Commit graph

23 commits

Author SHA1 Message Date
ryoon
b3baeae334 Fix non-jasper packaging 2019-07-17 01:05:12 +00:00
ryoon
7b21aeed64 Update to 0.4.14
Changelog:
GEGL-0.4.14 2019-03-xx

Core

New Scratch allocator for short lived buffers.

Removed unneeded buffer copies in some processing code paths in
GeglNode and GeglProcessor.

Add gegl_babl_variant API for getting variations on an existin
pixel-format/encoding.

Expose gegl_node_is_graph()

GeglBuffer

Compression of tile data.

Handle dynamically changing swap dir.

Improvements to mipmap damage propagation.

Fixes to threading race conditions.

Low-level tile handling more adapted to buffers creating from existing
linear data.

New iterator API is now the default, GEGL_BUFFER_ITERATOR2_API is no
longer needed.

CMYK/grayscale handling for scaled blits, code paths in samplers,
serialization.

New default tile-cache size, 50% of RAM.

Initialize the first OpenCL device with IMAGE support.

Added gegl_parallell_ from gimp_parallell_ API to distribute processing
for multiple cores.

Operations

crop, added aux-pad - if connected the incoming bounding box determines
the crop size.

Input-format specific processing for performance in watershed-transform
and invert ops. CMYK handling in jpg-load/save, tiff-load/save,
gaussian-blur, opacity, most composing and blending operations, text,
vector-stroke, path, and transform operations.

Improved or fixed mipmap preview rendering of emboss, linear-gradient
and radial-gradient.

Better ui strings/range/defaults for: distort/waves and dropshadow,
value-propagate.

gaussian-blur: fix mistake in implementation of IIR Young blur 1d,
which caused non circular halos.

New operation: pdf-load with build dependency on poppler-glib

Added offset properties to pixelize filter.

new ops in workshop: voroni diagram, Grey Color Removal, spyrograph.

Handle mipmap rendering for linear-gradient and radial-gradient.

UI

The existing microraptor-gui (immediate mode touch UI+CSS with cairo)
image viewer that can be built as part of the gegl binary has been
revisted, a graph/property editor has been added, and migration/
extension to lua has begun for parts of the code.

        many parts of the UI is of exploratory proof of concept/alpha
Warning quality but released since it is part of the GEGL repository
        and useful development tools both for creating and testing new
        GEGL operations as well as GEGL itself.

Some screenshots showing some the process towards the state and
capabilties of the UI in this release can be seen at https://
www.patreon.com/posts/24123574

To build with this UI the following dependencies also need to be
satisifed, for now this is not intended to be packaged by distributions
yet.

libluajit-dev
lua-lgi        (debian package name) upstream:
mmm            https://github.com/hodefoting/mmm
mrg            https://github.com/hodefoting/mrg

Features: folder view resolution independent UI touch oriented
navigation GIF / video playback PDF pagination goats that expose
performance and capabilty issues in GEGL efficient (though not
sandboxed) thumbnailing embedded simple commandline graph editor
zoomable automatic, consistent graph layout autogenerated
property-inspector ui visualization of color model/bitdepth through
styling of edges live-extendable with lua code for per-operation canvas
UI

Contributors to this release:

Alan Mortensen, Alexandre Prokoudine, Anders Jonsson, Andre Klapper,
Debarshi Ray, elad, Ell, Jehan, Marco Ciampa, Michael Natterer, Øyvind
Kolås, Piotr Drąg, Richard B. Kreckel, Rodrigo Lledó, sabri ünal,
thetoastcaper, Thomas Manni and woob.

This release depends on the new features of babl-0.1.62 which has the
following change summary for the last release:

Continuous integration with gitlab. Initial CMYK spaces with lcms2
based ICC support, much room for optimization. Improved custom space
support for palette formats. scRGB space, works like sRGB but always
with linear TRCs. Model introspection API permitting low overhead
checks whether a format/model is RGB, CMYK type of alpha and similar.
2019-04-09 13:09:03 +00:00
ryoon
d6f53765c5 Update to 0.4.12
Changelog:
GEGL-0.4.12 2018-10-23

GeglBuffer
~~~~~~~~~~

Fix fix of scaled blitting, the fix from last release introduced scaling
artifacts for all formats that are non-8bit.

Contributions to this relase
~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Ell, Øyvind Kolås and Rodrigo Lledó


GEGL-0.4.10 2018-10-16
----------------------

GeglBuffer
~~~~~~~~~~

Fix integer overflow issues for u32 blit scaling code paths.

