Commit graph

6402 commits

Author SHA1 Message Date
nia
4028f14829 angband: Update to 4.2.5
Background

   This version sees the return of the borg automatic player, removed in the
   major restructure leading up to version 4.0.0, resurrected by Adam
   Goodman. In now standard fashion, it also contains a great many bug fixes
   and code improvements by backwardsEric. Version 4.2.5 was released on
   Saturday the 19th of August 2023.

  Summary of Changes

     * return of the borg
     * fix problems caused by some necromancer spells
     * hydras now bash rather than open doors
     * clarification of symbols on the character sheet
     * torch random artifacts can drop deeper in the dungeon
     * improvements to stats and debug commands
     * autobuild for NDS, DOS, msys2 and nmake
     * too many areas of code improvement to mention individually
2023-11-22 11:19:36 +00:00
nia
252ac2236b eternal-lands: update to 1.9.6.1.
Release notes:
https://www.eternal-lands.com/forum/index.php?/topic/61689-client-update-to-196/
2023-11-21 18:05:59 +00:00
nia
f7006fc8e2 abbayedesmorts: Update to 2.0.2
## [2.0.2] - 2023-10-24

Bugfix releae. Small improvements for better performance. Added bigger pngs logos for Flatpak requeriments.
2023-11-21 14:05:36 +00:00
nia
106fa67673 7kaa: Update to 2.15.6
Seven Kingdoms v2.15.6

   Here it is! A release long in the making, which tackles issues with the
   AI, such as smarter management, continuing assaults, and actually going on
   sea based missions. Perhaps the AI will no longer be as easily tricked.

   There has been some more quality of code improvements and testing to
   ensure stability. Thanks to all the testers the past few weeks. Now on to
   the next round of improvements. :)
2023-11-21 13:58:03 +00:00
nia
355edd1f59 etlegacy[-server]: Update to 2.81.1
2.81.1 - Incoming ... Again! (released 12/03/2023)

  Engine

    General

     * Fixed issue with g_oss not being set correctly, making 64bit mods not
       being listed when using 64bit clients
     * Added web style # prefixed color strings support

  Client

    General

     * Use json model data for fav servers
     * Moved listfonts command from legacy UI to client engine, since
       con_fontName can now be used on any mod, and the legacy-specific
       cg_customFont1/2 require ETL client anyway
     * Fixed sound bug (long stuttering sound) and cleared queued sounds
       (such as announcers fe. FIGHT! sound) when rewinding/fastforwarding
     * Added support for server blocking by using sent list of servers
       blocked from Legacy master and hiding malicious server in server
       browser
     * Removed NONUSBACKSLASH from the default console keys
     * Fixed zone memory leak on /bind command

    Audio backend

     * Fixed sound volume integer overflow

  Renderer

     * Fixed decals vertex modulation going out of range

  Mod

    General

     * Added position and size argument to editcomponent command
     * Added editcomponent command with parentAnchorPoint and
       parentAnchorComponent option
     * Extended auto completion for editcomponent command
     * Fixed localization of server commands were gets truncated
     * Added cg_useCvarCrosshair cvar allowing forcing crosshair HUD comp at
       init, 1 by default
     * Added back cg_useCvarCrosshair, cg_crosshairSize, cg_crosshairAlpha,
       cg_crosshairColor, cg_crosshairAlphaAlt, cg_crosshairColorAlt,
       cg_crosshairPulse, cg_crosshairHealth cvars
     * Added cg_crosshairSize_f, cg_crosshairAlpha_f, cg_crosshairColor_f,
       cg_crosshairAlphaAlt_f, cg_crosshairColorAlt_f, cg_crosshairPulse_f,
       cg_crosshairHealth_f commands
     * Fixed editcomponent command with coloration arguments
     * Fixed editcomponent style help was printing an error
     * Ignored bots count when using map vote pool depending of players count
     * Allowed referee command to use slot number for identify player

    Stability & Performance

     * Fixed missing NULL terminated in gameConsoleCommand list causing
       memory corruption
     * Removed WBUTTON_ATTACK2 (+attack2) causing exploit issue
     * Fixed kick angles framerate dependency by matching 333 FPS kick angles
       behaviour
     * Remove unnecessary trace for water hitmark detection, causing
       unnecessary recomputation of head BBox and extra trace
     * Fixed func_fakebrush prediction
     * Fixed PMF_TIME_KNOCKBACK never being set unless head was hit.

