Commit graph

10 commits

Author SHA1 Message Date
dholland
95814866b4 Update stella to 3.0, ok agc and dillo. pkgsrc changes: none.
Upstream changes:

2.8.4 to 3.0: (September 11, 2009)

  * Huge updates to the TIA emulation system.  Illegal HMOVEs are now
    handled correctly, resulting in improvements to many ROMs (thanks
    to Wilbert Pol for many ideas and code for these improvements).  All
    HMOVE emulation 'cheats' were removed; the emulation is now cycle-exact
    in this area.

  * Improved emulation of the Cosmic Ark 'starfield effect', also used in
    Stay Frosty; the emulation now looks very accurate.

  * Many improvements to the normal TIA rendering code, fixing problems
    when disabling certain graphical objects (certain objects were
    being misdrawn when others were enabled/disabled).

  * Improved TIA collision handling in the non-displayable area of the
    screen; this fixes problems in RAMRacer ROM.

  * Improved TIA redraw problems/graphical garbage when ROMs generate
    many more scanlines than a real TV would allow; this fixes problems
    in Q-Bert and the recent Playaround demo.

  * Added 'Fixed Debug Colors' option similar to the no$26k emulator.
    This allows each graphical object to be drawn in a fixed color,
    more clearly showing how the objects interact.  HMOVE blanks are
    also shown in a different color.  The TIA now emulates a 7-color
    register model, allowing even shared objects to show different
    colors.  This is toggled with the 'Alt Comma' key.

  * Related to 'Fixed Debug Colors', HMOVE blanks can now toggled during
    TIA display with the 'Alt-m' key.

  * Added rewind functionality to the debugger, where states are saved
    after each step/trace/scanline/frame advance.  Pressing 'Alt-r' or
    clicking the new rewind button will undo up to 100 previous
    operations.

  * Added 'electron beam indicator' to the debugger TIA output.  Basically,
    this is a visual pointer indicating the position of the electron gun
    when scanning the display.

  * Added ability to completely disable fullscreen mode, which fixes
    problems for some people where fullscreen mode was being entered
    even if it wasn't enabled.

  * Added '-joyallow4' commandline argument and associated UI item to
    allow all 4 directions to be pressed simultaneously on a joystick.

  * Improvements made to the ROM launcher: the backspace key now goes
    to the parent directory (this key can be remapped), and previously
    selected directories are now automatically selected.

  * Added support for 2IN1 bankswitching scheme, where two ROMs are
    present in one binary.  Currently supported are 2, 4, 8, and 16K
    ROMs.

  * Added bankswitch support for the 6K version of Starpath/Supercharger
    ROMS.  This allows the 6K version of Cubis to run.

  * Updated bankswitching schemes FASC and MB; they are now known as
    FA and F0, respectively.  This naming brings Stella in line with
    other emulators and programming utilities.

  * Fixed editing of cheats in the Cheat Dialog; the old cheat wasn't
    being removed.
2009-09-26 19:55:47 +00:00
dholland
10c2a6273a Update emulators/stella to 2.8.4.
pkgsrc changes: add LICENSE, add missing zlib buildlink, use desktopdb.mk.
Upstream changes: far too many to list; see Changes.txt in distfile.
2009-07-12 16:31:59 +00:00
joerg
de45273045 Add DragonFly support. 2006-04-28 14:11:25 +00:00
dillo
2e789627a9 Update to 2.1.
A huge number of improvements since last pkgsrc version.
2006-04-07 06:28:44 +00:00
agc
459a5bb28d Add RMD160 digests to the SHA1 ones 2005-02-23 18:49:17 +00:00
dillo
240d796d12 update to 1.4.1 and fix one bug:
* system properties file was never used.

Changes in 1.4.1:
  * Fixed PAL sound issues.
  * Cleaned up the SDL event gathering loop.
  * Control/Alt can now be used for any event.
  * Updated stella.pro file to work with the latest Good2600 ROMset release
    (Thanks go to Voch for helping to maintain the stella.pro file).
2004-08-16 22:23:58 +00:00
dillo
b9e2a69f23 update to 1.4.
Changes:
* Codebase ported to SDL. X11/OSS ports have been discontinued.
* Added OpenGL rendering support. (not enabled in pkgsrc)
* Added more refined in-game GUI.
* Added event remapping. Emulation keys can now be remapped to the
  keyboard or up to 4 joysticks.
* Added native Stelladaptor support. Joysticks, paddles, and driving
  controllers have been tested.
* Digital sound support has been greatly improved.
* Added support for switchable palettes.
* Added support for UA Limited style bankswitching (Funky Fish and Pleiades).
* Switched to using high compatibility M6502 mode by default. This
  means old state saves from previous Stella versions will no longer
  work.
2004-08-13 16:12:25 +00:00
dillo
82da72074c update to 1.3, prepare for forthcoming stella-sdl, take maintanership
Changes since 1.1:
* Improved TIA sound system so that games with digitized audio work
* Added saving and loading of game state to the core; X11, SDL,
  and DOS versions current support saving and loading game state
* Added support for F4 bankswitching method
* Pitfall II DPC sound emulation completed
* Support added for the Commavid (CV) bankswitching method.
* Support added for the Megaboy cartridge.
* Improved Supercharger emulation including a new BIOS that shows
  the vertical blue progress bars like the real thing.
* Added snapshot support to the X11 and SDL versions. Pressing F12
  saves the current screen in PNG format. Requires PNG library.
* Added pause functionality to the core. Implemented in DOS, X11,
  and SDL versions for now.
2004-06-05 11:56:31 +00:00
agc
7e2fedb405 Move to sha1 digests, and add distfile sizes. 2001-04-20 10:49:52 +00:00
agc
d7d36b3561 + move the distfile digest/checksum value from files/md5 to distinfo
+ move the patch digest/checksum values from files/patch-sum to distinfo
2001-04-17 10:57:56 +00:00