Reduced memory clearing overhead for temporary buffers during blit.

Round alpha component during u8 bilinear/box filtering (this caused artifacts
on OSX through interaction without unknown platform differences in
libc/compilter/graphics stack)

gegl_buffer_dup now matches source buffer abyss, shift and tile-size more
closely.

Added GEGL_TILE_COPY command for backends, for more efficient buffer
duplication/copies.

New GeglBufferIterator API.

Move type-generic scaling algorithms to GeglBuffer folder, move opencl
integration bits out of buffer.

Operations
~~~~~~~~~~

gif-load: new operation for decoding GIF images/animations, with frame delay
exposed as an out-property.

exr-save: do not hard-code a version name space
long-shadow: add 'Fading (fixed length)' style with a new user-defined
'Midpoint' parameter

maniuk06: use double precision, permitting to work on larger images.

watershed-transform: improved description

unsharp-mask: permit std-dev radius of up to 1500px (from 300).

Updated all operations to use new iterator API

Contributors to this release
~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Alexandre Prokoudine, Anders Jonsson, Debarshi Ray, Ell, Hussam Al-Tayeb, Marco
Ciampa, Massimo Valentini, Øyvind Kolås, Piotr Drąg, Rodrigo Lledó and Tim
Sabsch.
2018-11-22 13:00:03 +00:00
ryoon
b825ccb430 Update to 0.4.8
Changelog:
GEGL-0.4.8 2018-08-17
---------------------

Core/GeglBuffer
~~~~~~~~~~~~~~~

Fixes to races during buffer/tile storage destruction, improve swap usage for
stored empty tiles.

