This was conditional on NetBSD before 3.0. The corresponding stanza in the
Makefile is long gone, so this is probably an oversight from that time.
Nothing in the build itself pulls in pthread-stublib.
graphics cards.
This allows MesaLib to complete the configure stage on NetBSD/cobalt where PCI
can be found but we don't ship with Nouveau support.
Drop reference to ARM in the comment as references to Darwin & mipsel invalidate
it.
pkgsrc doesn't support PREFIX with spaces or other special characters.
Therefore it is not necessary to add the :Q modifier to this variable
and several others.
The actual fix as been done by "pkglint -F */*/buildlink3.mk", and was
reviewed manually.
There are some .include lines that still are indented with zero spaces
although the surrounding .if is indented. This is existing practice.
Unsorted entries in PLIST files have generated a pkglint warning for at
least 12 years. Somewhat more recently, pkglint has learned to sort
PLIST files automatically. Since pkglint 5.4.23, the sorting is only
done in obvious, simple cases. These have been applied by running:
pkglint -Cnone,PLIST -Wnone,plist-sort -r -F
With llvm, the build fails, as apparently llvm turns on including
multiple libraries that do not build. (Until recently, this option
was not enabled by default, so this change is essentially omitting
Darwin from the change to default to llvm in i386/x86_64.)
Thanks to maya@ for explaining/suggesting.
It's for the AMDGPU driver. I don't know of any ARM boards, but that may
change in the future. highly unlikely for SPARC.
Also lift the minimum GCC requirement for linux llvm option - we use GCC_REQD
for the llvm package, and gcc48 works at least on CentOS 6.8 builds, so it'll
build fine.
Linux is will benefit from the AMDGPU driver, although it requires a new
kernel anyway.
bump PKGREVISION.
should fix plist mismatch for CentOS 6.8, for some reason we are not using
llvm option there, even though linux users are most likely to benefit from
llvm.
Tested on NetBSD with nvidia GTX 770 (nouveau), running mpv with
env VDPAU_DRIVER=nouveau.
This may cause a PLIST mismatch/build issues on FreeBSD/Linux, as I expect
libvdpau_nvidia.so to be created for those. we will find out the hard way.
bump PKGREVISION
Mesa 11.2.2 Release Notes / May 9, 2016
Mesa 11.2.2 is a bug fix release which fixes bugs found since the 11.2.1
release.
Mesa 11.2.2 implements the OpenGL 4.1 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv
(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers
don't support all the features required in OpenGL 4.1. OpenGL 4.1 is only
available if requested at context creation because compatibility contexts are
not supported.
Bug fixes
This list is likely incomplete.
• Bug 92850 - Segfault loading War Thunder
• Bug 93767 - Glitches with soft shadows and MSAA in Knights of the Old
Republic 2
• Bug 94955 - Uninitialized variables leads to random segfaults (valgrind
log, apitrace attached)
• Bug 94994 - OSMesaGetProcAdress always fails on mangled OSMesa
• Bug 95026 - Alien Isolation segfault after initial loading screen/video
• Bug 95133 - X-COM Enemy Within crashes when entering tactical mission with
Bonaire
• Bug 95164 - GLSL compiler (linker I think) emits assertion upon call to
glAttachShader
• Bug 95251 - vdpau decoder capabilities: not supported
The first stable release for the 11.2 branch - Mesa 11.2.1 is now available.
It fixes crashes in VAAPI, some build problems in Nine has been addressed,
adds a drirc workaround for Warsow and resolves issues in the nouveau,
radeonsi and i965 drivers.
Brian Paul (2):
st/mesa: fix glReadBuffer() assertion failure
st/mesa: fix memleak in glDrawPixels cache code
Christian Schmidbauer (1):
st/nine: specify WINAPI only for i386 and amd64
Emil Velikov (4):
docs: add sha256 checksums for 11.2.0
configure.ac: update the path of the generated files
Update version to 11.2.1
docs: add release notes for 11.2.1
Ilia Mirkin (1):
glsl: allow usage of the keyword buffer before GLSL 430 / ESSL 310
Iurie Salomov (1):
va: check null context in vlVaDestroyContext
Jason Ekstrand (2):
i965/tiled_memcopy: Add aligned mem_copy parameters to the [de]tiling functions
i965/tiled_memcpy: Rework the RGBA -> BGRA mem_copy functions
Kenneth Graunke (3):
i965: Fix textureSize() depth value for 1 layer surfaces on Gen4-6.
i965: Use brw->urb.min_vs_urb_entries instead of 32 for BLORP.
glsl: Lower variable indexing of system value arrays unconditionally.
