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Author SHA1 Message Date
cjep
dc392c4b9f Initial import of the MUD-Shell into the NetBSD packages collection as
shells/mudsh.

Is there any reason why a shell (or command line) cannot be as
tolerant or as intelligent as a text adventure game like Zork, or a
MUD (Multi User Dungeon)? Is there any reason why a shell cannot work
like such a game? ("Go North", etc.)

Actually, the answer is no and this is a perl implementation to prove it.
Have fun, and don't get eaten by a Grue!
2002-11-18 17:10:17 +00:00