Commit graph

9 commits

Author SHA1 Message Date
joerg
3a3c07bc30 Remove @dirrm entries from PLISTs 2009-06-14 17:59:04 +00:00
joerg
2d1ba244e9 Simply and speed up buildlink3.mk files and processing.
This changes the buildlink3.mk files to use an include guard for the
recursive include. The use of BUILDLINK_DEPTH, BUILDLINK_DEPENDS,
BUILDLINK_PACKAGES and BUILDLINK_ORDER is handled by a single new
variable BUILDLINK_TREE. Each buildlink3.mk file adds a pair of
enter/exit marker, which can be used to reconstruct the tree and
to determine first level includes. Avoiding := for large variables
(BUILDLINK_ORDER) speeds up parse time as += has linear complexity.
The include guard reduces system time by avoiding reading files over and
over again. For complex packages this reduces both %user and %sys time to
half of the former time.
2009-03-20 19:23:50 +00:00
jmcneill
deef7569e9 to tech-multimedia 2009-03-18 13:29:07 +00:00
obache
8de03eb83e Changes the path to put videodev.h. Fixes PR 40394.
And changes the path for such a purpose to ${BUILDLINK_DIR}/include.
2009-01-14 11:27:34 +00:00
jmcneill
d4721d091f Add libv4l1 compatibility support, bump PKGREVISION. 2009-01-10 21:04:22 +00:00
joerg
26bb28fb63 Allow building libv4l on older NetBSD systems by providing videoio.h.
Don't override user CFLAGS.
Bump revision.
2008-09-17 14:04:54 +00:00
jmcneill
a35a86bfca 64-bit fixes for libv4l2, properly pass rpath for libv4lconvert, and
pass the correct number of args to mmap in at least one case.
2008-09-13 17:59:27 +00:00
jmcneill
db77f9ce86 Add RCSID tags. 2008-09-08 19:10:20 +00:00
jmcneill
d54ba6e023 libv4l is a collection of libraries which adds a thin abstraction layer on
top of video4linux2 devices. The purpose of this (thin) layer is to make it
easy for application writers to support a wide variety of devices without
having to write seperate code for different devices in the same class.
2008-09-08 19:07:41 +00:00