Commit graph

23 commits

Author SHA1 Message Date
asau
45127be31e Drop superfluous PKG_DESTDIR_SUPPORT, "user-destdir" is default these days. 2012-10-06 11:54:29 +00:00
marino
b8bd6399f7 games/rtcw: Fix extract and PKG_DEVELOPER errors
On DragonFly with zlib 1.2.7, an error during extraction was seen:
> gzip: (stdin): trailing garbage ignored
> /usr/pkg/bin/gtar: Child return status 1
> /usr/pkg/bin/gtar: Error is not recoverable: exiting now

RTCW uses a custom extraction command which is sed piped into gtar.
To workaround this error, sed was piped into gunzip which was then
piped into gtar, so other error status was laundered out.

Also, there were some permission check failures when PKG_DEVELOPER=yes
so small workarounds were added.  rctw installs with PKG_DEVELOPER check
without error now.
2012-05-27 17:00:49 +00:00
marino
d565e76d78 games/rtcw: Update MASTER_SITES
Id Software changed the location of the binary, but its still available.
The MASTER_SITE would have been valid for the latest version, 1.41,
released in 2003.
2012-05-19 14:21:59 +00:00
joerg
b4eed73fe5 Convert @exec/@unexec to @pkgdir or drop it. 2009-06-14 19:10:35 +00:00
joerg
4bd41386e5 Remove @dirrm entries from PLISTs 2009-06-14 17:56:38 +00:00
joerg
3d8ef5a52d Second round of explicit pax dependencies. As reminded by tnn@,
many packages used to use ${PAX}. Use the common way of directly calling
pax, it is created as tool after all.
2008-05-26 02:13:14 +00:00
jlam
0c6a3253fe Mechanical changes to add DESTDIR support to packages that install
their files via a custom do-install target.
2008-03-04 06:59:03 +00:00
jlam
33f30156fb * Add new emulator framework in pkgsrc/mk/emulator that handles all
binary-only packages that require binary "emulation" on the native
  operating system.  Please see pkgsrc/mk/emulator/README for more
  details.

* Teach the plist framework to automatically use any existing
  PLIST.${EMUL_PLATFORM} as part of the default PLIST_SRC definition.

* Convert all of the binary-only packages in pkgsrc to use the
  emulator framework.  Most of them have been tested to install and
  deinstall correctly.  This involves the following cleanup actions:

    * Remove use of custom PLIST code and use PLIST.${EMUL_PLATFORM}
      more consistently.

    * Simplify packages by using default INSTALL and DEINSTALL scripts
      instead of custom INSTALL/DEINSTALL code.

    * Remove "SUSE_COMPAT32" and "PKG_OPTIONS.suse" from pkgsrc.
      Packages only need to state exactly which emulations they support,
      and the framework handles any i386-on-x86_64 or sparc-on-sparc64
      uses.

    * Remove "USE_NATIVE_LINUX" from pkgsrc.  The framework will
      automatically detect when the package is installing on Linux.

  Specific changes to packages include:

    * Bump the PKGREVISIONs for all of the suse100* and suse91* packages
      due to changes in the +INSTALL/+DEINSTALL scripts used in all
      of the packages.

    * Remove pkgsrc/emulators/suse_linux, which is unused by any
      packages.

    * cad/lc -- remove custom code to create the distinfo file for
	all supported platforms; just use "emul-fetch" and "emul-distinfo"
	instead.

    * lang/Cg-compiler -- install the shared libraries under ${EMULDIR}
	instead of ${PREFIX}/lib so that compiled programs will find
	the shared libraries.

    * mail/thunderbird-bin-nightly -- update to latest binary
	distributions for supported platforms.

    * multimedia/ns-flash -- update Linux version to 9.0.48 as the
	older version is no longer available for interactive fetch.

    * security/uvscan -- set LD_LIBRARY_PATH explicitly so that
	it's not necessary to install library symlinks into
	${EMULDIR}/usr/local/lib.

    * www/firefox-bin-flash -- update Linux version to 9.0.48 as the
	older version is no longer available for interactive fetch.
2007-07-29 05:18:36 +00:00
wiz
601583c320 Whitespace cleanup, courtesy of pkglint.
Patch provided by Sergey Svishchev in private mail.
2007-02-22 19:26:05 +00:00
jlam
60f791e1e6 Move the check-shlibs target from bsd.pkg.mk to bsd.pkg.check.mk where
it will live with other "check" targets run after package installation.

Get rid of SHLIB_HANDLING, whose meaning had mutated over the years
from one thing to another.  Currently, it is used to basically note
whether the system's "ldd" command can be usefully run on the package's
binaries and libraries.  Rename this variable to CHECK_SHLIBS_SUPPORTED
for more clarity.

CHECK_SHLIBS is now a variable set exclusively by the user in /etc/mk.conf
to note whether the check for missing run-time search paths is performed
after a package is installed.  It defaults to "no" unless PKG_DEVELOPER
is set.
2006-05-22 22:22:02 +00:00
rillig
9fc2d7d281 Removed the superfluous "quotes" and 'quotes' from variables that don't
need them, for example RESTRICTED and SUBST_MESSAGE.*.
2006-04-22 09:22:05 +00:00
jlam
9c8b5ede43 Point MAINTAINER to pkgsrc-users@NetBSD.org in the case where no
developer is officially maintaining the package.

