Commit graph

8 commits

Author SHA1 Message Date
wiz
92e0cb52cb Bump PKGREVISION for libpng shlib name change.
Also add some patches to remove use of deprecated symbols and fix other
problems when looking for or compiling against libpng-1.4.x.
2010-06-13 22:43:46 +00:00
wiz
7e9f949650 Second try at jpeg-8 recursive PKGREVISION bump. 2010-01-18 09:58:37 +00:00
sno
949cd3bc1f bump revision because of graphics/jpeg update 2009-08-26 19:56:37 +00:00
joerg
4c1883bce8 Convert @exec/@unexec to @pkgdir or drop it. 2009-06-14 18:48:07 +00:00
joerg
26e3ffdae1 Remove @dirrm entries from PLISTs 2009-06-14 17:48:39 +00:00
jlam
fc5125381a Update devel/ruby-SDL to 2.0.1. Changes from version 1.3.1 include:
+ Change MAINTAINER to pkgsrc-users@NetBSD.org on advice from <taca>
  in private email.

* raise SDL::Surface::VideoMemoryLost when video memory is lost when
  calling SDL::Surface.blit

* Remove Old SDL::Event, and rename SDL::Event2 to SDL::Event

Reorganize methods by moving them into modules/namesspaces that are
more relevant:
* GL_RED_SIZE -> GL::RED_SIZE
* GL_GREEN_SIZE -> GL::GREEN_SIZE
* GL_BLUE_SIZE -> GL::BLUE_SIZE
* GL_ALPHA_SIZE -> GL::ALPHA_SIZE
* GL_BUFFER_SIZE -> GL::BUFFER_SIZE
* GL_DOUBLEBUFFER -> GL::DOUBLEBUFFER
* GL_DEPTH_SIZE -> GL::DEPTH_SIZE
* GL_STENCIL_SIZE -> GL::STENCIL_SIZE
* GL_ACCUM_RED_SIZE -> GL::ACCUM_RED_SIZE
* GL_ACCUM_GREEN_SIZE -> GL::ACCUM_GREEN_SIZE
* GL_ACCUM_BLUE_SIZE -> GL::ACCUM_BLUE_SIZE
* GL_ACCUM_ALPHA_SIZE -> GL::ACCUM_ALPHA_SIZE
* SDL.get_GL_attr -> SDL::GL.get_attr
* SDL.set_GL_attr -> SDL::GL.set_attr
* SDL.GL_swap_buffers -> SDL::GL.swap_buffers
* SDL.auto_lock? -> SDL::Surface.auto_lock?
* SDL.auto_lock_on -> SDL::Surface.auto_lock_on
* SDL.auto_lock_off -> SDL::Surface.auto_lock_off
* SDL.transform_blit -> SDL::Surface#transform_blit
* SDL.blitSurface -> SDL::Surface.blit
* SDL.get_video_surface -> SDL::Screen.get
* SDL.set_video_mode -> SDL::Screen.open
* SDL.check_video_mode -> SDL::Screen.check_mode
* SDL.list_modes -> SDL::Screen.list_modes
* SDL.set_gamma -> SDL::Screen.set_gamma
* SDL.get_gamma_ramp -> SDL::Screen.get_gamma_ramp
* SDL.set_gamma_ramp -> SDL::Screen.set_gamma_ramp
* SDL.video_driver_name -> SDL::Screen.driver_name
* SDL.video_info -> SDL::Screen.info
* SDL::Surface#get_rgb -> SDL::PixelFormat#get_rgb
* SDL::Surface#get_rgba -> SDL::PixelFormat#get_rgba
* SDL::Surface#map_rgb -> SDL::PixelFormat#map_rgb
* SDL::Surface#map_rgba -> SDL::PixelFormat#map_rgba
* SDL::Surface#get_palette -> SDL::PixelFormat#palette
* SDL::Surface#bpp -> SDL::PixelFormat#bpp
* SDL::Surface#bytes_per_pixel -> SDL::PixelFormat#bytes_per_pixel
* SDL::Surface#[RGBA]mask -> SDL::PixelFormat#[RGBA]mask
* SDL::Surface#[RGBA]shift -> SDL::PixelFormat#[RGBA]shift
* SDL::Surface#[RGBA]loss -> SDL::PixelFormat#[RGBA]loss
* SDL::Surface#colorkey -> SDL::PixelFormat#colorkey
* SDL::Surface#alpha -> SDL::PixelFormat#alpha

Add following methods
* SDL::Surface#load_bmp_from_string
* SDL::Surface#load_from_string
* SDL::Mixer::Wave#load_from_string
* SDL::Mixer.playing_channels
* SDL::Surface#destroy
* SDL::Joystick#close
* SDL::Mixer#close
* SDL::Mixer::Wave#destroy
* SDL::Mixer::Music#destroy

Remove following methods
* SDL::Surface#draw_ellispe
* SDL::Surface#draw_filled_ellispe
* SDL::Surface#rotate_surface
* SDL::Surface#rotate_scaled_surface
* SDL.rotate
* SDL.rotate_blit
* SDL.rotate_scaled_blit
* SDL.rotate_xy_scaled

Change behavior of following methods
* SDL::Surface#draw_line
* SDL::Surface#draw_circle
* SDL::Surface#draw_rect
* SDL::Surface#draw_ellipse
* SDL::Surface#draw_bezier
2008-04-23 17:03:49 +00:00
jlam
49044b1ec2 Install as a gem using the pkgsrc rubygem.mk framework instead of
directly into site_ruby.
2008-04-04 15:30:00 +00:00
taca
36b94a9806 Importing ruby-SDL package.
Ruby/SDL is the ruby extension library to use SDL.
SDL(Simple DirectMedia Layer) is a cross-platform multimedia library
designed to provide fast access to the graphics framebuffer and audio
device. See http://www.libsdl.org/ if you want to know SDL in detail.

Fix long standing PR pkg/30858.
2007-09-21 10:14:37 +00:00