Commit graph

10 commits

Author SHA1 Message Date
joerg
82094576fa No patching with sed, please 2011-11-25 22:45:00 +00:00
joerg
66ec081e5b Fix build with newer GCC 2011-11-25 21:29:31 +00:00
marino
c42fdc802b audio/adplug: Fix DragonFly breakage
This commit allows adplug to build on DragonFly without changing the
binary package for any other platform, so no PKGREVISION bump is
required.
2011-11-20 01:26:58 +00:00
dholland
98196c48a7 Patch up some inline issues for clang. 2011-09-12 05:08:53 +00:00
dholland
5fcca24a61 const correctness, required by clang 2011-09-03 23:40:47 +00:00
joerg
e209761d06 Remove @dirrm entries from PLISTs 2009-06-14 17:28:16 +00:00
joerg
2d1ba244e9 Simply and speed up buildlink3.mk files and processing.
This changes the buildlink3.mk files to use an include guard for the
recursive include. The use of BUILDLINK_DEPTH, BUILDLINK_DEPENDS,
BUILDLINK_PACKAGES and BUILDLINK_ORDER is handled by a single new
variable BUILDLINK_TREE. Each buildlink3.mk file adds a pair of
enter/exit marker, which can be used to reconstruct the tree and
to determine first level includes. Avoiding := for large variables
(BUILDLINK_ORDER) speeds up parse time as += has linear complexity.
The include guard reduces system time by avoiding reading files over and
over again. For complex packages this reduces both %user and %sys time to
half of the former time.
2009-03-20 19:23:50 +00:00
joerg
3b0d97b0de Add DESTDIR support. 2008-06-20 01:09:05 +00:00
joerg
766375d261 Don't set build time dependency for a library that is very likely used
via dynamic linkage. Fixes run time linkage of adplug. Bump revision of
the latter.
2008-06-19 16:30:45 +00:00
xtraeme
9909a1b842 Initial import of adplug-2.1 from pkgsrc-wip, packaged by
jfranz at bsdprojects dot net.

AdPlug is a free, cross-platform, hardware independent AdLib sound player
library, mainly written in C++ and released under the LGPL. AdPlug plays
sound data, originally created for the AdLib (OPL2) audio board, directly
from its original format on top of an OPL2 emulator or by using the real
hardware. No OPL chip is required for playback.
2007-09-10 16:02:26 +00:00