    Graphics

     * Fixed atmospheric effects during match pause
     * Fixed missile incorrect visual explosion origin
     * Fixed flamethrower being invisible if player shoots it outside of PVS

    UI

     * Fixed issue when crosshairinfo name affected to follow previous player
       being set to non default color
     * Fixed enemy spawn timer not being displayed
     * Added anchors support to HUD
     * Added HUD name support, usable with cg_althud cvar
     * Fixed multi line string buffer HUD components centering
     * Added No Text style option to disable the Connection interrupted text
       from Disconnect component
     * Added No Header style option to hide fireteam header
     * Added Force Colors style option to force player colors on the kill
       feed
     * Added extended system option menu for console con_* cvars
     * Fixed chargebar icon coloring for field ops
     * Moved listfonts command from legacy UI to client engine, since
       con_fontName can now be used on any mod, and the legacy-specific
       cg_customFont1/2 require ETL client anyway.
     * Fixed timerSet breaking resetTimer display
     * Added style custimization for compass, such as decor, cardinal point
       and direction visibility toogle

    Weapons

     * Remove adding velocity of ground entity for missiles causing execive
       velocity add while throwing
     * Added back default scoped movement to vanilla behaviour (full speed,
       unscope at 127 ups)
     * Moved alternate sniper speed to walk movement
     * Changed unscoping weapon while in air from 250 to 500 ms
2023-11-20 01:17:39 +00:00
nia
a44521d21c amnesia-ttd: Disable use of SIMD on non-amd64 2023-11-16 09:36:45 +00:00
wiz
5b5f4669d1 *: bump for openexr 3.2.1 2023-11-15 20:00:35 +00:00
nia
810dfd3ba8 devilutionx: Fix libsodium fallout 2023-11-15 16:49:18 +00:00
nia
1b72d790b8 gemrb: Restore patches. iconv problems were wrongly "fixed" upstream. 2023-11-15 16:30:13 +00:00
wiz
e1d7ae7af9 *: recursive bump for poppler 23.11.0 2023-11-15 09:25:50 +00:00
wiz
389f47b775 *: recursive bump for cairo dependency changes 2023-11-14 14:01:17 +00:00
wiz
9929bf0c24 pioneers: remove unused comment 2023-11-13 23:15:25 +00:00
wiz
411cac3f6f pioneers: fix dependencies
They were completely outdated, making me believe no-one actually
started this in the last three years.

Bump PKGREVISION.
2023-11-13 19:32:40 +00:00
wiz
7168f11b44 teg: update to 0.12.0.
- version 0.12.0

*  #17: Add the ability to place Armies with the mouse wheel

* [bug #16] Fix the client-side deadlock when the server shuts down and the
  client tries to reconnect.
* introduction of a new code style
* removal of unused code
* lots of refactorings

- version 0.11.2

Mar 13 2007
[bug 1634385] Updated french translation (by Cyril Brulebois)
[bug 1628790] Updated spanish translation (by Carlos Galisteo)

Apr 02 2006
Change Metaserver address to teg.game-server.cc

Mar 16 2006
Fix for remote DoS (CAN-2006-1150) found by Luigi Auriemma <aluigi@autistici.org>
Updated the spec file for Suse Linux 10.0

Mar 14 2006
[bug 991399] Premature victory after surrender fixed
Increased dialog width (German text did not fit inside)
Switched boards from png to jpg to save space for theme (~400kB per theme)
Minor fixes

