Commit graph

7 commits

Author SHA1 Message Date
joerg
d7cae3e665 Don't use malloc.h. 2007-08-08 20:53:47 +00:00
xtraeme
133a904efb Make this build with gcc4. 2006-08-15 06:50:44 +00:00
kristerw
a79f4d8705 gcc 2.95 does not handle DOS line endings in multi-line macros. 2004-05-20 17:10:41 +00:00
xtraeme
b6c34d8c90 Update games/openmortal to 0.7.
2004-05-01 Version 0.7 is released. Brief changelog:

    * OpenMortal now runs in high or true color video mode (instead of
      256-color).
    * Transparent shadows
    * Added "team mode": both player can choose many fighters into a
      team. When a fighter dies, the next in the team takes his/her place.
    * New (non-proprietary) sound effects.
    * New character: Judy
    * One new arena
2004-05-02 21:48:17 +00:00
kristerw
1c1ef4f5f6 The gcc 2.95 pre-processor does not handle multi-line macros in files
using DOS line-endings.
2004-03-20 16:29:41 +00:00
xtraeme
ab134da95e Welcome to openmortal-0.6
2004-03-03 Version 0.6 is released. Brief changelog:

    * New character: Aisha
    * One new arena
    * Improved network mode (fair game for both players)
    * Portugese translation
    * Joystick / gamepad support
    * Improved blocking and slightly :) better game balance.
    * Projectiles for all! :)

2004-01-31. Version 0.5 is released. Brief changelog:

    * Translations (4 languages)
    * Shadows
    * Network mode and MortalNet
    * Parallax scrolled background (in 3 arenas so far)
    * New fonts
    * One more arena
    * Friendlier player key selection
2004-03-06 17:32:11 +00:00
kristerw
ee41e9362e Make this package compile when using gcc 2.95. 2004-01-18 18:43:05 +00:00