Commit graph

20 commits

Author SHA1 Message Date
nia
e3451cd85e games: Replace RMD160 checksums with BLAKE2s checksums
All checksums have been double-checked against existing RMD160 and
SHA512 hashes
2021-10-26 10:43:43 +00:00
nia
9cd4d06302 games: Remove SHA1 hashes for distfiles 2021-10-07 14:07:10 +00:00
nia
7621ecf724 liquidwar: Update to 5.6.5
This allows it to build with the latest Allegro version in pkgsrc.

Changes:

* Code cleanup, updated Allegro calls, indent & lint.
* Introduced Docker files to build the game and run a server.
* Fixed PHP metaserver.
* Fixed DOS & MS-Windows Makefiles to include Polish.
* Using proper PHP tags.
* Added make dist to Jenkins script.
* Fixed Debian issue #716610, was caused by lazy arg parsing.
* First Polish translation by Jan Szenborn.
* Added Jenkins (continuous integration) script.
* Removed compiler warnings.
* Added 5 new maps by Joey Dodson (psyforce).
* Turned on waves by default. Computers are fast now.
* Trying to fix the game for native GP2X support.
* Added informations on how to compile for GP2X.
* German translation update by Jan Gretschuskin.
* Updated 'upgrade to LW6' message.
* Added icon support under X-Windows.
* Doc update.
* Added hi-res icon.
* Changed READMEs charset to UTF-8.
* Makefile distclean fix.
* Updated config.guess & other configure scripts.
* Mac OS X package fix.
* Fixed RPM generation.
* target -> host in configure/Makefile
* Information "Liquid War 6 is out" when starting game.
* Fixed Debian Bug #555468, missing -lm in mapgen Makefile
* Makefile updates for native OS/X support.
* Security patch by Mikhail Yakshin.
* New solsystem map by Rezifull
* .desktop patch by SA Gevatter (FreeDesktop.org compliance)
* Added sample logrotate.d file.
* Liquid War server no more leaves defunct childs on callback.
* Now somewhat version agnostic, will accept 5.6.3 & more.
* Fixed CPU detection, ASM was compiled on x86_64 but isn't linkable.
2019-07-04 17:15:21 +00:00
agc
002d349f92 Add SHA512 digests for distfiles for games category
Problems found locating distfiles:
	Package blokus: missing distfile blokus-1.1.tar.gz
	Package crossfire-client: missing distfile crossfire-client-images-1.11.0.tar.gz
	Package dungeon: missing distfile dungeon-gdt-glk.tar.gz
	Package gate88: missing distfile Gate88_Mar19_05.tar.gz
	Package gnuchess4: missing distfile gnuchess-4.0.pl80.tar.gz
	Package ioquake3-pk3: missing distfile quake3-latest-pk3s.zip
	Package rollemup: missing distfile Rollemup.tar.gz
	Package tscp: missing distfile tscp181.zip
	Package xbat: missing distfile xev111.tar.gz
	Package xgalaga: missing distfile xgalaga-2.0.34.tar.gz
	Package xrick: missing distfile xrick-021212.tgz
	Package xskat: missing distfile xskat-cards.tar.gz

Otherwise, existing SHA1 digests verified and found to be the same on
the machine holding the existing distfiles (morden).  All existing
SHA1 digests retained for now as an audit trail.
2015-11-03 20:56:42 +00:00
asau
45127be31e Drop superfluous PKG_DESTDIR_SUPPORT, "user-destdir" is default these days. 2012-10-06 11:54:29 +00:00
marino
a7296b4996 games/liquidwar: Fix indirect linking error on DragonFly 2012-01-29 21:04:58 +00:00
dholland
1ca803c195 This isn't a 32-bit program, it's an ordinary program that for some curious
reason believes that "x86_64" is a 32-bit Intel platform. Fix that, and
reenable Dragonfly.

While here, add patch comments and include desktopdb.mk. Bump PKGREVISION
for the latter.
2011-12-12 16:26:37 +00:00
marino
08cd7d4b53 games/liquidwars: Mask DragonFly64
x86_64-DragonFly doesn't have the ability to run or build 32-bit binaries.
2011-12-12 07:10:24 +00:00
wiz
d70523df21 Remove USE_DIRS from pkgsrc.
Shared directories can now be created independently by the pacakges
needing them and will be removed automatically by pkg_delete when empty.

Packages needing empty directories can use the @pkgdir command in PLIST.

Discussed and ok'd in thread starting at
http://mail-index.netbsd.org/tech-pkg/2009/06/30/msg003546.html
2009-07-22 09:01:16 +00:00
joerg
4bd41386e5 Remove @dirrm entries from PLISTs 2009-06-14 17:56:38 +00:00
dsainty
4534e0eba0 Disable PDF/PS documentation generation (it was never in the PLIST). Stops
build breaking if the LaTeX installation is incomplete and not completely
functional (LaTeX is not a dependency).
2009-06-09 03:04:00 +00:00
joerg
f605fec2db Mark as destdir ready. 2008-07-14 12:55:56 +00:00
wiz
e1f053b92a Update to 5.6.4:
2007-10-17  Christian Mauduit (ufoot@ufoot.org)

	* Released 5.6.4.

	* Updated config.guess & config.sub

	* NSIS packaging (windows .exe installer).


2007-10-15  Christian Mauduit (ufoot@ufoot.org)

	* MSVC -> MinGW

	* src/base.h now included in source tarball (for MS platforms...)