Marek Olšák (1):
drirc: add a workaround for blackness in Warsow
Nicolai Hähnle (1):
radeonsi: fix bounds check in si_create_vertex_elements
Samuel Pitoiset (1):
nv50/ir: do not try to attach JOIN ops to ATOM
Thomas Hindoe Paaboel Andersen (1):
st/va: avoid dereference after free in vlVaDestroyImage
Changes:
Mesa 11.1.2 is a bug fix release which fixes bugs found since the 11.1.1
release.
Mesa 11.1.2 implements the OpenGL 4.1 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv
(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers
don't support all the features required in OpenGL 4.1. OpenGL 4.1 is only
available if requested at context creation because compatibility contexts are
not supported.
Bug fixes
This list is likely incomplete.
• Bug 91596 - EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI
• Bug 93628 - Exception: attempt to use unavailable module DRM when building
MesaGL 11.1.0 on windows
• Bug 93648 - Random lines being rendered when playing Dolphin (geometry
shaders related, w/ apitrace)
• Bug 93650 - GL_ARB_separate_shader_objects is buggy (PCSX2)
• Bug 93717 - Meta mipmap generation can corrupt texture state
• Bug 93722 - Segfault when compiling shader with a subroutine that takes a
parameter
• Bug 93731 - glUniformSubroutinesuiv segfaults when subroutine uniform is
bound to a specific location
• Bug 93761 - A conditional discard in a fragment shader causes no depth
writing at all
Changes
Ben Widawsky (1):
• i965/bxt: Fix conservative wm thread counts.
Dave Airlie (1):
• glsl: fix subroutine lowering reusing actual parmaters
Emil Velikov (6):
• docs: add sha256 checksums for 11.1.1
• cherry-ignore: drop the i965/kbl .num_slices patch
• i915: correctly parse/set the context flags
• targets/dri: android: use WHOLE static libraries
• egl/dri2: expose srgb configs when KHR_gl_colorspace is available
• Update version to 11.1.2
Eric Anholt (2):
• vc4: Don't record the seqno of a failed job submit.
• vc4: Throttle outstanding rendering after submission.
François Tigeot (1):
• gallium: Add DragonFly support
Grazvydas Ignotas (1):
• r600g: don't leak driver const buffers
Ian Romanick (2):
• meta/blit: Restore GL_DEPTH_STENCIL_TEXTURE_MODE state for
GL_TEXTURE_RECTANGLE
• meta: Use internal functions to set texture parameters
Ilia Mirkin (6):
• st/mesa: use surface format to generate mipmaps when available
• glsl: always compute proper varying type, irrespective of varying packing
• nvc0: avoid crashing when there are holes in vertex array bindings
• nv50,nvc0: fix buffer clearing to respect engine alignment requirements
• nv50/ir: fix false global CSE on instructions with multiple defs
• st/mesa: treat a write as a read for range purposes
Jason Ekstrand (3):
• i965/vec4: Use UW type for multiply into accumulator on GEN8+
• i965/fs/generator: Take an actual shader stage rather than a string
• i965/fs: Always set channel 2 of texture headers in some stages
Jose Fonseca (2):
• scons: Conditionally use DRM module on pipe-loader.
• pipe-loader: Fix PATH_MAX define on MSVC.
Karol Herbst (1):
• nv50/ir: fix memory corruption when spilling and redoing RA
Kenneth Graunke (2):
• glsl: Make bitfield_insert/extract and bfi/bfm non-vectorizable.
• glsl: Allow implicit int -> uint conversions for bitwise operators (&, ^,
|).
