Commit graph

8 commits

Author SHA1 Message Date
kristerw
9bd4b0193a Update games/ketm to version 0.0.6.
Changes since 0.0.4 include:
* Better framerate.
* Improved sprite collision detection.
* New display format to make the game more "shooter-like".
And misc unspecified bugfixes.
2002-10-15 23:23:05 +00:00
wiz
66f91da0fd Remove (buildlink2 merge). 2002-08-29 10:02:36 +00:00
jlam
183cb73c96 buildlink1 -> buildlink2 2002-08-27 18:52:18 +00:00
wiz
d39b3da87e Correct vsprintf usage. Might fix alpha bulk build. 2002-01-24 18:37:56 +00:00
jlam
d2c40c22fb Strongly buildlink'ify by including x11.buildlink.mk. 2001-12-05 05:28:59 +00:00
zuntum
37637e483f Move pkg/ files into package's toplevel directory 2001-11-01 00:47:39 +00:00
jlam
2c2b34a0f5 Remove explicit settings of FOO_CONFIG=${BUILDLINK_CONFIG_WRAPPER.foo} in
MAKE_ENV as they are now added by the buildlink files themselves.
2001-08-17 21:16:45 +00:00
zuntum
34cde5f8eb Initial import of ketm-0.0.4 -- old-school 2d-scrolling shooter
ketm is (or will be someday) an old-school 2d-scrolling shooter. Because it
is based on SDL, it is no problem to port it to different plattforms. For
the moment it runs on Linux (i386/PPC), FreeBSD, Win32 and BeOS.
2001-07-26 13:46:39 +00:00