Commit graph

6 commits

Author SHA1 Message Date
wiz
416a7f3f7a Stop playing with -fvisibility to fix compilation on amd64. 2010-08-30 20:30:28 +00:00
hasso
87edea982c Update to 1.6.3. Not pasting the upstream changelog here, because it's a
massive (4 years of development).
2009-09-01 16:53:40 +00:00
rillig
1dbf340bd1 Added fixes for g++4. 2007-12-13 10:41:06 +00:00
joerg
af9a57c2ca Use and fix C++. Fix pthread linkage. 2006-05-19 14:32:43 +00:00
jmmv
37380f7d62 Fix a typo in the configure script that makes the build fail when using
gcc < 3.x, as shown in last kristerw@'s bulk build.
2004-02-27 14:50:19 +00:00
xtraeme
f16753934f Initial import of ogre-0.12.1 from pkgsrc-wip.
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented,
flexible 3D engine written in C++ designed to make it easier and more
intuitive for developers to produce games and demos utilising 3D hardware.
The class library abstracts all the details of using the underlying system
libraries like Direct3D and OpenGL and provides an interface based on world
objects and other intuitive classes.
2003-12-03 19:01:46 +00:00