Leo Liu (2):
• vl: add zig zag scan for list 4x4
• st/omx/dec/h264: fix corruption when scaling matrix present flag set
Marek Olšák (1):
• radeonsi: don't miss changes to SPI_TMPRING_SIZE
Nicolai Hähnle (11):
• mesa/bufferobj: make _mesa_delete_buffer_object externally accessible
• st/mesa: use _mesa_delete_buffer_object
• radeon: use _mesa_delete_buffer_object
• i915: use _mesa_delete_buffer_object
• i965: use _mesa_delete_buffer_object
• util/u_pstipple.c: copy immediates during transformation
• radeonsi: extract the VGT_GS_MODE calculation into its own function
• radeonsi: ensure that VGT_GS_MODE is sent when necessary
• radeonsi: add DCC buffer for sampler views on new CS
• st/mesa: use the correct address generation functions in st_TexSubImage
blit
• radeonsi: fix discard-only fragment shaders (11.1 version)
Timothy Arceri (4):
• glsl: fix segfault linking subroutine uniform with explicit location
• mesa: fix segfault in glUniformSubroutinesuiv()
• glsl: fix interface block error message
• glsl: create helper to remove outer vertex index array used by some stages
atexit() is not a good idea in shared libraries.
Changes:
Bug fixes
This list is likely incomplete.
Bug 91806 - configure does not test whether assembler supports sse4.1
Bug 92229 - [APITRACE] SOMA have serious graphical errors
Bug 92233 - Unigine Heaven 4.0 silhuette run
Bug 93004 - Guild Wars 2 crash on nouveau DX11 cards
Bug 93215 - [Regression bisected] Ogles1conform Automatic mipmap generation test is fail
Bug 93257 - [SKL, bisected] ASTC dEQP tests segfault
Changes
Brian Paul (1):
st/mesa: check state->mesa in early return check in st_validate_state()
Dave Airlie (6):
mesa/varray: set double arrays to non-normalised.
mesa/shader: return correct attribute location for double matrix arrays
glsl: pass stage into mark function
glsl/fp64: add helper for dual slot double detection.
glsl: fix count_attribute_slots to allow for different 64-bit handling
glsl: only update doubles inputs for vertex inputs.
Emil Velikov (4):
docs: add sha256 checksums for 11.0.1
cherry-ignore: drop the "re-enable" DCC on Stoney
cherry-ignore: don't pick a specific i965 formats patch
Update version to 11.1.1
Eric Anholt (2):
vc4: Warn instead of abort()ing on exec ioctl failures.
vc4: Keep sample mask writes from being reordered after TLB writes
Grazvydas Ignotas (1):
r600: fix constant buffer size programming
Ian Romanick (1):
meta/generate_mipmap: Work-around GLES 1.x problem with GL_DRAW_FRAMEBUFFER
Ilia Mirkin (9):
nv50/ir: can't have predication and immediates
gk104/ir: simplify and fool-proof texbar algorithm
glsl: assign varying locations to tess shaders when doing SSO
glx/dri3: a drawable might not be bound at wait time
nvc0: don't forget to reset VTX_TMP bufctx slot after blit completion
nv50/ir: float(s32 & 0xff) = float(u8), not s8
nv50,nvc0: make sure there's pushbuf space and that we ref the bo early
nv50,nvc0: fix crash when increasing bsp bo size for h264
nvc0: scale up inter_bo size so that it's 16M for a 4K video
Jonathan Gray (2):
configure.ac: use pkg-config for libelf
configure: check for python2.7 for PYTHON2
Kenneth Graunke (5):
ralloc: Fix ralloc_adopt() to the old context's last child's parent.
drirc: Disable ARB_blend_func_extended for Heaven 4.0/Valley 1.0.
glsl: Fix varying struct locations when varying packing is disabled.
nvc0: Set winding order regardless of domain.
nir: Add a lower_fdiv option, turn fdiv into fmul/frcp.
Marek Olšák (7):
tgsi/scan: add flag colors_written
r600g: write all MRTs only if there is exactly one output (fixes a hang)
radeonsi: don't call of u_prims_for_vertices for patches and rectangles
radeonsi: apply the streamout workaround to Fiji as well
gallium/radeon: fix Hyper-Z hangs by programming PA_SC_MODE_CNTL_1 correctly
program: add _mesa_reserve_parameter_storage
st/mesa: fix GLSL uniform updates for glBitmap & glDrawPixels (v2)
Mark Janes (1):
Add missing platform information for KBL
Miklós Máté (1):
mesa: Don't leak ATIfs instructions in DeleteFragmentShader
Neil Roberts (3):
i965: Add MESA_FORMAT_B8G8R8X8_SRGB to brw_format_for_mesa_format
i965: Add B8G8R8X8_SRGB to the alpha format override
i965: Fix crash when calling glViewport with no surface bound
Nicolai Hähnle (2):
gallium/radeon: only dispose locally created target machine in radeon_llvm_compile
gallium/radeon: fix regression in a number of driver queries
Oded Gabbay (1):
configura.ac: fix test for SSE4.1 assembler support
Patrick Rudolph (2):
nv50,nvc0: fix use-after-free when vertex buffers are unbound
gallium/util: return correct number of bound vertex buffers
Rob Herring (1):
freedreno/ir3: fix 32-bit builds with pointer-to-int-cast error enabled
Samuel Pitoiset (3):
nvc0: free memory allocated by the prog which reads MP perf counters
nv50,nvc0: free memory allocated by performance metrics
nv50: free memory allocated by the prog which reads MP perf counters
Sarah Sharp (1):
mesa: Add KBL PCI IDs and platform information.
