09/09/2007 *** v2.9 ***
Updated ROM names for R-Type (Japan prototype) to match MAME v0.112
Updates after MAME v0.118:
- Removed some old fixes for rtypejp (no longer required).
- Added rtypeus and rtypejp fixes for JunoFirst, M72 and RAGE.
- Now incorporates MAME ROM renames for salamand and altbeas4.
See fredette's annoucement for details:
http://mail-index.netbsd.org/port-sparc/2007/09/07/0000.html
>> The new version of tme, 0.6, fixes many bugs in the Sun 3 emulation,
>> and can also emulate a SPARCstation 2. NetBSD 3.x seems to run pretty
>> well on the different emulations.
"immediate" versus "lazy" evaluation of the value. Just explicitly
define a variable (COMPAT_PKG) that holds the value that's needed in
each of the compat* packages, and use it within Makefile.common.
This was an attempt to solve PR pkg/36863, but it doesn't look like
pkglint or lintpkgsrc understand this more straightforward variable
construction either.
* Changes in VICE 1.22
======================
** C128 changes
---------------
- Added 2 MHz mode support (experimental).
- The cursor keys are mapped differently in C64-mode now.
- Fixed C64-mode autostart support.
** VIC20 changes
----------------
- Improved the sound emulation where the 'volume change click' is
concerned, and normalized the audio output level.
** VIC-II
---------
- The VIC-II border mode can be selected now (normal, full, debug).
- Some sprite fixes needed for Krestage 3 demo.
** Drive changes
----------------
- Improved drive LED emulation.
** Unix changes
---------------
- Fixed the "black screen" bug caused by some X11 library security
update.
- Fixed the usb support for bsd based platforms.
- Changed the preferred libdir and docdir for netbsd and freebsd.
- Xaw/XRandR fullscreen mode is supposed to work.
** C1541 changes
----------------
- Fixed some unlynx bugs.
- Better heuristics for making windows managed.
- Automatic detection of timezone parameters.
- Improvements to the builtin WordPad.
- Better signatures support in crypt32.
- Still more gdiplus functions.
- Lots of bug fixes.
may be defined after the inclusion of compat_netbsd/Makefile.common in
a package Makefile. This should fix the problem (reported in private
by Juan Romero Pardines) where the "-extras" packages did not have a
version number in PKGNAME.
This release fixes a few bugs that slipped through when releasing 0.71.
Here a list of the changes:
* Fixed unitialized variable in joystick. (Fixes crashes on Vista and Mac OS X)
* Some bugfixes and speedups to the 64 bit recompiling core.
* Fixed sign flag on soundblaster dma transfers (Space Quest 6 intro)
* Fixed a bug in keyboard layout processing code and fixed certain layouts.
* Fixed Dreamweb.
* Improved speed unlocking when running cycles=max.
* Fixed a crash related to the tab completion in the shell.
* Improved aspect correction code. Should now be like how a real monitor handles it.
* Fixed a bug in the xms status report code. (Blake Stone 1.0 shareware)
* Added a lot more keyboard layouts.
* Fixed crash related to changing the scaler before a screen was created.
* Hopefully fixed compilation on *bsd.
* Enabled auto cpu core selection for recompiling core as well.
* Made the used joystick selectable when 4axis is specified.
* Added some hints for inexperienced DOS users to the shell.
containing the paths to font directories for font packages installed
through pkgsrc. This allows Linux packages that use fontconfig to
locate fonts to actually find them when X11_TYPE != "native".
This should fix PR pkg/35160 and PR pkg/35505.
Bump the PKGREVISION.
of an emulated operating system. Instead of proliferating things like
SUSE_VERSION_REQD, NETBSD_VERSION_REQD, SOLARIS_VERSION_REQD, etc., a
package can say:
EMUL_REQD= suse>=9.1 netbsd>=2.0 solaris>=10
all in one, succinct line.
a separate emulator-opsys.mk file.
The emulator-opsys.mk file defines EMUL_DISTRO and the various *EMUL*DIR*
variables, as well as any opsys-specific variables.
Include this file within compat_netbsd/Makefile.common so that the
*EXEC_FMT variables (defined by the compat*/emulator.mk files) are
defined. This fixes the build of compat* packages.
