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21 commits

Author SHA1 Message Date
jlam
83147ffa68 Remove some unnecessarily strong dependencies on perl that resulted
from including perl5/buildlink3.mk.  These packages just need the Perl
interpreter, and can just add "perl" to USE_TOOLS instead.
2005-07-16 19:10:37 +00:00
jlam
3e474a90d8 Get rid of USE_PERL5. The new way to express needing the Perl executable
around at either build-time or at run-time is:

	USE_TOOLS+=	perl		# build-time
	USE_TOOLS+=	perl:run	# run-time

Also remove some places where perl5/buildlink3.mk was being included
by a package Makefile, but all that the package wanted was the Perl
executable.
2005-07-16 01:19:06 +00:00
jlam
95fd1f6ec9 Massive cleanup of buildlink3.mk and builtin.mk files in pkgsrc.
Several changes are involved since they are all interrelated.  These
changes affect about 1000 files.

The first major change is rewriting bsd.builtin.mk as well as all of
the builtin.mk files to follow the new example in bsd.builtin.mk.
The loop to include all of the builtin.mk files needed by the package
is moved from bsd.builtin.mk and into bsd.buildlink3.mk.  bsd.builtin.mk
is now included by each of the individual builtin.mk files and provides
some common logic for all of the builtin.mk files.  Currently, this
includes the computation for whether the native or pkgsrc version of
the package is preferred.  This causes USE_BUILTIN.* to be correctly
set when one builtin.mk file includes another.

The second major change is teach the builtin.mk files to consider
files under ${LOCALBASE} to be from pkgsrc-controlled packages.  Most
of the builtin.mk files test for the presence of built-in software by
checking for the existence of certain files, e.g. <pthread.h>, and we
now assume that if that file is under ${LOCALBASE}, then it must be
from pkgsrc.  This modification is a nod toward LOCALBASE=/usr.  The
exceptions to this new check are the X11 distribution packages, which
are handled specially as noted below.

The third major change is providing builtin.mk and version.mk files
for each of the X11 distribution packages in pkgsrc.  The builtin.mk
file can detect whether the native X11 distribution is the same as
the one provided by pkgsrc, and the version.mk file computes the
version of the X11 distribution package, whether it's built-in or not.

The fourth major change is that the buildlink3.mk files for X11 packages
that install parts which are part of X11 distribution packages, e.g.
Xpm, Xcursor, etc., now use imake to query the X11 distribution for
whether the software is already provided by the X11 distribution.
This is more accurate than grepping for a symbol name in the imake
config files.  Using imake required sprinkling various builtin-imake.mk
helper files into pkgsrc directories.  These files are used as input
to imake since imake can't use stdin for that purpose.

The fifth major change is in how packages note that they use X11.
Instead of setting USE_X11, package Makefiles should now include
x11.buildlink3.mk instead.  This causes the X11 package buildlink3
and builtin logic to be executed at the correct place for buildlink3.mk
and builtin.mk files that previously set USE_X11, and fixes packages
that relied on buildlink3.mk files to implicitly note that X11 is
needed.  Package buildlink3.mk should also include x11.buildlink3.mk
when linking against the package libraries requires also linking
against the X11 libraries.  Where it was obvious, redundant inclusions
of x11.buildlink3.mk have been removed.
2005-06-01 18:02:37 +00:00
rillig
f795c2e475 Removed trailing white-space. 2005-05-23 08:26:03 +00:00
jlam
585534220c Remove USE_GNU_TOOLS and replace with the correct USE_TOOLS definitions:
USE_GNU_TOOLS	-> USE_TOOLS
	awk		-> gawk
	m4		-> gm4
	make		-> gmake
	sed		-> gsed
	yacc		-> bison
2005-05-22 20:07:36 +00:00
tv
f816d81489 Remove USE_BUILDLINK3 and NO_BUILDLINK; these are no longer used. 2005-04-11 21:44:48 +00:00
wiz
1f2ba12d0f PKGREVISION bump for glut dependency removal (SDL/buildlink3.mk). 2005-03-27 15:43:32 +00:00
agc
8cef6c454b Add RMD160 digests. 2005-02-23 23:11:54 +00:00
reed
e117eda090 Bump PKGREVISIONs due to libtiff update.
Some BUILDLINK_RECOMMENDED bumps done also.

