* Prevent server crash during explore.
* Improve client robustness and error logging.
* More GTK2 client support for saving server settings, add buttons on dialogs.
* Updated sentence fragments, plurals, text, and translations; specifically
Catalan, Czech, Estonian, Finnish, German, Lithuanian, Russian, Swedish,
and Turkish.
Ports:
- Revived the PS2 port.
- Revived the BeOS port.
SCUMM:
- Improvements for Digital iMUSE subsystem. This fixes several glitches in
The Curse of Monkey Island.
- Fixes for cursors in HE games.
AGI:
- Fix for zombies in King's Quest 4.
- Fix for changing palettes in fanmade games using AGIPAL.
Lure:
- Fixed some conversation crashes in the German version.
- Fixed operation of the optional copy protection dialog in the German
version.
- Added saving of conversation flags as to whether a particular conversation
option had been previously selected or not.
- Fixed glitch that could cause transformation sparkle to happen a second
time.
- Fixed behavior of Goewin when you rejoin her after meeting the dragon.
SAGA:
- Fix for rat maze bug in Inherit the Earth which made game not completable.
- Fixes for Inherit the Earth and I Have no Mouth game startup on a number
of platforms.
- Reduced the number of simultaneous open files in I Have no Mouth, to allow
it to run on platforms that can keep a limited amount of files open (e.g.
on the PSP).
- Fixed graphics glitch in Inherit the Earth with simultaneous speech.
- Fixed palette glitch in Inherit the Earth when looking at the map while at
the docks.
Crack Attack! doesn't come with sound files, but can play sound files if
provided. This package installs openSUSE's music and sound file set for this
game.
disabled. The game doesn't come with sound files, so enabling the support
still leaves you with a silent game. But this does allow you to add them if
you want - making the game even more addictive :)
Bump PKGREVISION
gbrainy is a brain teaser game and trainer to have fun and to keep
your brain trained.
It provides the following types of games:
* Logic puzzles. Games designed to challenge your reasoning
and thinking skills.
* Mental calculation. Games based on arithmetical operations
designed to prove your mental calculation skills.
* Memory trainers. Games designed to challenge your short term
memory.
It is designed for GNOME and runs on top of Linux and different
Unix flavours.
Gate 88 is often described as "like subspace but with the ability
to build turrets and command fighters." While a skillful pilot can
decimate the enemy in one-on-one combat, a thoughtful player can
overwhelm the opponent with strategic turret and fighter placements.
However, only those who truly understand the intricate details of
both action and strategy will win the day.
Because alliances can be broken on a whim, players must interpret
the social situation of the game to ensure that each alliance is
sincere. For example, it is not uncommon for an allied player to
plant turrets and fighters within your base only to break the
alliance and watch your empire crumble from within. Always be
careful with your trust.
Gate 88 employs a unique user interface that allows players to
pilot their ship while performing strategic operations. The tutorial
and practice mode will get you up to speed.
Quarry is a multi-purpose GUI for several board games, at present
Go, Amazons, and Reversi (a.k.a. Othello.) It allows users to play
against computer players (third-party programs, e.g. GNU Go or
GRhino) or other humans, view and edit game records. Future versions
will also support Internet game servers and provide certain features
for developers of board game-playing engines for enhancing their
programs.
extra LIBS+=-ltermcap was there solely for readline. Remove it
since termcap.buildlink3.mk (pulled in via readine/buildlink3.mk)
handles everything for us. Bump the PKGREVISION to 1.
+ Add full DESTDIR support.
expects pathnames. Older NetBSD kernels don't provide the path, leading to a
failure to locate the right path prefixes. Being Pkgsrc, we're not really
interested in leaving these decisions to run-time anyway, so just disable this
behaviour outright.
Bump PKGREVISION.
use other, better ones from pkgsrc through ncursesw/buildlink3.mk.
+ Add a configure script that lightly probes the system and write out
some system-specific definitions for the Makefile.
This should fix PR pkg/29425.
+ Add necessary includes (<string.h> and <unistd.h>) to global.h to do
silly C things like prototype functions before you use them. Remove
the unnecessary patches to lots of *.c files that added these same
headers.
+ Include <string.h> in ss.c because it doesn't include global.h.
+ Move HTML documentation into ${PREFIX}/share/doc.
Bump the PKGREVISION to 2.
Changes since 1.0.3:
1.0.4:
* [all] fixed minor text selection bug (last character in line would disappear if
selection ended in the previous character).
* [all] added Hungarian translation (contributed by Bajusz Tamás)
* [all] fixed a couple of memory leaks (patches sent by Tom Vijlbrief)
* [all] fixed some text-console relates crashes (closes SF#1664848)
* [eng] added some diagnostic to the console when running an engine fails.
* [all] eboard will no longer execvp gibberish (even though it wasn't doing
any harm when it did) (closes SF#1642023)
* [all] Some dialogs now have automatic scrollbars, which should make
eboard usable on small screen mobile devices. Patch sent by
Peter Cox.
New Games:
- Added support for Elvira: Mistress of the Dark.
- Added support for Elvira 2: The Jaws of Cerberus.
- Added support for I Have no Mouth, and I Must Scream (demo and full game).
- Added support for preAGI game Mickey's Space Adventure.
- Added support for preAGI game Troll's Tale.
- Added support for preAGI game Winnie the Pooh in the Hundred Acre Wood.
- Added support for Amiga version of Waxworks.
- Added support for Lure of the Temptress.
General:
- Added ARM assembly routines for code in the sound mixer and SCUMM
video playback, resulting in some nice speedups on several ports.
- Improved the way keyboard input is handled internally, resolving
some odd quirks in some game / port combinations.
- Added optional 'confirm exit' dialog to the SDL backend.
- Added support for TiMidity++ MIDI server.
- Added DMedia MIDI driver for IRIX.
- Improved detection of new game variants and localized versions.
- Completely reworked internal access to files. (GSoC Task)
- Added option to delete games from the list with Del key.
- Added support for "~/" prefix being substituted by $HOME in paths
on POSIX systems (Linux, Mac OS X etc.).