Operations
~~~~~~~~~~

 motion-blur-circular - improve/clarify property ui
 median-blur          - added abyss-policy property
 long-shadow          - new operation
 little-planet        - adapt reference composition
2018-08-28 13:32:45 +00:00
ryoon
0466722ab8 Update to 0.4.4
* Fix gcut conflict, PR pkg/53236

Changelog:
GEGL-0.4.4 2018-06-02

Core

Point filters with need for format conversion of input are now
parallel. Added swap-reading, swap-writing, swap-read-total and
swap-write-total properties to GeglStats.

Buffer

Trim tile-cache when shrinking. Add reading locks to tiles further
improving concurrent access tolerance of GeglBuffer.

Operations

threshold: operating format changed from linear to perceptual
unsharp-mask: add rename standard-deviation and scale properties to
Radius and Amount, add Threshold property. recursive-transform now
supports applying multiple transformations simultanously. Fix integer
overflow due to logic error in pixelize. new operation: gegl:abs which
negates negative values. new operation in workshop:
selective-hye-saturation.

Contributors

Alan Mortensen, Alexandre Prokoudine, Daniel Korostil, Debarshi Ray,
Dimitris Spingos (Δημήτρης Σπίγγος), Ell, Marco Ciampa, Michael
Schumacher, Miroslav Talasek, orbea, Øyvind Kolås, Øyvind "pippin"
Kolås, Piotr Drąg, Rūdolfs Mazurs, and Tobias.
2018-07-16 01:10:30 +00:00
ryoon
a1fa76f541 Update to 0.4.0
Changelog:
GEGL-0.4.0 2018-04-26

GEGL 0.4.x is a stable release series of GEGL to have a stable API
and ABI to go with GIMP-2.10. When the need arises to break API or
ABI compatibility the 0.4.x series will get its own branch and
unstable API experiments and development, 0.5.x will happen in
master. For now though master will track the 0.4.x series.  Core

Change GeglParamSpecSeed from int to uint to match the value range
of GeglRandom's seed.  Operations

ripple fixed remaining issues needed to remove legacy GIMP plug-in
in GIMP. spherize, requrise transform and color-overlay moved out
of workshop. ppm-load ported to GIO.

Contributors to this release: Ell, Piotr Drąg, Anders Mortensen,
Anders Jonsson, Marco Ciampa, Daniel Korostil, Øyvind Kolås, Jon
Nordby and Simon Budig.
2018-04-30 05:06:00 +00:00
adam
1fcc2f8bde Changes in GEGL 0.3.4
⎺⎺⎺⎺⎺⎺⎺⎺⎺⎺⎺⎺⎺⎺⎺⎺⎺⎺⎺⎺⎺
 • build: do not install examples in path
 • ff-save fully store all in-flight codec contexts before closing files
 • ff-load improvements to seeking accuracy
 • transform: make fast paths skip pixel format conversions
2015-12-05 21:28:32 +00:00
wiz
011f099a64 Update to 0.3.0.
Header location and library names changed, so bump API version.
No users in pkgsrc (yet).

Changes in GEGL 0.3.0
---------------------

 • Improvements to thread safety and parallelism.
 • Lower overhead graph travesal due from rewrite of visitors
 • OpenCL support now enabled by default when detected.
 • Experimental multithreading, enable by setting
   GEGL_THREADS=<number of threads> in the environment.
 • Experimental mipmap rendering, which permits transparent rendering of
   previews on smaller sized versions, enable by setting
   GEGL_MIPMAP_RENDERING=true in the environment.
 • Operations:
   • new operations: alien-map, antialias, apply-lens, bilateral-filter,
     bump.map, cartoon, channel-mixer, color-enhance, color-exchange,
     color-reduction, color-rotate, convolution-matrix, copy-buffer, cubism,
     deinterlace, diffraction-patterns, distance-transform, displace, edge,
     emboss, engrave, exposure, fractal-trace, high-pass, image-compare,
     illusion, invert-gamma, lens-flare, linear, linear-gradient, mosaic,
     motion-blur-circular, motion-blur-zoom, noise-cell noise-cie-lch,
     noise-hsv, noise-hurl, noise-pick, noise-rgb, noise-simplex, noise-spread,
     n-point deformation ops, oilify, panorama-projection, photocopy, plasma,
     radial-gradient, red-eye-removal, scale-size-keep-aspect, softglow,
     stretch-contrast, texturize-canvas, tile-glass, tile-seamless, tile-paper,
     tile, warp, whirl-pinch, wind, cache, cast-format, lcms-from-profile,
     npy-save, webp-load, webp-save, scale-ratio, scale-size, seamless-clone,
     sinus, supernova, value-propagate, video-degradation
   • reimplementation of gaussian-blur faster and more accurate
   • support for using URIs in image loaders
 • Buffer:
   • New default tile backend, doing disk writes in a separate thread.
2015-08-25 13:25:54 +00:00
adam
d67c492fa9 Changes 0.2.0:
* OpenCL support
* build improvements.
* High level API to apply ops directly to buffers with arguments.
* Final bits of translation infrastructure.
* Invalidate regions when disconnecting input pads.
* Operations:
  * New operation: global-matting
  * Allow transform core to do perspective transforms.
  * Added string based key/value pairs to operations.
  * Added arguments for dealing with scaled down preview rendering.
* Added human interaction ranges and non-linear mapping to properties.
* Buffer:
  * Removed broken lanczos sampler.
  * Add gegl_buffer_set_color and gegl_buffer_set_pattern
  * Added ability to drop cached tiles.
  * Added API for handling abyss policy (not implemented yet)
  * Avoid iterating global tile cache when flushing/destroying buffers
    that have no tiles in the cache.
2012-05-07 08:35:57 +00:00
adam
f413853c9b Changes 0.1.8:
* New operations: spread, vignette, map-relative, noise-reduction, plasma,