New features:
OpenGL 3.1 support on freedreno (a3xx, a4xx)
OpenGL 3.3 support for VMware guest VM driver
(supported by Workstation 12 and Fusion 8).
GL_AMD_performance_monitor on nv50
GL_ARB_arrays_of_arrays on i965
GL_ARB_blend_func_extended on freedreno (a3xx)
GL_ARB_clear_texture on nv50, nvc0
GL_ARB_clip_control on freedreno/a4xx
GL_ARB_copy_image on nv50, nvc0, radeonsi
GL_ARB_depth_clamp on freedreno/a4xx
GL_ARB_fragment_layer_viewport on i965 (gen6+)
GL_ARB_gpu_shader_fp64 on r600 for Cypress/Cayman/Aruba chips
GL_ARB_gpu_shader5 on r600 for Evergreen and later chips
GL_ARB_seamless_cubemap_per_texture on freedreno/a4xx
GL_ARB_shader_clock on i965 (gen7+)
GL_ARB_shader_stencil_export on i965 (gen9+)
GL_ARB_shader_storage_buffer_object on i965
GL_ARB_shader_texture_image_samples on i965, nv50, nvc0, r600, radeonsi
GL_ARB_texture_barrier / GL_NV_texture_barrier on i965
GL_ARB_texture_buffer_range on freedreno/a3xx
GL_ARB_texture_compression_bptc on freedreno/a4xx
GL_ARB_texture_query_lod on softpipe
GL_ARB_texture_view on radeonsi and r600 (for evergeen and newer)
GL_ARB_vertex_type_2_10_10_10_rev on freedreno (a3xx, a4xx)
GL_EXT_blend_func_extended on all drivers that support the ARB version
GL_EXT_buffer_storage implemented for when ES 3.1 support is gained
GL_EXT_draw_elements_base_vertex on all drivers
GL_EXT_texture_compression_rgtc / latc on freedreno (a3xx & a4xx)
GL_KHR_debug (GLES)
GL_NV_conditional_render on freedreno
GL_OES_draw_elements_base_vertex on all drivers
EGL_KHR_create_context on softpipe, llvmpipe
EGL_KHR_gl_colorspace on softpipe, llvmpipe
new virgl gallium driver for qemu virtio-gpu
16x multisampling on i965 (gen9+)
GL_EXT_shader_samples_identical on i965.
"With this release we have some driver patches for i965 and nouveau, a couple
of llvm 3.7 related fixes and a some bugfixes in the VA state-tracker.
Additionally we have a few new PCI ids for i965 and radeonsi."
Problems found with existing digests:
Package fotoxx distfile fotoxx-14.03.1.tar.gz
ac2033f87de2c23941261f7c50160cddf872c110 [recorded]
118e98a8cc0414676b3c4d37b8df407c28a1407c [calculated]
Package ploticus-examples distfile ploticus-2.00/plnode200.tar.gz
34274a03d0c41fae5690633663e3d4114b9d7a6d [recorded]
da39a3ee5e6b4b0d3255bfef95601890afd80709 [calculated]
Problems found locating distfiles:
Package AfterShotPro: missing distfile AfterShotPro-1.1.0.30/AfterShotPro_i386.deb
Package pgraf: missing distfile pgraf-20010131.tar.gz
Package qvplay: missing distfile qvplay-0.95.tar.gz
Otherwise, existing SHA1 digests verified and found to be the same on
the machine holding the existing distfiles (morden). All existing
SHA1 digests retained for now as an audit trail.
"In the current release we have a bunch of EGL patches, mangledGL build fixes
and a healthy amount of driver bugfixes - radeonsi, nouveau, i915 and i965.
Last but not least, the KDE/Weston regression introduced with 11.0.2 has also
been resolved."