Commit graph

95 commits

Author SHA1 Message Date
minskim
9d94b6fd74 Move PKG_INSTALLATION_TYPES to Makefile.common so that it is defined
before including bsd.prefs.mk.
2004-10-31 00:53:10 +00:00
minskim
41a793d84e Define USE_BUILDLINK3 before including compiler.mk. Otherwise,
buildink3.mk of gcc* packages is not included.
2004-10-29 01:34:39 +00:00
drochner
fe41ec8d7f improve performance for local displays by enabling the XShm extension
(I did measurements using pkgsrc/time/glclock some weeks ago; can't find
the numbers anymore. There was a significant improvement. The result was
still worse than the Mesa-5.x which comes with xfree86, which doesn't
deploy xshm as built in our tree.)
2004-10-27 19:20:33 +00:00
grant
c98b0f7011 Mesa has optimisations for SunPro so use them when SPARC_TARGET_ARCH
is set appropriately (sparcv7, sparcv8, sparcv9).
2004-10-27 10:30:38 +00:00
adam
649b02607d Changes 6.2:
New:
- enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
- updated Doxygen support (Jose Fonseca)
Changes:
- some GGI driver updates (Christoph Egger, bug 1025977)
Bug fixes:
- Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
- fixed a few compilation issues on IRIX
- fixed a matrix classification bug (reported by Wes Bethel)
- we weren't reseting the vertex/fragment program error state
  before parsing (Dave Reveman)
- adjust texcoords for sampling texture rectangles (Dave Reveman)
- glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
- repeated calls to glDeleteTexture(t) could lead to a crash
- fixed potential ref count bugs in VBOs and vertex/fragment programs
- spriteblast demo didn't handle window size changes correctly
- glTexSubImage didn't handle pixels=NULL correctly for PBOs
- fixed color index mode glDrawPixels bug (Karl Schultz)

Changes 6.1:
New:
- Revamped Makefile system
- glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
- internal driver interface changes related to texture object
  allocation, vertex/fragment programs, BlendEquationSeparate, etc.
- option to walk triangle edges with double-precision floats
  (Justin Novosad of Discreet) (see config.h file)
- support for AUX buffers in software GLX driver
- updated glext.h to version 24 and glxext.h to version 6
- new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
- updated BeOS support (Philippe Houdoin)
Changes:
- fragment fog interpolation is perspective corrected now
- new glTexImage code, much cleaner, may be a bit faster
Bug fixes:
- glArrayElement in display lists didn't handle generic vertex attribs
- glFogCoord didn't always work properly
- ARB_fragment_program fog options didn't work
- frag prog TEX instruction no longer incorrectly divides s,t,r by q
- ARB frag prog TEX and TEXP instructions now use LOD=0
- glTexEnviv in display lists didn't work
- glRasterPos didn't do texgen or apply texture matrix
- GL_DOUBLE-valued vertex arrays were broken in some cases
- fixed texture rectangle edge/border sampling bugs
- sampling an incomplete texture in a fragment program would segfault
- glTexImage was missing a few error checks
- fixed some minor glGetTexParameter glitches
- GL_INTENSITY was mistakenly accepted as a  to glTexImage
- fragment program writes to RC/HC register were broken
- fixed a few glitches in GL_HP_occlusion_test extension
- glBeginQueryARB and glEndQueryARB didn't work inside display lists
- vertex program state references were broken
- fixed triangle color interpolation bug on AIX (Shane Blackett)
- fixed a number of minor memory leaks (bug #1002030)
2004-10-26 13:55:17 +00:00
tv
cb1bc94217 INSTALL_DATA -> INSTALL_LIB. 2004-10-13 18:00:08 +00:00
tv
c487cb967a Libtool fix for PR pkg/26633, and other issues. Update libtool to 1.5.10
in the process.  (More information on tech-pkg.)

Bump PKGREVISION and BUILDLINK_DEPENDS of all packages using libtool and
installing .la files.

Bump PKGREVISION (only) of all packages depending directly on the above
via a buildlink3 include.
2004-10-03 00:12:51 +00:00
jlam
1a280185e1 Mechanical changes to package PLISTs to make use of LIBTOOLIZE_PLIST.
All library names listed by *.la files no longer need to be listed
in the PLIST, e.g., instead of:

	lib/libfoo.a
	lib/libfoo.la
	lib/libfoo.so
	lib/libfoo.so.0
	lib/libfoo.so.0.1

one simply needs:

	lib/libfoo.la

and bsd.pkg.mk will automatically ensure that the additional library
names are listed in the installed package +CONTENTS file.