Mon Mar 13 2006
Fix for crash in tegrobot when placing more than 50 armies

Mar 09 2006
[bug 1307267] Fixed typo in Spanish translation
[bug 1107661] Fixed missing detail about getting new cards
[bug 1107636] Regroup dialog pops up only if selected
Many typos in German translation fixed
Many minor fixes

Jan 1 2006
Remake of "sentimental" theme

Dec 20 2005
Galician translation by Nacho Resa

Apr 24 2005
Switch from autoconf 2.13 to 2.5
Switch from automake 1.4 to 1.8

Aug 4 2004
Hungarian translation by Lenart Janos <ocsi@debian.org>

Aug 4, 2004
Applied Josef Spillner patches to make it compatible with new ggz scoring.
Added Hungarian translation by Lenart Janos <ocsi@debian.org>
2023-11-13 18:45:25 +00:00
wiz
13248d2a3a grhino: remove
Uses Gnome 2. Dead upstream since 2010.
2023-11-13 18:19:26 +00:00
wiz
56ae8a30f1 gamazons: remove
dead upstream since... 2003?
2023-11-13 18:17:34 +00:00
wiz
5b756c09b1 2023-03-17: Release version 44.0
* Stable release version bump

2023-03-05: Release version 44.rc

  * Updated translations
  * Fixed build issues

2019-09-09: Release version 3.34.0

  * Stable release version bump

2019-09-02: Release version 3.33.92

  * Updated translations
  * Fixed game keyboard shortcuts
  * Fixed arrow keys in menu controlling game (#17)

2019-03-11: Release version 3.32.0

  * Stable release version bump

2019-03-05: Release version 3.31.92

  * Updated translations

2019-02-05: Release version 3.31.90

  * Moved app menu to in-game menu (#14)
  * Removed quit menu item (#14)
  * Updated translations

2018-09-05: Release version 3.30.0.1

  * Fixed game menu not appearing (#13)

2018-09-03: Release version 3.30.0

  * Updated translations
  * Do not show scores after entering scores
  * Fixed libgnome-games-support git repo typo

2018-06-18: Release version 3.29.3

  * Updated translations
  * Implemented appmenu (#7)
  * Handle highscores using libgnome-games-support (#6)
  * Add flatpak manifest (#11)
  * Port to Meson
  * Level names made translatable
  * Migrated to gettext
  * Updated bugzilla references to gitlab

2016-09-19: Release version 3.22.0

  * Updated translations
  * Added content ratings

2016-09-12: Release version 3.21.92

  * Updated translations

2016-08-29: Release version 3.21.91

  * Updated translations
  * Port from gnome-common (Ernestas Kulik)
  * Fix compilation warnings (Robert Roth)

2016-08-15: Release version 3.21.90

  * Updated translations
  * Use label word wrap instead of newlines

2016-03-22: Release version 3.20.0

  * Stable release version bump

2016-03-14: Release version 3.19.92

  * New and updated translations
    - el, courtesy of Yannis Koutsoukos
    - he, courtesy of Yosef Or Boczko
    - hu, courtesy of Balázs Úr
  * New icon and logo for GNOME3 (Jakub Steiner)
  * Symbolic and low-res icon (Jakub Steiner)

2016-02-29: Release versions 3.19.91

  * New and updated translations
    - pt_BR, courtesy of Rafael Fontenelle
    - se, courtesy if Anders Jonsson

2016-02-16: Release versions 3.19.90

  * New and updated translations
    - lt, courtesy of Aurimas Černius
  * Updated Appdata to spec version 0.7
  * Added tag to Appdata

2016-01-18: Release versions 3.19.4

  * New and updated translations
    - cs, courtesy of Marek Černocký
    - de, courtesy of Mario Blättermann
    - es, courtesy of Daniel Mustieles
    - pl, courtesy of Piotr Drąg
    - sr, courtesy of Мирослав Николић
    - sr@latin, courtesy of Miroslav Nikolić
    - tr, courtesy of Muhammet Kara
  * Added scalable icon (bug #746471)
  * Use new icon and GtkApplication (bug #742871)
  * Single-instance application
  * Remove window border
  * Register window actions
  * Fixed autogen deprecation warnings