The rationale for changing this from "tech-pkg" to "pkgsrc-users" is
that it implies that any user can try to maintain the package (by
submitting patches to the mailing list).  Since the folks most likely
to care about the package are the folks that want to use it or are
already using it, this would leverage the energy of users who aren't
developers.
2006-03-04 21:28:51 +00:00
joerg
5911def816 Recursive revision bump / recommended bump for gettext ABI change. 2006-02-05 23:08:03 +00:00
jlam
bf9129c41e Drop distinction between PKGSRC_USE_TOOLS and USE_TOOLS by making
PKGSRC_USE_TOOLS go away.  There is now only a single USE_TOOLS variable
that specifies all of the tools we need to build/run the package.
2005-07-15 18:27:48 +00:00
jlam
95fd1f6ec9 Massive cleanup of buildlink3.mk and builtin.mk files in pkgsrc.
Several changes are involved since they are all interrelated.  These
changes affect about 1000 files.

The first major change is rewriting bsd.builtin.mk as well as all of
the builtin.mk files to follow the new example in bsd.builtin.mk.
The loop to include all of the builtin.mk files needed by the package
is moved from bsd.builtin.mk and into bsd.buildlink3.mk.  bsd.builtin.mk
is now included by each of the individual builtin.mk files and provides
some common logic for all of the builtin.mk files.  Currently, this
includes the computation for whether the native or pkgsrc version of
the package is preferred.  This causes USE_BUILTIN.* to be correctly
set when one builtin.mk file includes another.

The second major change is teach the builtin.mk files to consider
files under ${LOCALBASE} to be from pkgsrc-controlled packages.  Most
of the builtin.mk files test for the presence of built-in software by
checking for the existence of certain files, e.g. <pthread.h>, and we
now assume that if that file is under ${LOCALBASE}, then it must be
from pkgsrc.  This modification is a nod toward LOCALBASE=/usr.  The
exceptions to this new check are the X11 distribution packages, which
are handled specially as noted below.

The third major change is providing builtin.mk and version.mk files
for each of the X11 distribution packages in pkgsrc.  The builtin.mk
file can detect whether the native X11 distribution is the same as
the one provided by pkgsrc, and the version.mk file computes the
version of the X11 distribution package, whether it's built-in or not.

The fourth major change is that the buildlink3.mk files for X11 packages
that install parts which are part of X11 distribution packages, e.g.
Xpm, Xcursor, etc., now use imake to query the X11 distribution for
whether the software is already provided by the X11 distribution.
This is more accurate than grepping for a symbol name in the imake
config files.  Using imake required sprinkling various builtin-imake.mk
helper files into pkgsrc directories.  These files are used as input
to imake since imake can't use stdin for that purpose.

The fifth major change is in how packages note that they use X11.
Instead of setting USE_X11, package Makefiles should now include
x11.buildlink3.mk instead.  This causes the X11 package buildlink3
and builtin logic to be executed at the correct place for buildlink3.mk
and builtin.mk files that previously set USE_X11, and fixes packages
that relied on buildlink3.mk files to implicitly note that X11 is
needed.  Package buildlink3.mk should also include x11.buildlink3.mk
when linking against the package libraries requires also linking
against the X11 libraries.  Where it was obvious, redundant inclusions
of x11.buildlink3.mk have been removed.
2005-06-01 18:02:37 +00:00
jlam
7425b543e8 Note that gtar is required by the package. 2005-05-16 01:15:30 +00:00
agc
8cef6c454b Add RMD160 digests. 2005-02-23 23:11:54 +00:00
xtraeme
32011271df Disable this pkg for NetBSD, because there isn't DRI support. 2005-02-14 09:00:46 +00:00
wiz
e6aaa238d6 Reset maintainer, no MX for netbsd-fr.org found. 2004-12-03 13:55:48 +00:00
xtraeme
573c01347b Remove Mesa's buildlink as it does nothing without USE_BUILDLINK3,
USE_X11 is enough for Linux systems (noted by wiz@).
2004-07-07 09:05:43 +00:00
xtraeme
477255e6df Fix some entries from PLIST, where ${OPSYS} should be NetBSD and
this is a linux binary, so don't check for shared libraries.
2004-04-15 00:33:24 +00:00
xtraeme
73459ac6dd Initial import of Return to castle of Wolfenstein, provided by
David Ferlier in PR pkg/24222.

World War II rages and nations fall. SS head Himmler has Hitler's full
backing to twist science and the occult into an army capable of
annihilating the Allies once and for all. Battling alone, you're on an
intense mission to pierce the black heart of the Third Reich and stop
Himmler -- or die trying. Fighting in advanced team-based multiplayer mode,
you'll wage your own WWII in an all-out Axis vs. Allies contest for
frontline domination.


Powered by the Quake III Arena engine, the Wolfenstein universe explodes
with the kind of epic environments, A.I., firepower and cinematic effects
that only a game created by true masters can deliver. The dark reich's
closing in. The time to act is now. Evil prevails when good men do nothing.


	* Epic Environments
	* Intense Story-Driven Action
	* Ferocious A.I.
	* Big Screen Cinematic Effects
	* Team-Based Multiplayer Action
2004-02-21 07:40:37 +00:00
xtraeme
19d66fabd8 Initial import of Return to castle of Wolfenstein, provided by
David Ferlier in PR pkg/24222.

World War II rages and nations fall. SS head Himmler has Hitler's full
backing to twist science and the occult into an army capable of
annihilating the Allies once and for all. Battling alone, you're on an
intense mission to pierce the black heart of the Third Reich and stop
Himmler -- or die trying. Fighting in advanced team-based multiplayer mode,
you'll wage your own WWII in an all-out Axis vs. Allies contest for
frontline domination.


Powered by the Quake III Arena engine, the Wolfenstein universe explodes
with the kind of epic environments, A.I., firepower and cinematic effects
that only a game created by true masters can deliver. The dark reich's
closing in. The time to act is now. Evil prevails when good men do nothing.


	* Epic Environments
	* Intense Story-Driven Action
	* Ferocious A.I.
	* Big Screen Cinematic Effects
	* Team-Based Multiplayer Action
2004-02-21 07:40:33 +00:00