Also make LIBTOOLIZE_PLIST default to "yes".
2004-09-22 08:09:14 +00:00
jlam
8d572feba3 Use the new BUILDLINK_TRANSFORM commands to more precisely state the
intended transformation: use "rm" to remove an option, "rmdir" to remove
all options containing a path starting with a given directory name, and
"rename" to rename options to something else.
2004-08-28 06:05:31 +00:00
wiz
4237d54a34 Unused. 2004-07-06 22:41:15 +00:00
snj
3781dcf14c Translate -lMesaGL to -lGL. Suggested by jlam over a month ago. 2004-04-17 03:45:46 +00:00
adam
3e06ae3f80 Changes 6.0.1:
New:
- upgraded glext.h to version 22
- new build targets (Dan Schikore)
- new linux-x86-opteron build target (Heath Feather)
Bug fixes:
- glBindProgramARB didn't update all necessary state
- fixed build problems on OpenBSD
- omit CVS directories from tarballs
- glGetTexImage(GL_COLOR_INDEX) was broken
- fixed an infinite loop in t&l module
- silenced some valgrind warnings about using unitialized memory
- fixed some compilation/link glitches on IRIX (Mike Stephens)
- glBindProgram wasn't getting compiled into display lists
- GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
- two-sided lighting and vertex program didn't work (bug 887330)
- stores to program parameter registers in vertex state programs
  didn't work.
- fixed glOrtho bug found with gcc 3.2.2 (RH9)
- glXCreateWindow() wasn't fully implemented (bug 890894)
- generic vertex attribute arrays didn't work in display lists
- vertex buffer objects' default usage and access fields were wrong
- glDrawArrays with start!=0 was broken
- fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
- linux-osmesa16-static config didn't work
- fixed a few color index rendering problems (bug 910687)
- glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
- OSMesa RGB and BGR modes were broken
- glProgramStringARB mistakenly required a null-terminated string
- fragment program XPD instruction was incorrect
- glGetMaterial() didn't work reliably
2004-04-09 13:05:52 +00:00
jlam
6d92080aa2 Match the template builtin.mk file in bsd.builtin.mk, and make the two
packages that use builtin.mk files (graphics/xpm and pkgtools/x11-links)
use the new format correctly.
2004-03-29 05:43:28 +00:00
jlam
f63d66e56a Move the definitions of MESA_REQD and _MESA_REQD to Mesa/version.mk and
modify {MesaLib,glu}/{buildlink3,builtin}.mk accordingly.  Also add the
dependency on {MesaLib,glu}>=${_MESA_REQD} to the builtin.mk files so
that we correctly check the built-in Mesa version against the dependency
requirements.
2004-03-15 17:38:10 +00:00
jlam
5cd4e20c5b Fix pasto: s/gcc/MesaLib/g. No functional change. 2004-03-15 16:48:18 +00:00
jlam
d0b4c54eb6 Split out the code that deals with checking whether the software is
built-in or not into a separate builtin.mk file.  The code to deal
checking for built-in software is much simpler to deal with in pkgsrc.

The buildlink3.mk file for a package will be of the usual format
regardless of the package, which makes it simpler for packagers to
update a package.

