,
BUILDLINK_PACKAGES and BUILDLINK_ORDER is handled by a single new
variable BUILDLINK_TREE. Each buildlink3.mk file adds a pair of
enter/exit marker, which can be used to reconstruct the tree and
to determine first level includes. Avoiding := for large variables
(BUILDLINK_ORDER) speeds up parse time as += has linear complexity.
The include guard reduces system time by avoiding reading files over and
over again. For complex packages this reduces both %user and %sys time to
half of the former time.
2009-03-20 19:23:50 +00:00
markd
d94babd10b Import of phonon 4.2.0
Phonon is the Multimedia API for KDE and QT.

In Phonon there are three main concepts: MediaObjects, Paths and Outputs.
The MediaObjects control the playback/capture and provide the media data.
MediaObjects can be connected to Outputs using Path objects which also
allow the insertion of Effect objects between MediaObject and Output.
2008-11-03 10:59:46 +00:00