2015-12-14: Release version 3.19.3

   * New and updated translations
    - cs, courtesy of Marek Černocký
    - de, courtesy of Wolfgang Stoeggl
    - es, courtesy of Daniel Mustieles
    - pl, courtesy of Piotr Drąg
    - pt, courtesy of Pedro Albuquerque

2015-11-23: Release version 3.19.2

   * New and updated translations
    - fi, courtesy of Jiri Grönroos
    - sk, courtesy of Dušan Kazik
   * Show gameplay tips (bug #587868)

2015-09-21: Release version 3.18.0

2015-09-14: Release version 3.17.92
    * New and updated translations
      - pl, courtesy of Piotr Drąg

2015-08-31: Release version 3.17.91

    * New and updated translations
      - el, courtesy of Tom Tryfonidis
      - es, courtesy of Daniel Mustieles
      - he, courtesy of Yosef Or Boczko
      - pt, courtesy of Pedro Albuquerque
    * Fixed about dialog not showing close button (Olav Vitters)
    * Website on about dialog should not be translatable (Piotr Drąg)

2015-08-17: Release version 3.17.90

    * New and updated translations
      - ca, courtesy of Jordi Mas
      - lt, courtesy of Mantas Kriaučiūnas
      - oc, courtesy of Cédric Valmary (Tot en Òc)
      - pt, courtesy of Pedro Albuquerque
      - ru, courtesy of Yuri Myasoedov
      - tr, courtesy of Kaan Özdinçer

2015-03-23: Release version 3.16.0

    * Fixed licensing mistake in appdata (bug #746473)

2015-03-16: Release version 3.15.92

    * New and updated translations
      - bs, courtesy of Samir Ribic
      - sv, courtesy of Anders Jonsson
      - lt, courtesy of Mantas Kriaučiūnas

2015-03-02: Release version 3.15.91

    * New and updated translations
      - es, courtesy of Daniel Mustieles
      - he, courtesy of Yosef Or Boczko
      - hu, courtesy of Balázs Úr
      - pt_BR, courtesy of Rafael Ferreira

2015-01-15: Release version 3.15.4

    * Fixed obsolete FSF address (bug #721542)
    * Fixed build problem (bug #711056)
    * Ported to GTK3 (bug #742827)
    * Added appstream XML (bug #742886)
    * Updated desktop file (bug #711056)
    * Miscapitalized menu items (bug #711056)
    * About dialog does not close (bug #336524)
    * Updated website (bug #381360)
    * Level completion detection fixed (bug #544762)
    * Removed heavy overlinking (bug #596094)

    * New and updated translations
      - af, courtesy of F Wolff
      - ar, courtesy of Djihed Afifi
      - be, courtesy of Ihar Hrachyshka
      - bg, courtesy of Alexander Shopov
      - bn, courtesy of Progga
      - ca, courtesy of Jordi Mas
      - cs, courtesy of Marek Černocký
      - da, courtesy of Joe Hansen
      - de, courtesy of Mario Blättermann
      - dz, courtesy of sonam pelden
      - el, courtesy of Athanasios Lefteris
      - en_GB, courtesy of Bruce Cowan
      - eo, courtesy of Kristjan SCHMIDT
      - es, courtesy of Jorge González
      - eu, courtesy of Iñaki Larrañaga Murgoitio
      - fr, courtesy of Claude Paroz
      - gl, courtesy of Fran Dieguez
      - he, courtesy of Yaron Shahrabani
      - hu, courtesy of Gabor Kelemen
      - id, courtesy of Andika Triwidada
      - it, courtesy of Paolo Sammicheli
      - lt, courtesy of Aurimas Černius
      - lv, courtesy of Rūdofls Mazurs
      - mk, courtesy of Arangel Angov
      - ms, courtesy of Hasbullah Bin Pit
      - oc, courtesy of Yannig Marchegay (Kokoyaya)
      - pl, courtesy of Piotr Drąg
      - pt_BR, courtesy of Gabriel F. Vilar
      - ro, courtesy of Nicolae Antonio
      - ru, courtesy of Yuri Myasoedov
      - sk, courtesy of Marcel Telka
      - sl, courtesy of Matej Urbančič
      - sr, courtesy of Мирослав Николић
      - sr@latin, courtesy of Miroslav Nikolić
      - sv, courtesy of Daniel Nylander
      - th, courtesy of Neutron Soutmun
      - tr, courtesy of Muhammet Kara
      - zh_CN, courtesy of Wang Li
2023-11-13 18:13:11 +00:00
wiz
e7accb3c81 games/Makefile: + libgnome-games-support1 2023-11-13 18:12:20 +00:00
wiz
c7007c0d10 games/libgnome-games-support1: import libgnome-games-support1-1.8.2
libgnome-games-support is a small library intended for internal
use by GNOME Games, but it may be used by others.