The builtin.mk file for a package must define a single yes/no variable
USE_BUILTIN.<pkg> that is used by bsd.buildlink3.mk to decide whether
to use the built-in software or to use the pkgsrc software.
2004-03-10 17:57:14 +00:00
snj
c074735a44 Work around what seems to be an optimization bug in gcc3 by transforming
-O[23] out of existence.
2004-03-03 00:20:19 +00:00
jlam
bf6e059da4 Reorder some lines so that BUILDLINK_USE_BUILTIN.<pkg> set in the
environment overrides all other settings.
2004-02-18 16:35:27 +00:00
jlam
d2b62c66fb Create a new variable PREFER_NATIVE that has the opposite semantics
as PREFER_PKGSRC.  Preferences are determined by the most specific
instance of the package in either PREFER_PKGSRC or PREFER_NATIVE.  If
a package is specified in neither or in both variables, then PREFER_PKGSRC
has precedence over PREFER_NATIVE.
2004-02-12 02:35:06 +00:00
jlam
1edfa505ed Reorganize code so that any dependencies are checked as part of deciding
whether the software is built-in or not.  This facilitates implementing
the forthcoming PKGSRC_NATIVE variable.
2004-02-12 01:59:37 +00:00
jlam
7657096bbc Turn MESA_REQD back into a public variable, and make it take a list of
values that MesaLib/buildlink3.mk converts into a single _MESA_REQD that
is the highest version required.  If including the Mesa/buildlink3.mk
file, then require the same version of Mesa as required by glut.
2004-02-11 02:03:41 +00:00
jlam
7a1c38c7e9 Don't pass the -DGLX_GLXEXT_LEGACY to the compiler if we're building
another bit of the Mesa package.
2004-02-10 23:23:02 +00:00
jlam
5697154046 Require at least the version of Mesa that's installed by the base system
if it's used.
2004-02-10 22:42:56 +00:00
jlam
aed6de5e1f Privatise MESA_REQD. 2004-02-10 22:23:40 +00:00
jlam
ef43d2cdf0 The pkgsrc version of Mesa that last bumped shlib majors was 6.0. 2004-02-10 22:22:05 +00:00
jlam
7699290f10 If we're passing through MAKEFLAGS variables whose values may contain
spaces, use the :Q modifier instead of double-quoting the value.  This
avoids breakage when executing the just-in-time su targets.
2004-02-06 19:04:24 +00:00
jlam
317cc72791 Make PREFER_PKGSRC just yes/no or a list of packages. This makes it
simpler to understand.
2004-02-05 07:17:14 +00:00
jlam
e7133cac25 Rename BUILDLINK_PREFER_PKGSRC to PREFER_PKGSRC so that we can use its
value outside of buildlink-related files.
2004-02-05 07:06:15 +00:00
jlam
07a9d8dfb2 Support a new global variable:
BUILDLINK_PREFER_PKGSRC
	This variable determines whether or not to prefer the pkgsrc
	versions of software that is also present in the base system.

	This variable is multi-state:
		defined, or "yes"	always prefer the pkgsrc versions
		not defined, or "no"	only use the pkgsrc versions if
					needed by dependency requirements

	This can also take a list of packages for which to prefer the
	pkgsrc-installed software.  The package names may be found by
	consulting the value added to BUILDLINK_PACKAGES in the
	buildlink[23].mk files for that package.
2004-02-05 06:58:02 +00:00
jlam
13b9a4eeef version.mk no longer defines MESA_VERSION. Put the version number of the
required package in its place.  Thanks to Jan Schaumann for diagnosing the
problem.
2004-01-25 17:26:07 +00:00
jlam
01a5abff01 Support BUILDLINK_DEPENDS.<pkg> being a list of values. 2004-01-24 03:12:31 +00:00
jlam
42567b9fa4 If we use the XFree86-supplied GL and GLU libraries, then we are using X11. 2004-01-24 01:53:00 +00:00
adam
ba0b56c0ff Mesa-6.0 packages now use LIBTOOL and finally build 2004-01-22 12:58:07 +00:00
agc
3ad1bdbf06 Move WRKSRC definition away from the first paragraph in a Makefile. 2004-01-20 12:18:15 +00:00
jschauma
918fd1cf8d Re-add checksum for MesaDemos, that somehow got lost along the way.
Noted by Takahiro Kambe.
2004-01-20 03:46:38 +00:00
jschauma
cffc45e2f0 Update Mesa and friends to version 6.0:
Changes since 5.2:
New:
- full OpenGL 1.5 support
- updated GL/glext.h file to version 21
Changes:
- changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
Bug fixes:
- fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
clamping issue
- updated suno5-gcc configs
- glColor3 functions sometimes resulted in undefined alpha values
- fixed FP divide by zero error seen on VMS with xlockmore, others
- fixed vertex/fragment program debug problem (bug 873011)
- building on AIX with gcc works now
- glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
- glDrawRangeElements tried to modify potentially read-only storage
- updated files for building on Windows

