General:
* Improved audio device detection and fallback.
There should be no more silent errors due to invalid audio devices.
Instead ScummVM should pick up a suitable alternative device.
Mohawk:
* Added detection entries for more variants of some Living Books games.
Tinsel:
* Fixed a regression that made Discworld uncompletable.
SAGA:
* Fixed a regression in Inherit the Earth's dragon walk code which
was causing crashes there.
* Fixed a regression causing various crashes in I Have No Mouth and
I Must Scream.
SCI:
* Added detection entries for some Macintosh game versions.
* Audio settings are now stored correctly for the CD version of EcoQuest 1.
SCUMM:
* Fixed graphics bug in FM-TOWNS versions of games on ARM devices
(Android, iPhone, etc.).
Version 2.00
* UI
** Integrated question and solution
** Theme support
** New default theme (notebook)
** Vertical / Horizontal toolbar orientation
* Game experience
** Better answer handling
** Accept words, accept figures names, more flexibility handling spaces, etc
** Better rationale explanations (%)
** Fixed some verbal analogies
* Localization
** I18N fixes
*** Proof-reading on English by native speakers. 20% of strings where enhanced for better grammar
**** Ability to run gbrainy in English ignoring the translations
* 11 new games: 4 logic games, 1 calculation game, 6 new verbal analogies
* Infrastructure Fixes
** Minor memory leaks
** Mono 2.10 support
* Several bug fixes
New Games:
- Added support for Backyard Baseball.
- Added support for Backyard Baseball 2001.
- Added support for Urban Runner.
- Added support for Playtoons: Bambou le Sauveur de la Jungle.
- Added support for Toonstruck.
- Added support for Living Books v1 and v2 games.
- Added support for Hugo's House of Horrors, Hugo 2: Whodunit?
and Hugo 3: Jungle of Doom.
- Added support for Amiga SCI games (except Conquests of the Longbow).
- Added support for Macintosh SCI1 games.
New Ports:
- Added WebOS port.
General
- Added support for loadable modules on platforms without a dynamic
loader (GSoC Task).
- Added Danish translation.
- Added Norwegian Bokmaal translation.
- Added Norwegian Nynorsk translation.
- Added Swedish translation.
- Added Debug Console to Cine, Draci, Gob, MADE, Sword1, Touche and
Tucker Engines.
- Closed significant memory leaks. RTL should now be more usable.
a shot at making it work on LP64, but there seem to be deeper problems
than the usual sorts of things. Add a comment in the makefile documenting
a case that fails on LP64 but not ILP32. PKGREVISION++.
It is still mode 666, which is wrong (XXX), but this way:
- the package will actually install again;
- the score file is not overwritten every time you recompile/reinstall.
There's also an .if 0 block in the makefile that can be turned on to
install the game setgid so the score file can be mode 664. I'm not
comfortable turning this on without doing at least a basic audit, and
I don't have energy for that at the moment; but it's there and it
works if anyone feels inclined to make that tradeoff locally.
An alternative approach would be to write and install a setgid
scorefile helper program, but that's not really any improvement over
making the scores world writeable
PKGREVISION -> 8.