This is the old version 1 of the library with GTK3 support.
2023-11-13 18:11:19 +00:00
wiz
6a2aee347f libgnome-games-support: note that this is v2 with gtk4 support 2023-11-13 18:03:05 +00:00
wiz
e9881a8e91 games/Makefile: + libgnome-games-support 2023-11-13 17:38:53 +00:00
wiz
518b80b790 games/libgnome-games-support: import libgnome-games-support-2.0.0
libgnome-games-support is a small library intended for internal
use by GNOME Games, but it may be used by others.
2023-11-13 17:38:38 +00:00
wiz
df4b02bb07 *: bump for faad2 2.11.0 2023-11-13 15:23:50 +00:00
wiz
acc6405ee2 *: revebump for new brotli option for freetype2
Addresses PR 57693
2023-11-12 13:20:31 +00:00
wiz
3dbeee8487 *: recursive bump for icu 74.1 2023-11-08 13:18:02 +00:00
wiz
53b13bfdde lgogdownloader: update to 3.12.
LGOGDownloader 3.12

    Fixed getting DLC names
    Major speedup to cache update
    Don't try to get details for unowned DLCs
    Show total size before download
    Added option to check for free space
        Use --check-free-space option to check if there is enough free space and abort if not enough is available
    Bumped minimum required libcurl version to 7.55.0
    Added option to transform gamenames
        Configuration file $XDG_CONFIG_HOME/lgogdownloader/transformations.json can be used to set rules for transforming gamenames
        See man page for details
        New templates: %gamename_transformed% and %gamename_transformed_firstletter%
        New --list option "transformations" can be used to show transformed gamenames
    Don't print file size or hash for missing files in --status output
    Improved include and exclude options
        DLC files can now be included/excluded separately
        See --help or man page for details
    Fixed creating empty files during --galaxy-install (Patch by: Dominik Kreutzer)
    Show build id in --galaxy-show-builds output
    Added option to download game logo (Patch by: Thoreas)
    Bumped minimum CMake version to 3.5.0
    Added option to disable fast status checking
        --no-fast-status-check makes --status much slower but able to catch corrupted files by calculating local file hash for all files
    Added option to list/download only games flagged as new (Patch by: nerdspice)
        --new will list/download games marked as new by the API
    Changed logo download to use full size version (Patch by: nerdspice)
    Added option to delete orphaned files
        Renamed --galaxy-delete-orphans to --delete-orphans and made it also work with --check-orphans
2023-11-06 14:04:24 +00:00
triaxx
1fd583172d augustus: Add missing patch
Thanks to wiz@
2023-11-04 10:26:44 +00:00
wiz
c4d0c9b1ec gnome-mastermind: improve DESCR 2023-11-03 21:15:29 +00:00
wiz
00a0060ee2 gnome-mastermind: update to 0.4.0.
2023-02-27  Filippo Argiolas <filippo.argiolas@gmail.com>
	* everything: first release since almost 15 years! Apparently
	there were some important changes in Debian that were never
	upstreamed. At some point (2018?) they actually tried to contact
	me but as always life got in the way.
	Now we finally managed to coordinate with the new maintainer Josef
	Schneider, move everything to GitHub and import all the patches
	upstream.