XXX emulator-opsys.mk will go away in the near future as we do more
XXX appropriate information hiding.
pkgsrc/emulator/compat* and pkgsrc/emulator/netbsd32_compat* packages
to provide the necessary shared libraries to run dynamically linked
NetBSD binaries from the days of yore.
* Add some additional compat* packages for completeness:
compat15, compat20, compat30
* Modify the compat* packages so that "compatNM" only provides files
that aren't in "NetBSD-N.(M+1)". For example, compat12 only provides
files that don't exist in NetBSD-1.3.x, compat13 only provides files
that don't exist in NetBSD-1.4.x, etc.
As a result, if you are running NetBSD-3.0/alpha and want to run a
1.3 dynamically linked binary, there is an automatic dependency
chain that causes the following packages to be installed:
compat13, compat14, compat15, compat16, compat20
There are some deviations from this dependency chain on platforms
that have changed executable formats, e.g. i386, m68, sparc, etc.
However, in general pkgsrc will require that you have the necessary
COMPAT_* options in your kernel to match the installed compat*
packages. This restriction is an artificial one imposed by pkgsrc,
but allows for a single set of distfiles to be used on all versions
of NetBSD.
* Provide compat* package support for every supported architecture
of NetBSD. Verily, it is now possible to run 1.2 binaries on
NetBSD-1.5.3/pc532 by installing the compat12 package from pkgsrc.
Rejoice, one and all!
* The netbsd32_compat* packages mirror the corresponding compat*
packages for use by sparc64 and x86_64 to allow running 32-bit
binaries with COMPAT_NETBSD32 kernel support. The "extras" packages
supply the additional shared libraries from the corresponding release
of NetBSD so that the set of files in /emul/netbsd32 will be complete.
* pkgsrc/emulators/compat_netbsd contains infrastructure files shared
by all of the compat* packages.
- Direct3D support on top of WGL instead of GLX for better portability.
- Many DirectSound fixes.
- Still more gdiplus functions.
- Many crypt32 improvements.
- Lots of bug fixes.
A bugfix release this time, but we couldn't resist adding a few new
exciting features:
* Added a new recompiling cpu core which is easier to port!
* Added a x86_64 and a mipsel_32 recompiling core.
* Fixed hangups on certain platforms after long gameplay of several games.
* Fixed several joystick bugs.
* Improved cdrom support. (fixes for audio, iso and detection.)
* Improved SVGA and VESA. (detection and display)
* Fixed a few textmodes and improved ansi emulation a bit.
* Fixed pcspeaker and certain types of soundeffects.
* Added undocumented mousebackdoor.
* Made mount and imgmount a bit easier to use. (ioctl by default, support
for ~ and ~username, auto size guessing for images)
* Fix a few compilation problems on various hosts and a general code
cleanup.
* Several small fixes that improve compatibility.
- Support for activation contexts and side-by-side assemblies.
- Many more gdiplus functions.
- More messaging support in crypt32.dll.
- Many HTTP protocol handling fixes.
- Lots of bug fixes.
- Uses DatLib v2.21.
- Empty attributes are now ignored (e.g. sha1="")
- Removed cloneof, romof and sampleof fixes from datutil -i
- DatUtil -i, -I and -p now default the output format to CMPro
(in addition to -g, -G and -r which already behave like that)
- Added support for the isbios="yes" of MAME v0.117u2 onwards.
- Empty attributes are now ignored (e.g. sha1="")
- Removed cloneof, romof and sampleof fixes from datutil -i
- DatUtil -i, -I and -p now default the output format to CMPro
(in addition to -g, -G and -r which already behave like that)
- Added support for the isbios="yes" of MAME v0.117u2 onwards.
creating the /emul/linux symlink on a system where /emul doesn't exist.
Problem noted by <wiz> in private email.
Bump the PKGREVISIONs of suse100_base and suse91_base (and also the
corresponding suse32 packages by implication).
_LINUX_MODULES was an old, internal name I used in my development of
the emulator framework that I had renamed to _EMUL_MODULES everywhere,
or so I had thought.
This should fix the problem where the dependencies on suse_* weren't
being converted into dependencies on suse32_* on x86_64 platforms when
building a "linux-i386" package.
current working directory. This should fix problems installing the
suse*_base and suse*_vmware packages as a privileged user.