Changes since 5.0.2:
New features:
- reorganized directory tree
- GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
- GL_ATI_texture_env_combine3 extension (Ian Romanick)
- GL_SGI_texture_color_table extension (Eric Plante)
- GL_NV_fragment_program extension
- GL_NV_light_max_exponent extension
- GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
- GL_ARB_occlusion_query extension
- GL_ARB_point_sprite extension
- GL_ARB_texture_non_power_of_two extension
- GL_IBM_multimode_draw_arrays extension
- GL_EXT_texture_mirror_clamp extension (Ian Romanick)
- GL_ARB_vertex_buffer_object extension
- new X86 feature detection code (Petr Sebor)
- less memory used for display lists and vertex buffers
- demo of per-pixel lighting with a fragment program (demos/fplight.c)
- new version (18) of glext.h header
- new spriteblast.c demo of GL_ARB_point_sprite
- faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
- faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
Bug fixes:
- really enable OpenGL 1.4 features in DOS driver.
- fixed issues in glDrawPixels and glCopyPixels for very wide images
- glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
- fixed some texgen bugs reported by Daniel Borca
- fixed wglMakeCurrent(NULL, NULL) bug (#835861)
- fixed glTexSubImage3D z-offset bug (Cedric Gautier)
- fixed RGBA blend enable bug (Ville Syrjala)
- glAccum is supposed to be a no-op in selection/feedback mode
- fixed texgen bug #597589 (John Popplewell)
Changes:
- dropped API trace feature (src/Trace/)
- documentation overhaul.  merged with website content.  more html.
- glxgears.c demo updated to use GLX swap rate extensions
- glTexImage1/2/3D now allows width/height/depth = 0
- disable SPARC asm code on Linux (bug 852204)
2004-01-20 02:48:33 +00:00
jlam
580a53de35 bl3ify 2004-01-05 11:42:20 +00:00
jlam
d279e6f535 Use S/+$// instead of C/\+$// to save a backslash. Very highly
recommended by seb :)
2004-01-05 11:05:44 +00:00
jlam
c9ff27d270 Sow BUILDLINK_USE_BUILTIN.<pkg> and reap _NEED_<PKG> variables. 2004-01-05 09:31:31 +00:00
jlam
47bb2aae5f Re-arrange to match example buildlink3.mk file in bsd.buildlink3.mk. 2004-01-04 23:34:04 +00:00
salo
f4cfbd40fe Remove references to non-existent files.
From Soren Jacobsen via PR pkg/23537.
2003-11-23 07:22:10 +00:00
jschauma
87938dc3b7 Finally update Mesa and friends after the distfile changed on the website
without a version bump.  Changes made, according to the website, for
libtool/autofoo fixes.

Some changes from Ron Roskens:
glut depends upon graphics/glu (otherwise its linked against X11R6 libs)

MesaDemos:
 rather than using the pre-built distribution makefiles,
 use the automake/configure built makefiles which have
 the build dependencies all setup.

This closes PR pkg/23476.
2003-11-18 16:10:55 +00:00
jschauma
6e2383474d Patch Mesa's Makefile to use '-fno-strict-aliasing' rather than '-fstrict-aliasing',
as the code contains unsafe use of aliased pointers.
As suggested by tls@ in PR pkg/23381, closing said PR.
2003-11-09 02:23:18 +00:00
jlam
57635c2e5d Match the buildlink3.mk guidelines set out in revision 1.22 of
bsd.buildlink3.mk.
2003-09-30 10:18:57 +00:00
jlam
f339438669 Conform to latest buildlink3.mk guidelines using *_BUILDLINK3_MK guards
to protect more parts of buildlink3.mk files against multiple inclusion.
2003-09-30 00:42:32 +00:00
jschauma
b949499421 Update Mesa and friends to latest version 5.0.2:
- fixed texgen problem causing texcoord's Q to be zero (stex3d)
- default GL_TEXTURE_COMPARE_MODE_ARB was wrong
- GL_CURRENT_MATRIX_NV query was wrong
- GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
- GL_LIST_MODE query wasn't correct
- GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
- GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
- blended, wide lines didn't always work correctly
- glVertexAttrib4svNV w component was always 1
- fixed bug in GL_IBM_rasterpos_clip (missing return)
- GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
- a few Solaris compilation fixes
- fixed glClear() problem for DRI drivers (non-existant stencil, etc)
- fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
- fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
- glFog() didn't clamp fog colors
- fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
  gl[Get]TexParameteri[v] functions
  - fixed invalid memory references in glTexGen functions (bug 781602)
  - integer-valued color arrays weren't handled correctly
- glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
- GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
- build GLUT with -fexceptions so C++ apps propogate exceptions

While here, fix PR pkg/23003 by moving the version number to version.mk
and including that in the buildlink.
2003-09-29 21:30:28 +00:00
jlam
aaa25bfe59 Rewrite buildlink3.mk files to match the updated buildlink3.mk template
in bsd.buildlink3.mk: the *_BUILDLINK3_MK multiple inclusion guards are
removed and we ensure that things that should be defined only once really
are defined only once by using section-specific or variable-specific
guards.
2003-09-28 12:54:52 +00:00
jmmv
6d9ccf016f Specify the category when including other files and when depending on other
packages.  From PR pkg/21864 by ccatrian at eml.cc.
2003-09-18 16:25:08 +00:00
jlam
0aa210c78e Provide definitions for BUILDLINK_PREFIX.<pkg> when the dependency may be
satisfied by a base system (X11R6) component.
2003-09-14 01:47:51 +00:00
jlam
c74a02ee07 Need to use :C instead of :S to get the "pop" action to work properly. 2003-09-13 23:21:19 +00:00