Commit graph

3 commits

Author SHA1 Message Date
wiz
0643b7ea9b Update to 0.4:
New in 0.4.0:
* Real time timestamping support. (Dennis)
* Will unref plugins that don't match the ABI version. (Dennis)
* Added VisRectangle system. (Dennis)
* New BMP loader that supports all depths and RLE encoding. (Sepp)
* visual_mem_set(), visual_mem_set16(), visual_mem_set32()
  Optimized memset functions. (Dennis)
* VisVideo new composite system. (Dennis)
* VisVideo sub regions. (Dennis)
* visual_video_zoom_*(). (Jaak)
* visual_video_mirror_*(). (Jaak)
* visual_video_rotate_*(). (Jaak)
* Removed obsolete visual_video_depth_transform_to_buffer(). (Jaak)
* Added VisCollection system. (Dennis)
* Added VisHashmap. (Dennis)
* Added VisCache. (Dennis)
* VisAudio rewrite. (Dennis)
* Added .license bit to VisPluginInfo for realtime license check. (Dennis)
* Removed .struct_size and .api_version from the VisPluginInfo structure,
  and revamped the plugin version check system. Put
  VISUAL_PLUGIN_API_VERSION_VALIDATOR somewhere in your plugin and it'll
  work. (Dennis)
* Homedir installable plugins ~/.libvisual/actor transform morph input. (Dennis)
* Added VisOS. Realtime priority functions are hosted in this module. (Dennis)
* Added VisMath. All kind of math related functions have been added, most
  note worthy are the _vectorized_. All of these are accelerated by
  mmx/3dnow/sse instructions.
* VisFourier completely revamped. (Chong Kai Xiong)

Breaks compatibility with 0.2 releases.
2006-07-03 23:33:43 +00:00
wiz
5e88cc697a Update to 0.2.0.
New in 0.2.0: 2005-02-09:

* VisTransform subsystem. (Dennis)
* visual_palette_color_cycle() function. (Dennis)
* visual_param_container_copy_match() function. (Dennis)
* visual_param_container_copy() function. (Dennis)
* visual_timer_elapsed_msecs() function. (Dennis)
* VisCPU subsystem. (Dennis)
* visual_mem_copy(), will contain mmx, sse versions later on. (Dennis)
* MMX version of the 32bits bilinear filter. (Jean-Christophe)
* Fixed the visual_video_blit_overlay(). (Dennis)
* MMX versions of the 32bits alpha overlay. (Dennis)
* VisPluginEnviron system added. (Vitaly, Dennis)
* Nearest scalers. (Chong Kai Xiong, Dennis)
* Bilinear scalers. (Jean-Christophe, Dennis)
* VisError error values, and human readable errors. (Dennis)
* Objectification of all libvisual structures. (Dennis)
* Complete VisObject system. (Dennis)
* VisSongInfo, use the bilinear filterer, scaler for coverart. (Dennis)
* VisPalette VisParamEntry type. (Dennis)
* VisObject VisParamEntry type. (Dennis)
* VisThread threading wrapper system. (Dennis)
* VisUI Complete userinterface abstraction layer. (Dennis)
* Have a string only plugin type, plugins are now members of domains. (Dennis, Vitaly)
* Many many fixes, improvements and such. (Everyone)
2005-02-20 15:06:17 +00:00
wiz
a2fc6b2b7b Initial import of libvisual-0.1.7:
Libvisual is an abstraction library that comes between applications
and audio visualisation plugins.

Often when it comes to audio visualisation plugins or programs that
create visuals, they depend on a player or something else; basically,
there is no general framework that enabled application developers
to easily access cool audio visualisation plugins. Libvisual wants
to change this by providing an interface towards plugins and
applications; through this easy to use interface applications can
easily access plugins and, since the drawing is done by the
application, it also enables the developer to draw the visual
anywhere he wants.

The framework also allows you to morph to different plugins and
mix two at once; all kinds of neat tricks are possible using this
method.
2004-11-05 20:55:48 +00:00