Commit graph

18 commits

Author SHA1 Message Date
wiz
a82aa43c18 Recursive PKGREVISION bump for gnutls shlib major bump. 2016-09-19 13:04:18 +00:00
agc
002d349f92 Add SHA512 digests for distfiles for games category
Problems found locating distfiles:
	Package blokus: missing distfile blokus-1.1.tar.gz
	Package crossfire-client: missing distfile crossfire-client-images-1.11.0.tar.gz
	Package dungeon: missing distfile dungeon-gdt-glk.tar.gz
	Package gate88: missing distfile Gate88_Mar19_05.tar.gz
	Package gnuchess4: missing distfile gnuchess-4.0.pl80.tar.gz
	Package ioquake3-pk3: missing distfile quake3-latest-pk3s.zip
	Package rollemup: missing distfile Rollemup.tar.gz
	Package tscp: missing distfile tscp181.zip
	Package xbat: missing distfile xev111.tar.gz
	Package xgalaga: missing distfile xgalaga-2.0.34.tar.gz
	Package xrick: missing distfile xrick-021212.tgz
	Package xskat: missing distfile xskat-cards.tar.gz

Otherwise, existing SHA1 digests verified and found to be the same on
the machine holding the existing distfiles (morden).  All existing
SHA1 digests retained for now as an audit trail.
2015-11-03 20:56:42 +00:00
wiz
1a8b91542f Bump PKGREVISION for nettle shlib major bump. 2015-08-23 14:30:35 +00:00
wiz
e03c03b6dc Recursive PKGREVISION bump for libgcrypt-1.6.0 shlib major bump. 2014-01-01 11:52:02 +00:00
asau
45127be31e Drop superfluous PKG_DESTDIR_SUPPORT, "user-destdir" is default these days. 2012-10-06 11:54:29 +00:00
obache
c580487448 missing parts of recursive revbump for gnutls update. 2012-09-23 10:47:45 +00:00
dholland
7e751949e4 Set BUILDLINK_ABI_DEPENDS correctly (with +=, not ?=)
It turns out there were a lot of these.
2012-05-07 01:53:12 +00:00
obache
1d9df3258a recursive bump from gettext-lib shlib bump. 2011-04-22 13:41:54 +00:00
drochner
c9112b8dc6 add a makefile snippet to install a wrapper for "ggz-config", preventing
it from installing config files into /etc at pkg install time
(We could do better, save the information and do it later from
the INSTALL script, but I didn't anything ggz-like to work, the
game servers didn't respond, so I don't know how to test it.)
2009-07-28 18:47:14 +00:00
wiz
d70523df21 Remove USE_DIRS from pkgsrc.
Shared directories can now be created independently by the pacakges
needing them and will be removed automatically by pkg_delete when empty.

Packages needing empty directories can use the @pkgdir command in PLIST.

Discussed and ok'd in thread starting at
http://mail-index.netbsd.org/tech-pkg/2009/06/30/msg003546.html
2009-07-22 09:01:16 +00:00
joerg
4bd41386e5 Remove @dirrm entries from PLISTs 2009-06-14 17:56:38 +00:00
joerg
2d1ba244e9 Simply and speed up buildlink3.mk files and processing.
This changes the buildlink3.mk files to use an include guard for the
recursive include. The use of BUILDLINK_DEPTH, BUILDLINK_DEPENDS,
BUILDLINK_PACKAGES and BUILDLINK_ORDER is handled by a single new
variable BUILDLINK_TREE. Each buildlink3.mk file adds a pair of
enter/exit marker, which can be used to reconstruct the tree and
to determine first level includes. Avoiding := for large variables
(BUILDLINK_ORDER) speeds up parse time as += has linear complexity.
The include guard reduces system time by avoiding reading files over and
over again. For complex packages this reduces both %user and %sys time to
half of the former time.
2009-03-20 19:23:50 +00:00
wiz
12f758e69b Bump PKGREVISION for infrastructure fix affecting /dev/null as CONF_FILES
source.
2008-09-25 14:02:08 +00:00
joerg
3b0d97b0de Add DESTDIR support. 2008-06-20 01:09:05 +00:00
obache
6a21e24547 Need msgfmt to build.
Noticed by Hasso Tepper in PR 38690.
2008-05-24 09:27:49 +00:00
markd
b86899d123 Add an initially empty ${PKG_SYSCONFDIR}/ggz.modules. Various other GGZ
aware packages will update it.
2008-05-06 23:47:06 +00:00
markd
2c0c2ebc49 Add PKG_SYSCONFDIR support. 2008-04-26 13:38:15 +00:00
wiz
66d8398f0e Import ggz-client-libs-0.0.14.1 as games/ggz-client-libs.
Based on wip package by Michael Rohrer.

GGZ Gaming Zone

GGZ is a project to create a free gaming platform.  The project includes
a server, games for the server, clients, and games for the clients.  Other
projects may include ggz networking into their games.  GNOME games project
and Freeciv 2.1 releases use ggz.

This packages contains the libraries for clients and games.
2008-04-25 23:24:49 +00:00