When this package is installed as a privileged user, the +ROOT_ACTIONS
script is executed from ${WRKDIR}/.pkginstall before the package
metadata directory exists.
binary-only packages that require binary "emulation" on the native
operating system. Please see pkgsrc/mk/emulator/README for more
details.
* Teach the plist framework to automatically use any existing
PLIST.${EMUL_PLATFORM} as part of the default PLIST_SRC definition.
* Convert all of the binary-only packages in pkgsrc to use the
emulator framework. Most of them have been tested to install and
deinstall correctly. This involves the following cleanup actions:
* Remove use of custom PLIST code and use PLIST.${EMUL_PLATFORM}
more consistently.
* Simplify packages by using default INSTALL and DEINSTALL scripts
instead of custom INSTALL/DEINSTALL code.
* Remove "SUSE_COMPAT32" and "PKG_OPTIONS.suse" from pkgsrc.
Packages only need to state exactly which emulations they support,
and the framework handles any i386-on-x86_64 or sparc-on-sparc64
uses.
* Remove "USE_NATIVE_LINUX" from pkgsrc. The framework will
automatically detect when the package is installing on Linux.
Specific changes to packages include:
* Bump the PKGREVISIONs for all of the suse100* and suse91* packages
due to changes in the +INSTALL/+DEINSTALL scripts used in all
of the packages.
* Remove pkgsrc/emulators/suse_linux, which is unused by any
packages.
* cad/lc -- remove custom code to create the distinfo file for
all supported platforms; just use "emul-fetch" and "emul-distinfo"
instead.
* lang/Cg-compiler -- install the shared libraries under ${EMULDIR}
instead of ${PREFIX}/lib so that compiled programs will find
the shared libraries.
* mail/thunderbird-bin-nightly -- update to latest binary
distributions for supported platforms.
* multimedia/ns-flash -- update Linux version to 9.0.48 as the
older version is no longer available for interactive fetch.
* security/uvscan -- set LD_LIBRARY_PATH explicitly so that
it's not necessary to install library symlinks into
${EMULDIR}/usr/local/lib.
* www/firefox-bin-flash -- update Linux version to 9.0.48 as the
older version is no longer available for interactive fetch.
* new style of artifacting
* corrected PMG in bizarre ANTIC/GTIA modes
* added 128 KB SpartaDOS X cartridge type
* added support for QVGA landscape smartphones, added the virtual keyboard
* new command-line option "-win32keys" for keyboard layouts different from US
* MS-Win: run the emulator in a window ("-windowed" on the command line)
* middle button support for ST and Amiga mice in X11 and MS-Win targets
- A number of gdiplus functions.
- More complete pdh.dll implementation.
- Support for MSI remote calls.
- Messaging support in crypt32.dll.
- Lots of bug fixes.
The changes between release 0.4.5.1 and 0.4.6 include, among other things:
o) NetBSD/pmppc can now run in the emulator (with root-on-nfs), on
an emulated Artesyn PM/PPC board.
o) An instruction combination has been implemented for the idle loop
used by NetBSD/arm (cats, netwinder, and iq80321). In plain English,
this means that if the guest OS inside the emulator is not using
any CPU, the emulator should not use much CPU on the host either.
o) Some minor SuperH emulation speed improvements.
o) General code cleanup: Non-working (skeleton) emulation modes have
been removed, to make it easier to maintain the source code in
the long run, and many unused/legacy constructs have been removed.
- Many MSHTML improvements.
- Several improvements to the sound support.
- A number of Winsock fixes.
- Several new supported constructs in the IDL compiler.
- Many Direct3D threading fixes.
- Lots of bug fixes.
