Commit graph

7 commits

Author SHA1 Message Date
rillig
fd05268ce3 emulators: align variable assignments
pkglint -Wall -F --only aligned --only indent -r

No manual corrections.
2019-11-03 19:24:31 +00:00
wiz
ff22ec594f Follow some redirects. 2017-09-04 18:08:18 +00:00
tnn
255d0cb0b8 Recursive revbump following MesaLib update, categories a through f. 2015-04-25 14:20:17 +00:00
shattered
2b7554e340 Update to 0.2.2. Changes:
* Crucial bug that would cause segmentation fault fixed.
* Fixed crucial bug related to Assembly core declarations.
* Fixed not applying default configurations on first execution.
2014-11-11 21:38:41 +00:00
wiz
68acceaa6b Update to 0.2:
Version 0.2:
- add experimental support for Super Game Boy, including Super Game
  Boy borders.
- add support for emulation speedup.
- add support for forcing emulation mode (Game Boy, Color Game Boy
  or Super Game Boy) in Configuration File.
- improved accuracy for startup state.
2013-12-02 10:11:39 +00:00
wiz
4662c83642 Update to 0.1.4: Keys configurable. 2013-11-15 14:58:07 +00:00
wiz
f850b81009 Import realboy-0.1.3 as emulators/realboy.
RealBoy is a Free, Fast, Yet Accurate, Game Boy/Game Boy Color
Emulator for Linux/Unix.  It has both technical as well as educational
goals.

Technically, it aims for the following:

1) Accuracy. Perhaps the most important technical goal, as seen in
the best closed-sourced emulators, such as KiGB and BGB, and some
free emulators, such as Gambatte and MESS.

2) Performance. Show that it is possible to implement a very fast
emulator without sacrificing accuracy.

3) Feature-rich. Implement advanced features such as a flexible
internal debugger.
2013-11-13 10:41:09 +00:00