2007-10-06  Christian Mauduit (ufoot@ufoot.org)

	* Minor packaging & doc fixes.


2007-09-07  Christian Mauduit (ufoot@ufoot.org)

	* Included the (old) exploit http://www.securityfocus.com/bid/8629/


2007-09-06  Christian Mauduit (ufoot@ufoot.org)

	* Copyright 2006 -> 2007

	* Minor Makefile fix


2006-10-17  Christian Mauduit (ufoot@ufoot.org)

	* Gcc option -mpcu (deprecated) -> -march.


2006-10-16  Christian Mauduit (ufoot@ufoot.org)

	* Makefile patch for BSD by Thomas Klausner.


2006-04-04  Christian Mauduit (ufoot@ufoot.org)

	* Fixed atrocious bug in group_mesher. Almost 8 years old.


2006-04-02  Christian Mauduit (ufoot@ufoot.org)

	* Deleted lwtabto3.pcx which was a duplicate of lwtab006.pcx


2006-04-01  Christian Mauduit (ufoot@ufoot.org)

	* Deleted lwtab007.pcx which was a duplicate of lwtabto4.pcx


2006-03-08  Christian Mauduit (ufoot@ufoot.org)

	* Fixed segfault when graphics mode are not available.


2006-03-07  Christian Mauduit (ufoot@ufoot.org)

	* Created an NSIS installer script (not working yet).

	* Copyright 2005 -> 2006.

	* Minor patch, removed accent (ascii>127) from doc.


2005-12-11  Christian Mauduit (ufoot@ufoot.org)

	* Move Arch depot to Savannah.


2005-12-04  Christian Mauduit (ufoot@ufoot.org)

	* Changed ufoot.org/liquidwar to ufoot.org/liquidwar/v5
2007-11-29 17:28:24 +00:00
wiz
daccaf9917 Drop maintainership. 2007-09-09 16:57:16 +00:00
wiz
5f20abb30d Fix "test ==". 2006-10-16 00:48:29 +00:00
joerg
5911def816 Recursive revision bump / recommended bump for gettext ABI change. 2006-02-05 23:08:03 +00:00
wiz
637be3e7ff Update to 5.6.3:
2005-11-27  Christian Mauduit

	* Released 5.6.3.
	* Added checks to avoid FD_SET with an arg1 of -1.
	* Added checks on socket validity on client network code.
	* Fixed it for good, on UNIX.
	* Fixed network bug which caused connect screen to become irresponsive.


2005-11-26  Christian Mauduit

	* Tried to released 5.6.3, failed because of network bug.
	* Fixes for Allegro 4.2 / GCC 4.
	* Updated docs.


2005-11-25  Christian Mauduit

	* Warnings removed when compiling with gcc 4.0 and Allegro 4.2


2005-09-09  Christian Mauduit

	* Waves deactivated by default on x86_64


2005-09-05  Christian Mauduit

	* Fixed GUI procs so that 320x240 is correctly displayed.

	* Minor fix, ptr size is checked, instead of long which is useless.


2005-09-04  Christian Mauduit

	* Fixed my_edit_proc which was wrecked after migration to allegro 4.2

	* Characters >= 128 are now filtered in the GUI.


2005-08-30  Christian Mauduit

	* Fixes in XML doc files, changed the DTD URL.


2005-08-28  Christian Mauduit

	* Added Solar System map by 2 of omega.


2005-06-29  Christian Mauduit

	* Fixed the package generators to avoid arch system dirs
	* Finally updated the makedoc.py script to use sax instead of xmllib
	* Reactivated i386 assembly code for x86_64.
	* Reindented code with indent and splint.
	* Minor change in level menu layout to handle resolution display.
	* Waves are activated by default only if assembly code is available.
	* Added patches by Dave Vasilevsky to support Mac OS X.


2005-06-21  Christian Mauduit

	* Game now requires Allegro 4.2.0beta3 to compile
	* Removed most compile warnings, due to allegro deprecated functions
	* Fixed alleg2.c to match allegro 4.2 needs.


2005-05-29  Christian Mauduit

	* Copyright 2004 -> 2005
	* Added infos about GNU Arch depot
	* Added Fanfic by Gavin


2005-05-07  Christian Mauduit

	* Added UWiKiCMS doc generation.


2004-08-22  Christian Mauduit

	* Added more strategy tips suggested by Jan Samohýl.


2004-08-19  Christian Mauduit

	* Game defaults to windowed mode under UNIX.


2004-07-06  Christian Mauduit

	* Fixed Joystick support, which was completely broken, works under
	Linux Now, with my gamepad at least.
2006-01-15 23:29:17 +00:00
joerg
c300b3a6e6 Don't run install-link, since GAMEDIR == BINDIR and symlinks pointing
to themselves are not really useful.
2006-01-12 22:34:15 +00:00
jlam
88528a2dfd The world does not only use GCC on Intel-based machines. Don't hardcode
"-mcpu=<cpu>" into the compiler options.  This should allow this
package to build on platforms that GCC does not yet recognize as a
cpu-type for which it can optimize, e.g "x86_64".
2005-06-20 08:35:46 +00:00
wiz
b113bc1d47 Initial import of liquidwar from pkgsrc-wip:
Liquid War is a unique multiplayer wargame. Its rules are truly
original and have been invented by Thomas Colcombet. You control
an army of liquid and have to try and eat your opponents. A single
player mode is available, but the game is definitely designed to
be multiplayer, and has network support.
2005-06-04 11:18:12 +00:00