pkgsrc changes:
- Patches for NetBSD support removed (merged upstream)
- Define "SOLARIS" for SunOS based operating systems
- MESSAGE replaced by file "share/doc/doomlegacy/INSTALL.pkgsrc"
- Man page is now installed in section 6
- Patch to disable launcher replaced by startscript
(upstream suggested to use an unsupported option for this purpose)
- Patch for extended node support added (Feature request #95)
Supported formats: DeeP V4, ZDoom uncompressed, ZDoom compressed
Without this patch the engine may crash with unsupported node formats
- Patch for local blockmap creation added
Command line option "-blockmap" added for activation (no automatic mode)
The extended node and blockmap patches allow to play modern PWADs like NOVA III
and Lost Civilization.
Upstream changelog since 1.47.2 is very long, refer to this page:
http://doomlegacy.sourceforge.net/docs/whatsnew.html
This is one of the most popular Doom source ports.
It enhances Doom with things like:
- Free Look
- OpenGL renderer
- Heretic support,
- TCP/IP networking
and much more.
Doom Legacy can play Doom, Boom, Marine's Best Friend (MBF), and Heretic maps.
In addition to the original games by id Software and Raven Software, there are
hundreds of free, fan-made maps available on the Internet. These maps are
typically distributed as PWAD files, which are not fully self-contained.
For each game you will also need the corresponding IWAD data file, which
contains all the graphics, wall and floor textures, sounds, and music for that
game. For example, if you want to play Doom II maps, you'll need the IWAD file
doom2.wad, or one of the free replacements.
Legacy has implemented the fundamental and de-facto-standard Boom extensions,
and the Marine's Best Friend (MBF) extensions. Legacy also has implemented
among other things 3D floors, swimmable water and other special effects using
extended linedef codes, and supports the FraggleScript scripting language.
This package contains the SDL build of Doom Legacy.