(If I missed any, please let me know -- and let me know a good
way to automate this.)
2004-12-28 23:18:15 +00:00
tv
c487cb967a Libtool fix for PR pkg/26633, and other issues. Update libtool to 1.5.10
in the process.  (More information on tech-pkg.)

Bump PKGREVISION and BUILDLINK_DEPENDS of all packages using libtool and
installing .la files.

Bump PKGREVISION (only) of all packages depending directly on the above
via a buildlink3 include.
2004-10-03 00:12:51 +00:00
kristerw
a79f4d8705 gcc 2.95 does not handle DOS line endings in multi-line macros. 2004-05-20 17:10:41 +00:00
xtraeme
8d2bb7dcb6 Drop maintainership; I don't have the enough free time to maintain
all these packages.
2004-05-07 01:14:46 +00:00
xtraeme
b6c34d8c90 Update games/openmortal to 0.7.
2004-05-01 Version 0.7 is released. Brief changelog:

    * OpenMortal now runs in high or true color video mode (instead of
      256-color).
    * Transparent shadows
    * Added "team mode": both player can choose many fighters into a
      team. When a fighter dies, the next in the team takes his/her place.
    * New (non-proprietary) sound effects.
    * New character: Judy
    * One new arena
2004-05-02 21:48:17 +00:00
kristerw
1c1ef4f5f6 The gcc 2.95 pre-processor does not handle multi-line macros in files
using DOS line-endings.
2004-03-20 16:29:41 +00:00
xtraeme
ab134da95e Welcome to openmortal-0.6
2004-03-03 Version 0.6 is released. Brief changelog:

    * New character: Aisha
    * One new arena
    * Improved network mode (fair game for both players)
    * Portugese translation
    * Joystick / gamepad support
    * Improved blocking and slightly :) better game balance.
    * Projectiles for all! :)

2004-01-31. Version 0.5 is released. Brief changelog:

    * Translations (4 languages)
    * Shadows
    * Network mode and MortalNet
    * Parallax scrolled background (in 3 arenas so far)
    * New fonts
    * One more arena
    * Friendlier player key selection
2004-03-06 17:32:11 +00:00
grant
4390a2f42b replace deprecated USE_GMAKE with USE_GNU_TOOLS+=make. 2004-01-24 13:30:55 +00:00
kristerw
ee41e9362e Make this package compile when using gcc 2.95. 2004-01-18 18:43:05 +00:00
xtraeme
f98eeed65b Updated to 0.4
Changes:

	o One extra story screen.
	o New "earthquake" visual effect.
	o New "official" characters: Ambrus, Dani
	o 5 new third party characters! (Thanks, guys!)
	o 6 more arenas
	o Projectile attacks
	o Game speed can be set from menu
	o Gameplay improvements: "Maximum combo" (no infinite combos) and
	  no more "cornering"
	o Several bugfixes
2004-01-08 15:24:14 +00:00
reed
6d9af8d68d Bump package revisions for tiff update.
Tiff is backward compatible, but was broken on amd64 platform
so this makes sure new tiff is used.
2004-01-03 18:49:33 +00:00
wiz
a6e105fbae Bump PKGREVISION for libogg (or, in 5 cases, libao) updates. 2003-12-08 14:41:38 +00:00
xtraeme
acb128e346 Initial import of openmortal-0.3 from pkgsrc-wip.
Mortal Szombat is a parody of the popular coin-up game, Mortal Kombat. It
is currently playable (maybe even enjoyable), although it is still under
development. Only two-player game is supported, single-player games against
computer opponent is not planned yet. There are currently 9 playable
characters, and 8 more in the making!
2003-12-03 18:52:37 +00:00