	Among the big changes from Yavor Doganov <yavor@gnu.org>:
	- Migrate docs from gnome-doc to yelp
	- Migrate from gconf to gsettings
	- Port to GTK3 (yay!!!)

	Thanks a lot to Josef Schneider <josef81sch@gmail.com> for his
	amazing effort to upstream everything!
2023-11-03 21:14:53 +00:00
triaxx
1c7721e726 augustus: Fix build on Darwin
Remove bundle creation from CMakeLists.txt
2023-11-03 17:25:03 +00:00
wiz
bd5dc49742 singularity: bump for py-game -> SDL2 2023-10-29 18:00:13 +00:00
wiz
3de4563a78 *: switch Python 2 py-game users to py27-game 2023-10-29 17:56:01 +00:00
snj
03d08860fe games/quakespasm: update to 0.96.1
Changes in 0.96.1

- Fix demo recording as client-only after connection to server (was
  broken by signon changes in 0.96.0. Thanks to Jozsef Szalontai for
  issue report.)
- Fix potential buffer overflow in COM_Parse(), e.g. with maps with
  oversized 'wad' fields. (Thanks to Andrei Drexler.)
- Minor code cleanups.

Changes in 0.96.0:

-  Adjustments to joystick defaults and behaviour. See the
   "Controller support / Cvars" section above.
-  Fix for a mouse grabbing issue on macOS.
-  Add missing support for -ip command line option on unix / macOS.
-  Backport angled sprites code from FTEQW (spriteframetype: 2, must
   have 8 frames per group.)
-  Bump the progs execution runaway loop limit to 16M.
-  Add signon buffer fragmentation to fix SZ_GetSpace errors on
   certain maps when using protocol 999.
-  Increased MAX_DATAGRAM to 64000 to overcome packet overflows.
-  Bump the MAXALIASFRAMES limit to 1024.
-  Fix arrays to have proper sizes in gl mesh code, reflecting
   MAXALIASTRIS and MAXALIASVERTS correctly. (fixes SIGSEGV in
   mj4m4/mj4m5.)
-  Increased default value of gl_farclip to 65536.
-  Increase chase cam target trace distance to allow for chasecam to
   function in large open maps (useful e.g. for the func_vehicle mod.)
-  Raised default maximum number of particles to 16384 (can be set
   up to 32768 with -particles on the command line.)
-  Fix on-screen keyboard showing up suddenly on Steam Deck when
   starting a map.
-  Fix viewmodel interpolation with >10Hz animations.
-  Fix a memory leak when exiting game in SDL2 builds.
-  Fix a possible crash when handling clipboard data on macOS.
-  Fix a potential crash after loading of saved game.
-  Fix possible out-of-bound reads when handling progs type sizes.
-  Fix Dutch angle VP_PARALLEL_UPRIGHT sprites.
-  Fix an issue with lights blending by using 10 bit color depth for
   lightmaps. (For GLSL mode only.) Disable with "-nopackedpixels",
   if necessary.
-  No relative motions when the window is not focused.
-  Status bar and intermission screen tweaks.
-  Properly display monster counts > 3 digits.
-  Fix console animation with scr_conspeed <= 0.
-  Fix mouselook not working upon game quickload during a demo play.
-  Haiku operating system support.
-  Fix console when server is run noninteractively with stdin
   redirected from /dev/null.
-  Updated Visual Studio project files.
-  Minor code cleanups. Updated third party code, e.g. SDL, music
   codecs, etc.
2023-10-26 16:13:58 +00:00
wiz
90f4599de1 *: bump for openssl 3 2023-10-24 22:08:07 +00:00
wiz
63f8a3be79 *: update for Python base package change
Instead of depending on one of the removed packages (that are now included
in the base Python packages), include batteries-included.mk to require
a Python version that supplies them.

Remove now included packages.

