Commit graph

4 commits

Author SHA1 Message Date
obache
da2423368a Update clutter-box2d to 0.10.0.
clutter-box2d-0.10.0:
=====================

Changes:

  - Update to Clutter 1.0
  - Generate GObject-Introspection data
2009-10-26 08:48:05 +00:00
joerg
3a3c07bc30 Remove @dirrm entries from PLISTs 2009-06-14 17:59:04 +00:00
obache
0b1ddf1ab2 Update clutter-box2d to 0.8.2.
clutter-box2d-0.8.2:
====================

Changes:

  - Fixed bug in prismatic joint constructor.
  - Updated box2d version used.
  - Updated and improved documentation.
  - Updated and improved parameter handling in public API
    entry points.
  - Added support for callbacks for collisions.
  - Bug fixes relating to reference keeping.
  - Brought sandbox testbed app up to date with API changes.
2009-05-08 11:06:33 +00:00
obache
77c9f3e8bb Import clutter-box2d-0.8.0 as graphics/clutter-box2d.
A glue layer between clutter and box2d that provides a special group where the
actors can be set to be static or dynamic in regard to a physics simulation. The
source tree currently contains an embedded version of box2d trunk.

Features:
  - Children of the ClutterBox2d group can be simulated as static or dynamic
    rigid bodies. Collision detection.
  - Specifying the gravity of the world.
  - play/pause control over the box2d physics engine
  - Setting linear and angular velocities of simulated children.
  - automatic position synchronization between clutter and box2d.
  - joints
      - prismatic.
      - revolute.
      - distance (spring)
      - mouse (for dragging objects around and manipulating them).
2008-12-14 11:02:30 +00:00