    fractal-trace, exr-save, lens-correct, emboss, cubism, ripple,
    color-to-alpha, color-rotate, red-eye-removal, convolution-matrix,
    deinterlace, polar-coordinates, lens-distortion, pixelise.
* Split GeglView GTK Widget into separate utility library
* build/test improvements.
* Buffer:
* Added lohalo resampler, API and infrastructure for doing non affine
  resamplings.
2011-12-09 17:45:13 +00:00
adam
5723a0e055 Changes 0.1.6:
* New operations: max-rgb, pixelise, motion blur.
* Fixed a bugs in matting-levin that made GEGL halt due to errors
  detected by babl sanity code, this made 0.1.4 be unusable if you had
  all dependendency when building.
* build/test improvements.
* Buffer:
   Added API to use external tile backends, allowing to plug-in alien
   tilebackends, for GIMP/Krita/OSM or similar.
2011-02-15 17:11:46 +00:00
adam
ee73784940 Changes 0.1.4:
* Operations:
    save (chooses delegate save op automatically)
    rgbe load/save
    jpeg200 load/save
    ppm load/save
    map-absolute (GIMP cage tool gsoc helper op)
    whirl and pinch
    mirrors
    grid render
    fixed imagemagick fallback load op
    fixed pipe based dcraw wrapper
    GSoC 2010 ops: exp-combine, reinhard05, fattal02, mantiuk06, matting-levin
* Various source and build improvements.
* improvements towards threaded rendering
* Buffer:
    refactored away some constant overhead
    made GeglBufferIterator API public
2011-02-10 10:12:46 +00:00
adam
c8d82a226a Changes:
* PLIST fix when SVG support is disabled
* Disable building docs = fix buidling on MacOSX
2010-10-25 18:36:53 +00:00
wiz
61f21b79e7 Fix PLIST for Linux. From Aleksey Cheusov in PR 43532. 2010-06-28 09:09:54 +00:00
drochner
5d2c833e95 ride on the png revbump and update to 0.1.2
changes: some fixes and optimizations (API change)
2010-06-14 18:48:32 +00:00
adam
a9954f430e Changes 0.1.0:
* Renamed gegl:load-buffer to gegl:buffer-source and gegl:save-buffer
  to gegl:buffer-sink (but the old names still work)
* Represent colors using doubles instead of floats (this change is
  independent from internal processing)
* Removed the GTK+ UI parts of the gegl binary and turned gegl into a
  pure command line tool (which can still visualize stuff with help
  help the SDL based display operation)
* Consider {x=G_MININT/2, y=G_MININT/2, width=G_MAXINT, height=G_MAXINT}
  as the only valid region wichin processing may occur. Processing
  outside of this region is undefined behaviour.
* Added support for storing allocation stack traces for GeglBuffers
  so that debuging buffer leaks becomes much easier
* Made small changes and cleanups of the public API, e.g.
* Removed gegl_node_adapt_child()
* Made GeglConfig an explicit object
* Removed most of the ifdeffed stuff to mask away internal structures
* Added gegl_rectangle_infinite_plane() and gegl_rectangle_is_infinite_plane()
* Added new sampler GeglSamplerSharp
* Added format property go gegl:buffer-sink
* Cleaned up and made gegl:introspect work again
* Add a bunch of test cases using the automake test sytem (make check)
  and also port buffer tests to automake
* General cleanups, bug fixes, increased robustness and improved documentation
2009-08-21 19:41:13 +00:00
joerg
3a3c07bc30 Remove @dirrm entries from PLISTs 2009-06-14 17:59:04 +00:00
wiz
ba3d61195b Build fix:
Add v4l plugin to PLIST, if videodev.h header is found on Linux.

From Aleksey Cheusov in PR 41218.
2009-04-15 12:25:30 +00:00
adam
35859d9fdd PLIST fix; svg now is an option 2009-02-03 06:21:40 +00:00
abs
428dda6674 Finish the PLIST fix in previous revision - bump PKGREVISION again 2009-02-02 23:12:52 +00:00
abs
45d15aa745 Add some missing html documentation installed with the latest version.
Bump PKGREVISION

For reference, in case configure is picking up something different, here
is what it found on my system:

  GEGL docs:      yes
  SIMD:           sse:yes mmx:yes
  enscript:       yes
  GIO:            yes
  GTK+:           yes
  Ruby:           yes
  Cairo:          yes
  Pango:          yes
  pangocairo:     yes
  GDKPixbuf:      yes
  JPEG:           yes
  PNG:            yes
  OpenEXR:        yes
  rsvg:           yes
2009-01-29 19:14:13 +00:00
adam
0f2af373bc Changes 0.0.22:
GeglOperation
* operation names are now prefixed, the ops in GEGL use 'gegl:' as prefix.
* gegl:opacity - combine value and aux mask input when both are available.
* gegl:src-in - deal correctly with extens.
* gegl:path - new op covering the stroke/fill needs of SVG.
* deprecated gegl:shift, the affine familiy of operations now
  uses the same fast code paths for integer translations.
GeglBuffer
* Profiling motivated speed ups in data reading/writing.
* Remove left-over swapfiles from dead processes at startup.
GeglNode
* made gegl_node_add_child and gegl_node_remove_child public API.
GeglPath
* Vector path representation infrastructure, supporting poly lines and beziers
  by default, the infrastructure allows extensions from applications with
  other curve types (smooth curves, spiro curves and others.).
2009-01-24 12:57:30 +00:00
adam
72c1af7173 GEGL (Generic Graphics Library) is a graph based image processing
framework.

GEGL provides infrastructure to do demand based cached non destructive
image editing on larger than RAM buffers. Through babl it provides
support for a wide range of color models and pixel storage formats for
input and output.
2008-10-16 21:53:57 +00:00