Commit graph

7 commits

Author SHA1 Message Date
nia
2531503114 multimedia: Replace RMD160 checksums with BLAKE2s checksums
All checksums have been double-checked against existing RMD160 and
SHA512 hashes

The following distfiles could not be fetched (for legal reasons?):

./multimedia/adobe-flash-player/distinfo adobe-flash-player-32.0.0.465/flash_player_npapi_linux.i386.tar.gz
./multimedia/adobe-flash-player/distinfo adobe-flash-player-32.0.0.465/flash_player_npapi_linux.x86_64.tar.gz
./multimedia/libdvdcss/distinfo libdvdcss-1.4.3.tar.bz2
2021-10-26 11:00:57 +00:00
nia
434d9cfcd9 multimedia: Remove SHA1 hashes for distfiles 2021-10-07 14:32:01 +00:00
nros
b8095bb631 Fix the assimp pkgconfig file
Set the correct includedir in the
assimp pkgconfig file.
Add missing PKGCONFIG_OVERRIDE.
2021-05-10 08:18:53 +00:00
gutteridge
e0d2dec792 assimp: adjust a portability patch
Simplify, per joerg@'s suggestion "Drop the whole block. Seems much
safer."
2021-01-10 05:20:00 +00:00
gutteridge
eaf4ba362b assimp: build fix for 32-bit architectures
Rather than add to the ifdef stew that's already there, simply don't
try to second-guess the host platform. Otherwise, we'd need more macro
checks added for, at least, NetBSD, FreeBSD, and musl, but including
sys/types.h should "just work".

(There's seemingly another unrelated portability issue directly below
that code block, but it won't break builds, and would require different
means of correction.)
2021-01-07 05:15:47 +00:00
gutteridge
07b07c7292 assimp: fix Darwin and FreeBSD builds
Make this package build a dependent library consistently on all pkgsrc
platforms, so we don't get PLIST mismatches.
2021-01-05 04:50:53 +00:00
pin
e5a3e3c3c0 multimedia/assimp: import package
Packaged in wip by Charlotte Koch

Open Asset Import Library (short name: Assimp) is a portable Open Source
library to import various well-known 3D model formats in a uniform manner.
The most recent version also knows how to export 3D files and is therefore
suitable as a general-purpose 3D model converter. See the feature list.

Assimp aims to provide a full asset conversion pipeline for use in game
engines/realtime rendering systems of any kind, but it is not limited to
this purpose. In the past, it has been used in a wide range of applications.

Changes from the wip package
-Updated HOMEPAGE
-Adjusted CATEGORIES to be consistent with DragonFly, FreeBSD and OpenBSD
-Re-build buildlink3.mk
2021-01-02 07:35:44 +00:00