0.9 (2007-06-04)
- add support for CMPro XML header skip detectors
- fix handling of zero byte ROMs
- dumpgame: brief option: no ROM/disk info
- mkmamedb: add support for reading Romcenter dat files
- mkmamedb: warn about multiple games with same name
- mkmamedb: create CMPro dat files
- mkmamedb: create mame db or CMPro dat file from zip archives
- ckmame: add option to keep files present in old ROM database
patch to let this build on systems without POSIX AIO.
version 0.9.0:
- Support for relative paths in backing files for disk images
- Async file I/O API
- New qcow2 disk image format
- Support of multiple VM snapshots
- Linux: specific host CDROM and floppy support
- SMM support
- Moved PCI init, MP table init and ACPI table init to Bochs BIOS
- Support for MIPS32 Release 2 instruction set (Thiemo Seufer)
- MIPS Malta system emulation (Aurelien Jarno, Stefan Weil)
- Darwin userspace emulation (Pierre d'Herbemont)
- m68k user support (Paul Brook)
- several x86 and x86_64 emulation fixes
- Mouse relative offset VNC extension (Anthony Liguori)
- PXE boot support (Anthony Liguori)
- '-daemonize' option (Anthony Liguori)
Mednafen is a portable, utilizing OpenGL and SDL, argument
(command-line)-driven multi-system emulator with many advanced
features. The Atari Lynx, GameBoy (Color), GameBoy Advance, NES,
PC Engine (TurboGrafx 16), SuperGrafx, Neo Geo Pocket (Color),
PC-FX, and WonderSwan (Color) are emulated. Mednafen has the
ability to remap hotkey functions and virtual system inputs to a
keyboard, a joystick, or both simultaneously. Save states are
supported, as is real-time game rewinding. Screen snapshots may be
taken at the press of a button, and are saved in the popular PNG
file format.
Due to the threaded model of emulation used in Mednafen, and
limitations of SDL, a joystick is preferred over a keyboard to play
games, as the joystick will have slightly less latency, although
the latency differences may not be perceptible to most people.
on irc.
This version includes video recording, more realistic PSG and SCC
sound, significant optimizations, easier to use game trainers, as well
as a lot of other improvements and bugfixes.
- MSI automation with JScript/VBScript support.
- Various MSHTML improvements.
- The usual assortment of Direct3D fixes.
- Support for a few more exe protection schemes.
- Lots of bug fixes.
* Fix IN timings and floating bus behaviour: fixes Sidewize.
* Fix widget UI pokefinder and keyboard help picture
* Fix crash if fullscreen mode attempted a resolution higher than
the native graphics mode could handle.
* Ensure ABS, MIN and PATH_MAX are available where needed.
* Distribute autoload snapshots.
* Remove flicker when playing back RZX files with embedded
snapshots.
* Remove warnings when building from CVS.
* Avoid crash when reading an invalid TZX file (thanks, crabfists).
* Export the TZX Generalized Data Block functions when building a
Win32 DLL.
* Distribute the hacking/ directory.
* Remove warning when building from CVS.
The changes between release 0.4.5 and 0.4.5.1 include, among other things:
o) OpenBSD/landisk has now had its first release (4.1, 2007-05-01).
Landisk emulation is now stable enough to allow OpenBSD/landisk
to be installed onto a disk image, and run from it.
o) Finally found and fixed an old bug in the address to symbol name
lookup mechanism, which caused some symbols to be missed. Debug
output with -t or -i should now show all symbols.
- Midi support in the CoreAudio driver.
- Mixer support in the Alsa driver.
- A lot of MSI fixes.
- Implementation for most D3DRM functions.
- The usual assortment of Direct3D fixes.
- Lots of bug fixes.
by dsl@, with diagnostic by veego@. compat32.mk overwrites some vars
required to make suse work, but it wasn't overwritting those vars
for the fetch target.
I didn't see that error because I had the distfiles on my DISTDIR.
Support is added via the options framework, to use 32-bit packages
must be used "PKG_OPTIONS.suse=compat32", otherwise it will use
the 64-bit packages by default.
Known packages working are opera (does not require any change in Makefile)
and rar-bin.
Tested by some, closes PR pkg/35477 by Michai Chelaru (which provided
a patch more or less than this one).
* Changes in VICE 1.21
======================
** General
----------
- Added sound recording support.
- Added aiff, iff, mp3 and wav sound dump drivers.
** C128 changes
---------------
- Added digimax support.
- Fixed some minor VDC graphics bugs.
** C64 changes
--------------
- Added MMC64 support.
- Added digimax support.
- Added Action Replay III support.
- Improved compatibility of TFE emulation.
** PET changes
--------------
- Added SID cartridge support.
- Extended the PET REU emulation to include 512/1024/2048KB.
** PLUS4 changes
----------------
- Added SID cartridge support.
- Fixed some minor TED graphics bug.