Bump PKGREVISION.
2023-10-23 06:37:32 +00:00
wiz
9c7f7620ba py-Tk: disable for Python 3.12
tk will not be a default dependency of the batteries-included Python packages,
and srcdist.mk needs to be switched from distutils to some other method of
installing the modules separately. Until this is done, there is no py-Tk
for Python 3.12.
2023-10-22 11:34:57 +00:00
gdt
51dcd285d1 recursive revbump for tiff update 2023-10-21 17:09:39 +00:00
adam
a13fad7f1c mirrormagic: updated to 3.3.0
Mirror Magic 3.3.0

added new Deflektor style steel slope game elements
added new Deflektor style fixed mirror game elements
added flipping and rotating brushes in level editor using keys “x”, “y” and “z”
fixed several bugs
2023-10-20 09:53:38 +00:00
adam
e09618bdfd rocksndiamonds: updated to 4.3.6.0
Rocks'n'Diamonds 4.3.6.0

added new Deflektor style steel slope game elements for MM game engine
added new Deflektor style fixed mirror game elements for MM game engine
added flipping and rotating brushes in level editor using keys “x”, “y” and “z”
added supporting reference elements for custom element explosion content
improved showing game music on music info screen
fixed bug with playing game music for first level of level set
fixed centering credits text when using fonts with different width
fixed drawing mouse pointer global animation above MM engine tile cursor
fixed bug with triggering “entered by player” event when pushing element
2023-10-20 09:53:02 +00:00
triaxx
a762135cbf corsix-th: Update to 0.67
pkgsrc changes:
---------------
  * Fix build on Darwin.

upstream changes:
-----------------
  * https://github.com/CorsixTH/CorsixTH/releases/tag/v0.67
2023-10-15 20:53:58 +00:00
triaxx
430bff5f32 openttd: Update to 13.4
upstream changes:
-----------------
13.4 (2023-07-29)
------------------------------------------------------------------------
Fix: Setting tree lines drawn incorrectly for RTL languages (#11070)
Fix #11043: Don't choose toolbar dropdown option if focus is lost (#11044)
Fix #10917: Pay loan interest before generating statistics (#11040)
Fix #11016: Use after free in network invalid packet error path (#11022)
Fix #10987: Double-close of dropdown stopped land-info tool working as default (#11000)
2023-10-15 15:32:26 +00:00
triaxx
e22bc70ee1 openttd: Fix installation on Darwin
pkgsrc changes:
---------------
  * Let installed files inside ${LOCALBASE}.
  * Bump revision.
2023-10-15 15:21:59 +00:00
pin
0ccb8b1be8 games/tetris-tui: update to 0.1.8
v0.1.8
 - fix duplicate key events on Windows

v0.1.7
 - support 2-player mode
2023-10-01 10:00:23 +00:00
tsutsui
fe979c1125 onscripter: update to 20230825.
No English upstream changelog, but mostly minor bug fixes since 20191116.
2023-09-30 16:16:54 +00:00
dholland
6132ed2ed3 pysolfc: fix for recent py-Pillow
Update names for constants that were apparently deprecated and have
now been removed. In true pythonic form it only failed at runtime.

Also, depend on py-Pillow directly instead of relying on inheriting it
from py-kivy.

PKGREVISION -> 4
2023-09-21 08:12:35 +00:00
pin
e5c78dbfed games/tetris-tui: update to 0.1.6
- limit player name length
 - disable raw mode before quitting
 - make the game continue after unpausing
2023-09-20 12:13:37 +00:00
charlotte
bd183c9876 games/redeclipse16: Explicitly depend on GNU ed(1) 2023-09-15 22:59:46 +00:00
charlotte
80bc94ca6e games/redeclipse: Explicitly depend on GNU ed(1) 2023-09-15 22:47:59 +00:00
pin
873763f471 Add tetris-tui 2023-09-15 06:32:43 +00:00
pin
fa3594b74a games/tetris-tui: import package
Play tetris in the terminal.
2023-09-15 06:32:00 +00:00