** VIC20 changes
----------------
- Added SID cartridge support.
** Drive changes
----------------
- Added support for Dolphin DOS 2 & 3 and Professional DOS 1571.
The GUI is partially missing, command line switches have to be used.
** Unix changes
---------------
- New Hungarian translations.
- Fixed some bug in the XAW file selector.
- New fullscreen mode based on XRandR - although restriced to XVideo
HW scaling. See also BUGS.
- Raster synchronization based on openGL extension
`GLX_SGI_video_sync'. See openGL-sync.txt for details.
- Fixed colormap handling on certain Gnome systems (sporadic black
menus, e.g. reported by some FC users).
- ffmpeg support should work again.
** MS-Windows changes
---------------------
- Added Hungarian translations.
- Added giflib/libungif dll support.
** OS/2 changes
---------------
- Fixed a video resource bug that prevented VICE from running.
** Mac OSX X11 changes
----------------------
- Added Gtk+ Port
- Introduced single "smart" Application Bundle VICE.app
- Added command line launcher for Terminal.app and xterm
- Added build scripts for all external libraries and universal builds
of VICE
** AmigaOS changes
------------------
- Fixed some UI dialog bugs.
- Added Hungarian translations.
- Added more (previously missing) UI elements.
- Added native MorphOS icons.
- Fixed for native AmigaOS4 compile.
- Added VBCC build scripts.
- New experimental ppc-warpos port.
- New experimental ppc-powerup port.
** BeOS changes
---------------
- Fixed to also run on ZETA.
- New ppc-beos port.
- Added (previously missing) UI elements.
** Miscellaneous changes
------------------------
- Fixed the setting of illegal filenames.
o) Initial support for "disk overlays" has been implemented. This
enables e.g. simple roll-back of emulated disk contents to a
previous state.
o) Dyntrans bug fixes; code translations on physical addresses that
were offset a multiple of 128 MB from each other could either
cause weird bugs, or translation leaks (leading to unnecessary
dyntrans cache overflows).
o) Some cleanup: The GDB debugging stub support, some dummy machine
modes (TS7200, Walnut, PB1000, and Meshcube), and some dummy or
experimental CPUs (RCA180x and Transputer) have been removed, to
make the emulator slightly more maintainable.
- Broken aRts sound driver now removed for good.
- Many fixes to the Quartz DLL sound support.
- File I/O performance improvements.
- The usual assortment of Direct3D fixes.
- Lots of bug fixes.
* New features:
* Loader improvements: automatically run at full speed while
a loader is in progress and automatically start/stop the tape
when the start/end of a loader is detected.
* RZX 'rollback' support.
* DivIDE support.
* Interface I and microdrive emulation.
* TS2068 support.
* Kempston mouse emulation.
* TZX generalized data block (0x19) support.
* Much improved widget UI, including allowing selection of
filenames.
* Allow SDL full screen mode to be used.
* Add the ability to save 'movies' as collections of screenshots.
* Widget pokefinder.
* Add a simple code profiler.
* New libao sound driver.
* New CoreAudio sound driver.
* New PALTV 1-3x and TV3x graphics scalers.
* Emulation core improvements:
* Improved screen rendering code (now character accurate rather
than line accurate).
* Corrections to write ordering and contention for EX (SP),HL,
EX (SP),IX and EX (SP),IY.
* Corrections to contention for OTIR and OTDR.
* IR contention.
* Flag bits 3 and 5 are copied on all BIT instructions.
* Improved ULA emulation with respect to interrupt length.
* Fix timings of shifted no operation opcodes.
* An interrupt in IM 0 takes 13 tstates to acknowledge, not 12.
* Improved speed control code.
* Support for RZX rollback, including having snapshots and
multiple input recording blocks in input recording files.
* Improved IDE emulation.
* Support for microdrive images.
* TZX Generalized Data Block support.
* Support for Z80Em and CSW tape files.
* Support for the TS2068.
* Support for connected joystick information in snapshots.
* Add interrupt length to timing information.
* Routines to add and remove a block from a tape image.
* Minor feature enhancements.
* Minor bugfixes.
- Support for Xcursor.
- A range of fixes for various installers.
- New builtin xcopy tool.
- The usual assortment of Direct3D fixes.
- Lots of bug fixes.